Player Matchup

Artemis
Artemis
BTGxGoat
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,492 Elo+
Solo
Merlin
Merlin
IGV Pillo
Merlin
Level 18
God Stats
10W - 11L
1,500 SR
Queue Stats
164W - 206L
1,564 Elo+
Solo
Chang'e
Chang'e
angelcruz9
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,522 Elo+
Solo
Set
Set
carrotcaresser
Set
Level 17
God Stats
2W - 1L
1,863 SR
Queue Stats
44W - 32L
1,626 Elo+
Solo
Tiamat
Tiamat
finalECO419
Tiamat
Level 29
God Stats
122W - 64L
1,773 SR
Queue Stats
152W - 97L
1,626 Elo+
Solo
Team Averages
Level 19
1,627 SR
1,566 Elo+

VS

Team Averages
Level 19
1,625 SR
1,595 Elo+
Hades
Hades
AMS_Fuzzy420
Hades
Level 29
God Stats
31W - 19L
1,615 SR
Queue Stats
122W - 81L
1,668 Elo+
Solo
Serqet
Serqet
Baeritto24
Serqet
Level 27
God Stats
18W - 10L
2,008 SR
Queue Stats
187W - 170L
1,580 Elo+
Solo
Olorun
Olorun
BatMORAN
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,638 Elo+
Solo
Cerberus
Cerberus
RobustNips
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,514 Elo+
Solo
Apollo
Apollo
inciensos
Apollo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 218L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BTGxGoat
Artemis
5
0 / 5 / 0
3,860
386
1,067
6,672
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
IGV Pillo
Merlin
8
2 / 8 / 0
4,949
495
1,558
7,264
2,403
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
angelcruz9
Chang'e
9
2 / 3 / 0
5,079
508
3,529
6,276
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,752
375
0
1,427
533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiamat
9
0 / 4 / 0
4,803
480
5,002
7,237
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,495
750
4,276
5,735
2,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Baeritto24
Serqet
11
4 / 1 / 3
6,592
659
3,577
6,092
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
BatMORAN
Olorun
10
3 / 3 / 2
6,127
613
4,040
7,816
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
RobustNips
Cerberus
9
3 / 0 / 5
6,160
616
3,691
9,205
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
inciensos
Apollo
11
3 / 0 / 3
6,518
652
3,848
4,445
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
21
21
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Artemis
BTGxGoat
Artemis
0
5
0
0
W
Serqet
Baeritto24
Serqet
4
1
3
5.5
W
Olorun
BatMORAN
Olorun
3
3
2
1.33
L
Merlin
IGV Pillo
Merlin
2
8
0
0.25
W
Cerberus
RobustNips
Cerberus
3
0
5
5.5
L
Chang'e
angelcruz9
Chang'e
2
3
0
0.67
L
0
1
0
0
L
Tiamat
0
4
0
0
W
Apollo
inciensos
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,156
Damage
19,432
28,876
Taken
33,293
9,839
Mitigated
12,663
7,494
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,276
397
165
3,887
5,735
2,749
277
1,019
4,716
35,670
0
L
Artemis
BTGxGoat
Artemis
1,067
632
0
1,662
6,672
1,160
216
728
5,944
0
8,078
W
Serqet
Baeritto24
Serqet
3,577
892
0
2,275
6,092
1,938
37
1,775
4,317
0
26,992
W
Olorun
BatMORAN
Olorun
4,040
1,524
0
3,124
7,816
2,504
1,975
2,353
5,463
26,108
0
L
Merlin
IGV Pillo
Merlin
1,558
519
0
717
7,264
2,403
100
5,811
1,453
13,057
0
W
Cerberus
RobustNips
Cerberus
3,691
186
0
3,851
9,205
4,104
0
3,128
6,077
22,458
0
L
Chang'e
angelcruz9
Chang'e
3,529
193
153
1,636
6,276
1,646
0
1,931
4,107
23,381
0
L
0
0
0
500
1,427
533
0
235
1,192
0
3,741
L
Tiamat
5,002
1,410
0
2,826
7,237
4,097
0
3,302
3,935
27,124
0
W
Apollo
inciensos
Apollo
3,848
2,707
0
1,922
4,445
1,368
838
1,814
2,631
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
32,892
135
Minions Killed
336
0
Camps Cleared
0
760,020
Distance Traveled
932,392
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,495
750
92
9
0
183,853
1
L
Artemis
3,860
386
16
2
0
154,170
1
W
Serqet
6,592
659
61
6
0
213,639
3
W
Olorun
6,127
613
39
4
0
180,263
0
L
Merlin
4,949
495
23
2
0
168,851
0
W
Cerberus
6,160
616
66
7
0
181,344
3
L
Chang'e
5,079
508
39
4
0
180,614
1
L
Set
3,752
375
8
1
0
75,924
0
L
Tiamat
4,803
480
49
5
0
180,461
2
W
Apollo
6,518
652
78
8
0
173,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role