Player Matchup

Medusa
Medusa
Artonf
Medusa
Level 17
God Stats
20W - 15L
1,595 SR
Queue Stats
34W - 30L
1,491 Elo+
Solo
Yemoja
Yemoja
Finding Tasha
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,361 Elo+
Party 2
Hercules
Hercules
Leadoctopus1
Hercules
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
151W - 153L
1,500 Elo+
Solo
Loki
Loki
Viscevious
Loki
Level 5
God Stats
2W - 1L
1,809 SR
Queue Stats
45W - 51L
1,414 Elo+
Party 2
Ra
Ra
lNA_sa
Ra
Level 19
God Stats
36W - 38L
1,511 SR
Queue Stats
131W - 138L
1,498 Elo+
Solo
Team Averages
Level 13
1,627 SR
1,453 Elo+

VS

Team Averages
Level 23
1,458 SR
1,512 Elo+
Ullr
Ullr
Raeven Phoenix
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Solo
Tiamat
Tiamat
SL_Aprollo
Tiamat
Level 28
God Stats
2W - 1L
1,771 SR
Queue Stats
19W - 11L
1,613 Elo+
Solo
Ymir
Ymir
Xraul99
Ymir
Level 17
God Stats
8W - 7L
1,226 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 1
Thor
Thor
cavinator100
Thor
Level 28
God Stats
1W - 4L
1,268 SR
Queue Stats
37W - 58L
1,406 Elo+
Solo
Danzaburou
Danzaburou
korbakiller
Danzaburou
Level 26
God Stats
7W - 8L
1,528 SR
Queue Stats
186W - 193L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Artonf
Medusa
6
0 / 2 / 0
3,542
506
2,338
4,397
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,775
539
1,082
2,807
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Leadoctopus1
Hercules
6
0 / 2 / 0
3,640
520
1,465
4,419
2,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 0
3,651
522
827
4,617
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ra
1
0 / 0 / 0
1,344
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,062
723
2,834
2,339
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SL_Aprollo
Tiamat
9
2 / 0 / 1
5,077
725
1,908
3,213
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Xraul99
Ymir
6
0 / 0 / 1
4,065
581
592
2,766
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,403
629
496
3,989
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
korbakiller
Danzaburou
8
2 / 0 / 0
4,683
669
3,335
3,261
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
8
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Artonf
Medusa
0
2
0
0
L
0
1
0
0
L
Hercules
Leadoctopus1
Hercules
0
2
0
0
W
3
0
1
3.5
W
Tiamat
SL_Aprollo
Tiamat
2
0
1
2.5
L
0
3
0
0
W
Ymir
Xraul99
Ymir
0
0
1
0.5
W
1
0
1
1.5
W
Danzaburou
korbakiller
Danzaburou
2
0
0
2
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,712
Damage
9,165
16,240
Taken
15,568
4,933
Mitigated
6,432
4,016
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Artonf
Medusa
2,338
793
0
1,637
4,397
811
0
319
4,078
0
13,977
L
1,082
528
183
204
2,807
994
0
900
1,907
8,043
0
L
Hercules
Leadoctopus1
Hercules
1,465
481
0
701
4,419
2,089
0
607
3,812
0
9,645
W
2,834
2,217
0
1,282
2,339
780
562
0
2,339
0
19,242
W
Tiamat
SL_Aprollo
Tiamat
1,908
506
0
1,598
3,213
2,699
760
402
2,811
22,472
0
L
827
142
0
1,291
4,617
1,039
0
674
3,943
0
16,182
W
Ymir
Xraul99
Ymir
592
84
0
480
2,766
992
0
224
2,542
7,225
0
W
496
44
0
1,619
3,989
1,062
0
0
3,989
0
14,212
W
Danzaburou
korbakiller
Danzaburou
3,335
1,445
0
2,057
3,261
899
115
456
2,805
0
20,367
L
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,952
Gold Earned
23,290
125
Minions Killed
173
0
Camps Cleared
0
543,793
Distance Traveled
676,253
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,542
506
21
3
0
117,069
0
L
Yemoja
3,775
539
30
4
0
131,385
0
L
Hercules
3,640
520
33
5
0
136,017
1
W
Ullr
5,062
723
33
5
0
122,898
2
W
Tiamat
5,077
725
53
8
0
123,763
0
L
Loki
3,651
522
41
6
0
159,322
2
W
Ymir
4,065
581
10
1
0
149,457
2
W
Thor
4,403
629
42
6
0
151,507
2
W
Danzaburou
4,683
669
35
5
0
128,628
2
L
Ra
1,344
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role