Player Matchup

Izanami
Izanami
Kapz
Izanami
Level 134
God Stats
4W - 1L
1,275 SR
Queue Stats
55W - 32L
1,777 Elo+
Party 2
Cthulhu
Cthulhu
Wéno
Cthulhu
Level 16
God Stats
4W - 1L
1,726 SR
Queue Stats
17W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Xarv
Tiamat
Level 149
God Stats
13W - 7L
1,434 SR
Queue Stats
64W - 33L
1,845 Elo+
Party 2
Team Averages
Level 100
1,478 SR
1,707 Elo+

VS

Team Averages
Level 79
1,500 SR
1,419 Elo+
Kumbhakarna
Kumbhakarna
LoIaa
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,400 Elo+
Party 1
Ullr
Ullr
Traeeseron
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,400 Elo+
Party 1
Anubis
Anubis
jontrillon
Anubis
Level 5
God Stats
13W - 8L
1,501 SR
Queue Stats
17W - 20L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kapz
Izanami
13
4 / 0 / 6
8,870
739
8,605
6,143
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Wéno
Cthulhu
11
1 / 2 / 7
7,863
655
8,364
9,939
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Xarv
Tiamat
13
5 / 0 / 5
9,304
775
7,185
4,275
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LoIaa
Kumbhakarna
9
0 / 2 / 2
7,481
623
3,024
11,687
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 1
7,452
621
4,910
9,056
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
jontrillon
Anubis
10
1 / 5 / 1
7,358
613
7,196
8,293
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kapz
Izanami
4
0
6
7
L
Kumbhakarna
LoIaa
Kumbhakarna
0
2
2
0.5
L
1
3
1
0.5
W
Cthulhu
Wéno
Cthulhu
1
2
7
2.25
W
Tiamat
Xarv
Tiamat
5
0
5
7.5
L
Anubis
jontrillon
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
15,130
20,357
Taken
29,036
13,056
Mitigated
16,896
8,720
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kapz
Izanami
8,605
5,992
0
3,595
6,143
1,930
2,317
3,122
3,021
0
40,110
L
Kumbhakarna
LoIaa
Kumbhakarna
3,024
104
796
2,240
11,687
9,511
0
5,910
5,452
9,866
0
L
4,910
3,037
0
2,135
9,056
3,307
0
5,121
3,835
0
29,253
W
Cthulhu
Wéno
Cthulhu
8,364
328
223
1,666
9,939
5,623
216
5,585
4,354
15,566
0
W
Tiamat
Xarv
Tiamat
7,185
864
0
3,236
4,275
5,503
389
1,697
2,578
40,383
0
L
Anubis
jontrillon
Anubis
7,196
232
0
1,971
8,293
4,078
0
4,090
4,128
29,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
22,291
158
Minions Killed
125
0
Camps Cleared
0
666,634
Distance Traveled
616,809
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,870
739
63
5
0
214,485
0
L
Kumbhakarna
7,481
623
8
1
0
213,690
2
L
Ullr
7,452
621
68
6
0
218,953
4
W
Cthulhu
7,863
655
24
2
0
226,803
3
W
Tiamat
9,304
775
71
6
0
225,346
1
L
Anubis
7,358
613
49
4
0
184,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role