Player Matchup

Ymir
Ymir
Bignick2721
Ymir
Level 106
God Stats
12W - 8L
1,701 SR
Queue Stats
129W - 124L
1,540 Elo+
Party 1
Fenrir
Fenrir
RelaxBro94
Fenrir
Level 139
God Stats
2W - 2L
1,414 SR
Queue Stats
178W - 167L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
bananaman56
Sun Wukong
Level 28
God Stats
2W - 3L
1,386 SR
Queue Stats
7W - 10L
1,410 Elo+
Party 1
Izanami
Izanami
iTaLyz FiNeZt52
Izanami
Level 24
God Stats
4W - 5L
1,548 SR
Queue Stats
64W - 64L
1,468 Elo+
Party 1
Anubis
Anubis
ironmanctc
Anubis
Level 127
God Stats
7W - 3L
1,565 SR
Queue Stats
359W - 352L
1,517 Elo+
Party 1
Team Averages
Level 85
1,523 SR
1,492 Elo+

VS

Team Averages
Level 87
1,497 SR
1,376 Elo+
Bastet
Bastet
AshenBorn
Bastet
Level 112
God Stats
2W - 1L
1,654 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 2
Hades
Hades
Bosquiat
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,426 Elo+
Party 2
Tiamat
Tiamat
DeadAssImAndrew
Tiamat
Level 121
God Stats
3W - 5L
1,351 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 2
Merlin
Merlin
GhodratiGvng
Merlin
Level 70
God Stats
0W - 2L
1,385 SR
Queue Stats
10W - 14L
1,426 Elo+
Party 2
Bellona
Bellona
jtc62299
Bellona
Level 90
God Stats
0W - 2L
1,595 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
13,542
502
11,035
24,011
30,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RelaxBro94
Fenrir
19
6 / 4 / 10
13,984
518
10,986
21,400
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
bananaman56
Sun Wukong
20
6 / 1 / 11
14,153
524
12,336
23,097
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 3 / 6
13,817
512
4,123
18,040
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ironmanctc
Anubis
20
11 / 0 / 10
15,544
576
22,312
15,374
10,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AshenBorn
Bastet
17
2 / 2 / 5
10,153
376
13,199
18,257
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Bosquiat
Hades
15
4 / 8 / 3
10,498
389
5,793
18,273
13,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 8
10,809
400
16,407
12,289
7,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
2 / 7 / 6
11,134
412
13,851
11,381
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
jtc62299
Bellona
18
1 / 7 / 2
10,646
394
5,563
18,654
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
28
Kills
11
11
Deaths
28
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
AshenBorn
Bastet
2
2
5
2.25
W
4
3
14
3.67
L
Hades
Bosquiat
Hades
4
8
3
0.69
L
2
4
8
1.5
L
Merlin
2
7
6
0.71
W
Fenrir
RelaxBro94
Fenrir
6
4
10
2.75
W
Sun Wukong
bananaman56
Sun Wukong
6
1
11
11.5
W
1
3
6
1.33
W
Anubis
ironmanctc
Anubis
11
0
10
16
L
Bellona
jtc62299
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,792
Damage
54,813
101,922
Taken
78,854
78,595
Mitigated
45,088
46,133
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AshenBorn
Bastet
13,199
4,556
219
3,156
18,257
5,786
0
7,059
11,123
0
50,316
W
11,035
945
0
5,194
24,011
30,500
66
11,550
12,411
48,782
0
L
Hades
Bosquiat
Hades
5,793
461
105
2,071
18,273
13,673
243
11,492
6,731
30,178
0
L
16,407
559
600
2,406
12,289
7,933
569
5,682
6,572
67,662
0
L
Merlin
13,851
443
238
721
11,381
3,462
0
4,026
7,330
67,569
0
W
Fenrir
RelaxBro94
Fenrir
10,986
1,420
0
9,073
21,400
10,518
423
6,359
14,966
0
97,871
W
Sun Wukong
bananaman56
Sun Wukong
12,336
2,018
0
11,353
23,097
19,067
2,182
9,309
13,438
96
80,279
W
4,123
2,249
0
9,461
18,040
7,897
8,588
3,299
14,666
0
102,726
W
Anubis
ironmanctc
Anubis
22,312
496
0
11,052
15,374
10,613
1,765
8,716
6,633
155,140
0
L
Bellona
jtc62299
Bellona
5,563
2,099
0
2,050
18,654
14,234
0
5,168
13,036
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,040
Gold Earned
53,240
707
Minions Killed
460
0
Camps Cleared
0
2,409,880
Distance Traveled
2,516,700
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,153
376
60
2
0
584,224
6
W
Ymir
13,542
502
70
3
0
451,528
4
L
Hades
10,498
389
62
2
0
465,533
2
L
Tiamat
10,809
400
105
4
0
484,444
5
L
Merlin
11,134
412
126
5
0
472,660
3
W
Fenrir
13,984
518
153
6
0
491,047
0
W
Sun Wukong
14,153
524
109
4
0
500,571
2
W
Izanami
13,817
512
169
6
0
468,012
0
W
Anubis
15,544
576
206
8
0
498,722
0
L
Bellona
10,646
394
107
4
0
509,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role