Player Matchup

Vulcan
Vulcan
RainbowDash2515
Vulcan
Level 13
God Stats
18W - 5L
1,739 SR
Queue Stats
22W - 9L
1,598 Elo+
Party 1
Fenrir
Fenrir
angry xJx
Fenrir
Level 31
God Stats
7W - 3L
1,600 SR
Queue Stats
13W - 12L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
darthblazzerrr
Cthulhu
Level 24
God Stats
39W - 42L
1,474 SR
Queue Stats
105W - 173L
1,293 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,485 Elo+

VS

Team Averages
Level 35
1,499 SR
1,429 Elo+
Ra
Ra
BigBrickJet
Ra
Level 28
God Stats
38W - 41L
1,487 SR
Queue Stats
224W - 200L
1,519 Elo+
Party 2
Chaac
Chaac
Iso Jimmyy
Chaac
Level 57
God Stats
6W - 7L
1,509 SR
Queue Stats
59W - 41L
1,518 Elo+
Party 2
Nemesis
Nemesis
NimbleDragoon66
Nemesis
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 16L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
13,789
766
33,330
9,100
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
angry xJx
Fenrir
14
5 / 6 / 7
11,479
638
7,752
11,993
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 13
11,769
654
8,008
13,501
14,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
11,481
638
6,348
17,526
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
4 / 3 / 4
11,063
615
9,383
21,106
11,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 8 / 5
10,050
558
3,555
15,022
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
11
11
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Chaac
4
3
4
2
L
1
8
5
0.44
W
12
0
6
15
W
Fenrir
angry xJx
Fenrir
5
6
7
1.42
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
19,286
34,594
Taken
53,654
24,235
Mitigated
23,079
8,388
Healing
19,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
533
2,612
6,284
17,526
6,392
480
15,292
2,234
51,270
0
L
Chaac
9,383
2,159
529
9,278
21,106
11,087
389
15,277
5,829
0
38,237
L
3,555
430
0
434
15,022
5,600
343
10,785
4,237
0
12,588
W
33,330
10,695
572
5,375
9,100
3,852
1,256
678
8,422
107,629
0
W
Fenrir
angry xJx
Fenrir
7,752
1,536
0
971
11,993
6,147
53
2,253
9,740
0
27,265
W
8,008
100
240
1,230
13,501
14,236
206
3,626
9,875
36,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
32,594
200
Minions Killed
176
0
Camps Cleared
0
1,023,164
Distance Traveled
915,054
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,481
638
96
5
0
273,308
4
L
Chaac
11,063
615
67
4
0
329,644
7
L
Nemesis
10,050
558
13
1
0
312,102
0
W
Vulcan
13,789
766
134
7
0
373,572
2
W
Fenrir
11,479
638
28
2
0
316,468
2
W
Cthulhu
11,769
654
38
2
0
333,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role