Player Matchup

Danzaburou
Danzaburou
AI-Pacino44
Danzaburou
Level 19
God Stats
0W - 1L
1,731 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 1
Tiamat
Tiamat
God_IRaven
Tiamat
Level 18
God Stats
5W - 7L
1,569 SR
Queue Stats
12W - 15L
1,267 Elo+
Party 1
Chernobog
Chernobog
Omenche
Chernobog
Level 29
God Stats
9W - 6L
1,528 SR
Queue Stats
48W - 53L
1,349 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,295 Elo+

VS

Team Averages
Level 47
1,358 SR
1,271 Elo+
Tsukuyomi
Tsukuyomi
BigGibb3245
Tsukuyomi
Level 64
God Stats
9W - 8L
1,440 SR
Queue Stats
96W - 157L
1,247 Elo+
Party 2
Olorun
Olorun
JH1821
Olorun
Level 27
God Stats
33W - 69L
1,325 SR
Queue Stats
60W - 114L
1,242 Elo+
Party 2
Ra
Ra
LB6340
Ra
Level 49
God Stats
3W - 3L
1,309 SR
Queue Stats
83W - 137L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AI-Pacino44
Danzaburou
14
2 / 13 / 1
11,403
634
8,009
19,199
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
God_IRaven
Tiamat
14
0 / 10 / 7
10,994
611
14,222
17,524
9,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Omenche
Chernobog
15
5 / 6 / 3
12,855
714
9,504
17,359
7,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigGibb3245
Tsukuyomi
17
17 / 6 / 10
14,707
817
21,716
18,871
9,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
JH1821
Olorun
16
3 / 1 / 22
12,433
691
9,961
13,572
5,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
17
9 / 1 / 15
13,583
755
14,243
14,606
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
7
Kills
29
29
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AI-Pacino44
Danzaburou
2
13
1
0.19
W
Tsukuyomi
BigGibb3245
Tsukuyomi
17
6
10
3.67
L
Tiamat
God_IRaven
Tiamat
0
10
7
0.35
W
Olorun
JH1821
Olorun
3
1
22
14
W
Ra
9
1
15
16.5
L
Chernobog
Omenche
Chernobog
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
45,920
54,082
Taken
47,049
25,094
Mitigated
20,509
8,288
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AI-Pacino44
Danzaburou
8,009
3,444
0
2,712
19,199
7,849
0
6,661
12,380
0
41,213
W
Tsukuyomi
BigGibb3245
Tsukuyomi
21,716
7,602
0
3,530
18,871
9,167
332
4,684
14,187
0
67,979
L
Tiamat
God_IRaven
Tiamat
14,222
1,923
229
2,516
17,524
9,909
0
6,976
10,300
42,930
0
W
Olorun
JH1821
Olorun
9,961
6,274
1,894
5,686
13,572
5,225
684
5,026
8,546
27,649
0
W
Ra
14,243
644
3,059
8,703
14,606
6,117
1,246
4,537
10,069
77,174
0
L
Chernobog
Omenche
Chernobog
9,504
5,535
0
2,831
17,359
7,336
0
9,966
7,086
0
56,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
40,723
182
Minions Killed
220
0
Camps Cleared
0
796,341
Distance Traveled
973,979
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,403
634
63
4
0
230,127
1
W
Tsukuyomi
14,707
817
66
4
0
322,064
0
L
Tiamat
10,994
611
48
3
0
251,955
0
W
Olorun
12,433
691
51
3
0
332,781
0
W
Ra
13,583
755
103
6
0
319,134
5
L
Chernobog
12,855
714
71
4
0
314,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role