Player Matchup

Ra
Ra
IcyCalibre
Ra
Level 4
God Stats
1W - 3L
1,331 SR
Queue Stats
38W - 40L
1,293 Elo+
Solo
Raijin
Raijin
Karo2432
Raijin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,166 Elo+
Solo
Khepri
Khepri
STATIC_423hz
Khepri
Level 17
God Stats
1W - 2L
1,540 SR
Queue Stats
102W - 86L
1,369 Elo+
Solo
Thanatos
Thanatos
SweenyPlays
Thanatos
Level 26
God Stats
22W - 24L
1,616 SR
Queue Stats
530W - 541L
1,394 Elo+
Solo
Olorun
Olorun
xSensei_Vell-
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,345 Elo+

VS

Team Averages
Level 28
1,527 SR
1,414 Elo+
Nemesis
Nemesis
Arctic Iguana1
Nemesis
Level 29
God Stats
17W - 7L
1,824 SR
Queue Stats
86W - 77L
1,453 Elo+
Party 1
Chaac
Chaac
Arctic Klaw2
Chaac
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 129L
1,408 Elo+
Party 1
Olorun
Olorun
BigCheifSoe
Olorun
Level 29
God Stats
20W - 25L
1,461 SR
Queue Stats
151W - 124L
1,444 Elo+
Solo
Bacchus
Bacchus
CAubizeira
Bacchus
Level 27
God Stats
6W - 12L
1,500 SR
Queue Stats
140W - 183L
1,398 Elo+
Party 2
Neith
Neith
Celim_MS
Neith
Level 27
God Stats
5W - 6L
1,349 SR
Queue Stats
139W - 178L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,835
389
5,118
10,364
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Karo2432
Raijin
7
0 / 12 / 2
5,426
362
2,877
11,103
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 6 / 1
5,911
394
3,333
8,292
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SweenyPlays
Thanatos
12
6 / 9 / 0
8,583
572
7,529
13,298
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 9 / 0
5,292
353
2,856
10,428
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 5
10,529
702
10,242
8,916
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 6
8,820
588
8,562
6,315
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
14
10 / 2 / 6
9,238
616
10,112
10,471
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
CAubizeira
Bacchus
12
4 / 1 / 14
8,164
544
4,278
7,085
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Celim_MS
Neith
13
7 / 3 / 8
8,275
552
6,000
8,455
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
6
Kills
45
46
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
W
10
0
6
13
W
Olorun
10
2
6
6.5
W
Bacchus
CAubizeira
Bacchus
4
1
14
11
W
Neith
Celim_MS
Neith
7
3
8
3.67
L
0
10
1
0.05
L
Raijin
Karo2432
Raijin
0
12
2
0.08
L
Khepri
0
6
1
0.08
L
Thanatos
SweenyPlays
Thanatos
6
9
0
0.67
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
39,194
53,485
Taken
41,242
22,070
Mitigated
22,215
10,400
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,242
6,079
0
900
8,916
4,239
0
1,069
7,847
0
73,105
W
8,562
702
0
3,168
6,315
5,153
2,142
2,238
4,077
0
35,034
W
Olorun
10,112
5,570
99
6,223
10,471
3,749
1,909
5,138
5,333
41,502
0
W
Bacchus
CAubizeira
Bacchus
4,278
1,051
0
1,017
7,085
6,150
368
3,840
3,245
13,840
0
W
Neith
Celim_MS
Neith
6,000
2,739
0
3,573
8,455
2,924
4,813
1,899
6,556
0
38,151
L
5,118
768
72
170
10,364
3,327
105
3,708
6,556
27,549
0
L
Raijin
Karo2432
Raijin
2,877
627
0
1,859
11,103
3,116
16
2,461
8,517
16,269
0
L
Khepri
3,333
237
0
312
8,292
6,741
453
1,561
6,631
18,000
0
L
Thanatos
SweenyPlays
Thanatos
7,529
2,083
0
7,016
13,298
4,265
0
1,641
11,607
0
31,134
L
2,856
926
0
971
10,428
4,621
0
5,019
5,284
13,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
45,026
161
Minions Killed
334
0
Camps Cleared
0
1,189,112
Distance Traveled
1,331,631
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,529
702
132
9
0
346,679
3
W
Chaac
8,820
588
59
4
0
275,460
1
W
Olorun
9,238
616
67
4
0
217,330
2
W
Bacchus
8,164
544
12
1
0
290,978
0
W
Neith
8,275
552
64
4
0
201,184
0
L
Ra
5,835
389
43
3
0
244,338
0
L
Raijin
5,426
362
23
2
0
217,251
0
L
Khepri
5,911
394
20
1
0
256,691
0
L
Thanatos
8,583
572
52
3
0
258,852
2
L
Olorun
5,292
353
23
2
0
211,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role