Player Matchup

Artemis
Artemis
COQMAXIMUS
Artemis
Level 26
God Stats
25W - 28L
1,295 SR
Queue Stats
41W - 65L
1,183 Elo+
Solo
Neith
Neith
Krokodile
Neith
Level 6
God Stats
35W - 31L
1,569 SR
Queue Stats
43W - 39L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
liq0id
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,362 Elo+
Party 2
Ymir
Ymir
maxxxba
Ymir
Level 16
God Stats
13W - 10L
1,558 SR
Queue Stats
24W - 25L
1,439 Elo+
Party 2
Fenrir
Fenrir
owx012
Fenrir
Level 18
God Stats
2W - 4L
1,719 SR
Queue Stats
41W - 32L
1,488 Elo+
Party 1
Team Averages
Level 16
1,528 SR
1,397 Elo+

VS

Team Averages
Level 15
1,409 SR
1,387 Elo+
Ymir
Ymir
Ander_69_
Ymir
Level 4
God Stats
3W - 4L
1,275 SR
Queue Stats
14W - 23L
1,373 Elo+
Party 3
Olorun
Olorun
FHXAnder
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,248 Elo+
Party 3
Izanami
Izanami
Loncast
Izanami
Level 28
God Stats
5W - 6L
1,263 SR
Queue Stats
425W - 418L
1,483 Elo+
Solo
Kukulkan
Kukulkan
MeitaRKO
Kukulkan
Level 23
God Stats
101W - 83L
1,492 SR
Queue Stats
111W - 112L
1,338 Elo+
Solo
Da Ji
Da Ji
Wongwide
Da Ji
Level 14
God Stats
58W - 56L
1,516 SR
Queue Stats
212W - 206L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
COQMAXIMUS
Artemis
19
2 / 10 / 14
12,061
928
11,031
15,321
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Krokodile
Neith
20
10 / 3 / 16
15,415
1,186
25,382
16,303
8,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
liq0id
Ratatoskr
20
11 / 13 / 14
14,811
1,139
26,452
26,449
11,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
maxxxba
Ymir
20
4 / 7 / 18
14,981
1,152
17,838
32,740
43,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
owx012
Fenrir
20
6 / 7 / 18
14,055
1,081
12,873
25,405
15,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 11 / 24
14,416
1,109
10,646
25,839
27,282
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
FHXAnder
Olorun
19
4 / 12 / 12
12,602
969
9,677
19,821
8,084
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Loncast
Izanami
20
10 / 5 / 20
15,648
1,204
37,623
25,014
10,925
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
MeitaRKO
Kukulkan
20
7 / 4 / 19
15,275
1,175
27,656
13,206
6,314
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Wongwide
Da Ji
20
16 / 1 / 15
16,270
1,252
21,806
15,586
12,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
129
33
Kills
39
40
Deaths
33
80
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
11
24
1.27
L
Artemis
COQMAXIMUS
Artemis
2
10
14
0.9
W
Olorun
FHXAnder
Olorun
4
12
12
0.83
L
Neith
Krokodile
Neith
10
3
16
6
W
Izanami
Loncast
Izanami
10
5
20
4
W
Kukulkan
MeitaRKO
Kukulkan
7
4
19
4.13
W
Da Ji
Wongwide
Da Ji
16
1
15
23.5
L
Ratatoskr
liq0id
Ratatoskr
11
13
14
1.38
L
Ymir
maxxxba
Ymir
4
7
18
1.86
L
Fenrir
owx012
Fenrir
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,576
Damage
107,408
116,218
Taken
99,466
86,237
Mitigated
65,079
13,200
Healing
16,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,646
2,527
0
1,573
25,839
27,282
0
4,241
21,598
32,949
0
L
Artemis
COQMAXIMUS
Artemis
11,031
7,460
0
910
15,321
7,081
0
4,905
10,416
0
18,752
W
Olorun
FHXAnder
Olorun
9,677
6,277
945
2,543
19,821
8,084
0
4,085
15,736
15,918
0
L
Neith
Krokodile
Neith
25,382
14,377
472
3,281
16,303
8,540
0
6,276
10,027
0
86,612
W
Izanami
Loncast
Izanami
37,623
32,947
0
7,683
25,014
10,925
0
3,991
21,023
0
91,524
W
Kukulkan
MeitaRKO
Kukulkan
27,656
2,886
1,177
1,435
13,206
6,314
0
3,101
10,105
66,231
0
W
Da Ji
Wongwide
Da Ji
21,806
8,996
0
1,471
15,586
12,474
0
2,420
13,166
0
30,969
L
Ratatoskr
liq0id
Ratatoskr
26,452
4,320
0
2,225
26,449
11,702
0
10,429
16,020
0
40,602
L
Ymir
maxxxba
Ymir
17,838
2,776
0
3,118
32,740
43,508
0
17,611
15,129
39,321
0
L
Fenrir
owx012
Fenrir
12,873
3,055
0
3,194
25,405
15,406
0
8,758
16,647
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,323
Gold Earned
74,211
273
Minions Killed
275
3
Camps Cleared
12
1,126,563
Distance Traveled
1,005,479
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,416
1,109
52
4
2
167,244
0
L
Artemis
12,061
928
23
2
0
119,023
2
W
Olorun
12,602
969
9
1
1
152,315
0
L
Neith
15,415
1,186
145
11
1
229,878
0
W
Izanami
15,648
1,204
122
9
8
211,075
0
W
Kukulkan
15,275
1,175
79
6
0
204,249
5
W
Da Ji
16,270
1,252
13
1
1
270,596
0
L
Ratatoskr
14,811
1,139
25
2
1
272,279
0
L
Ymir
14,981
1,152
52
4
0
222,599
0
L
Fenrir
14,055
1,081
28
2
1
282,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role