Player Matchup

Ullr
Ullr
Aspaloul
Ullr
Level 13
God Stats
6W - 4L
1,480 SR
Queue Stats
13W - 10L
1,438 Elo+
Party 1
Anubis
Anubis
DemonicSelk
Anubis
Level 17
God Stats
13W - 10L
1,552 SR
Queue Stats
152W - 131L
1,408 Elo+
Solo
Nemesis
Nemesis
MrButtersword
Nemesis
Level 29
God Stats
20W - 11L
1,653 SR
Queue Stats
235W - 259L
1,461 Elo+
Solo
Kali
Kali
Tysmax
Kali
Level 8
God Stats
2W - 1L
1,669 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 1
Agni
Agni
crazybanjo
Agni
Level 13
God Stats
10W - 8L
1,454 SR
Queue Stats
13W - 10L
1,438 Elo+
Party 1
Team Averages
Level 16
1,562 SR
1,427 Elo+

VS

Team Averages
Level 20
1,429 SR
1,396 Elo+
Tiamat
Tiamat
Akumagetsu
Tiamat
Level 14
God Stats
2W - 1L
1,307 SR
Queue Stats
99W - 89L
1,285 Elo+
Party 2
Medusa
Medusa
NekoQueenXx
Medusa
Level 13
God Stats
2W - 3L
1,377 SR
Queue Stats
9W - 13L
1,434 Elo+
Solo
Cthulhu
Cthulhu
TickleMyPickles
Cthulhu
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 22L
1,421 Elo+
Solo
Nike
Nike
bisny
Nike
Level 29
God Stats
7W - 4L
1,459 SR
Queue Stats
93W - 80L
1,476 Elo+
Solo
Loki
Loki
palomamayo
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
15 / 2 / 4
9,634
602
13,890
11,542
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
6 / 6 / 8
8,914
557
9,953
10,420
4,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
15
4 / 1 / 7
8,934
558
5,999
8,819
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Tysmax
Kali
13
2 / 1 / 12
8,221
514
4,936
8,476
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 13
7,755
485
10,489
6,971
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akumagetsu
Tiamat
12
2 / 6 / 3
7,804
488
7,230
9,776
5,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
3 / 6 / 1
8,375
523
5,618
10,798
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 4
6,918
432
5,355
13,241
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
bisny
Nike
11
3 / 7 / 2
8,038
502
6,610
12,786
3,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 7 / 4
8,642
540
2,845
13,425
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
30
Kills
12
12
Deaths
30
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Akumagetsu
Tiamat
2
6
3
0.58
W
Ullr
15
2
4
8.5
W
Anubis
6
6
8
1.67
W
Nemesis
4
1
7
7.5
L
Medusa
3
6
1
0.58
L
1
4
4
0.75
W
Kali
Tysmax
Kali
2
1
12
8
L
Nike
bisny
Nike
3
7
2
0.57
W
3
2
13
4.75
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
27,658
46,228
Taken
60,026
17,785
Mitigated
24,979
11,677
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Akumagetsu
Tiamat
7,230
495
0
1,540
9,776
5,340
426
2,344
7,432
32,211
0
W
Ullr
13,890
6,998
0
3,801
11,542
4,281
3,486
1,996
9,546
0
50,776
W
Anubis
9,953
1,256
0
3,482
10,420
4,590
223
2,948
7,472
47,191
0
W
Nemesis
5,999
4,148
0
1,310
8,819
3,626
1,022
1,522
7,297
0
55,475
L
Medusa
5,618
2,331
0
1,743
10,798
3,415
588
4,047
6,751
0
35,204
L
5,355
532
32
920
13,241
8,256
120
5,785
7,456
17,415
0
W
Kali
Tysmax
Kali
4,936
2,147
0
1,876
8,476
3,137
1,589
4,486
3,990
0
24,614
L
Nike
bisny
Nike
6,610
1,398
0
839
12,786
3,626
1,938
5,469
7,317
0
29,561
W
10,489
820
0
1,208
6,971
2,151
1,403
1,633
5,338
28,949
0
L
2,845
294
0
2,606
13,425
4,342
0
2,797
10,628
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
39,777
348
Minions Killed
268
0
Camps Cleared
0
1,454,551
Distance Traveled
1,216,741
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,804
488
56
4
0
237,836
0
W
Ullr
9,634
602
70
4
0
281,324
4
W
Anubis
8,914
557
74
5
0
225,922
2
W
Nemesis
8,934
558
110
7
0
341,058
1
L
Medusa
8,375
523
61
4
0
238,309
3
L
Cthulhu
6,918
432
19
1
0
294,299
0
W
Kali
8,221
514
45
3
0
341,318
0
L
Nike
8,038
502
53
3
0
213,332
0
W
Agni
7,755
485
49
3
0
264,929
0
L
Loki
8,642
540
79
5
0
232,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role