Player Matchup

Tyr
Tyr
Denkrov
Tyr
Level 154
God Stats
4W - 5L
1,477 SR
Queue Stats
43W - 50L
1,472 Elo+
Party 1
Apollo
Apollo
MicroAndrew
Apollo
Level 142
God Stats
52W - 50L
1,508 SR
Queue Stats
396W - 370L
1,599 Elo+
Party 3
Aphrodite
Aphrodite
VvRyanvV
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
polarfirthy
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
qBlackDemon
Hercules
Level 112
God Stats
5W - 6L
1,436 SR
Queue Stats
19W - 28L
1,451 Elo+
Party 1
Team Averages
Level 141
1,484 SR
1,504 Elo+

VS

Team Averages
Level 115
1,638 SR
1,671 Elo+
Fenrir
Fenrir
Camizi
Fenrir
Level 73
God Stats
2W - 2L
1,936 SR
Queue Stats
10W - 9L
1,870 Elo+
Party 2
Heimdallr
Heimdallr
CanetaBrabo
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Clawmaster9
Mulan
Level 108
God Stats
4W - 3L
1,307 SR
Queue Stats
193W - 207L
1,668 Elo+
Solo
Artio
Artio
D4rkZin
Artio
Level 149
God Stats
8W - 5L
1,859 SR
Queue Stats
232W - 226L
1,716 Elo+
Party 2
Nu Wa
Nu Wa
Dudex22
Nu Wa
Level 127
God Stats
1W - 2L
1,589 SR
Queue Stats
47W - 54L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
4 / 1 / 1
6,254
625
3,237
6,309
2,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
2 / 2 / 2
6,045
605
4,882
6,668
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
VvRyanvV
Aphrodite
8
1 / 1 / 3
5,370
537
2,777
5,206
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
10
0 / 0 / 3
5,960
596
5,176
4,332
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
qBlackDemon
Hercules
12
7 / 0 / 0
7,226
723
6,771
9,432
4,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camizi
Fenrir
7
1 / 3 / 1
4,818
482
1,476
6,573
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
CanetaBrabo
Heimdallr
10
1 / 2 / 2
5,633
563
3,570
6,058
1,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
4,760
476
4,387
6,505
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
D4rkZin
Artio
8
1 / 1 / 3
5,363
536
6,190
10,262
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Dudex22
Nu Wa
10
1 / 3 / 1
5,765
577
6,431
5,298
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
4
4
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Camizi
Fenrir
1
3
1
0.5
L
Heimdallr
CanetaBrabo
Heimdallr
1
2
2
1
L
0
5
0
0
L
Artio
D4rkZin
Artio
1
1
3
2.5
W
Tyr
4
1
1
4.5
L
Nu Wa
Dudex22
Nu Wa
1
3
1
0.5
W
Apollo
2
2
2
1.5
W
Aphrodite
VvRyanvV
Aphrodite
1
1
3
2.5
W
Scylla
0
0
3
1.5
W
Hercules
qBlackDemon
Hercules
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
22,054
31,947
Taken
34,696
13,775
Mitigated
13,142
12,626
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Camizi
Fenrir
1,476
328
0
1,978
6,573
2,003
0
1,332
5,147
0
20,361
L
Heimdallr
CanetaBrabo
Heimdallr
3,570
2,033
0
2,515
6,058
1,828
0
384
5,674
0
33,078
L
4,387
1,320
0
994
6,505
2,474
0
694
5,785
0
20,081
L
Artio
D4rkZin
Artio
6,190
795
392
4,024
10,262
5,106
0
3,126
7,042
18,571
0
W
Tyr
3,237
875
0
2,274
6,309
2,812
0
2,618
3,589
0
27,427
L
Nu Wa
Dudex22
Nu Wa
6,431
1,016
0
854
5,298
1,731
0
2,804
2,356
39,889
0
W
Apollo
4,882
2,392
0
1,841
6,668
1,785
0
1,353
5,241
0
38,564
W
Aphrodite
VvRyanvV
Aphrodite
2,777
687
1,783
3,368
5,206
2,780
272
3,502
1,554
13,388
0
W
Scylla
5,176
382
0
1,288
4,332
1,435
0
1,985
2,237
40,417
0
W
Hercules
qBlackDemon
Hercules
6,771
2,685
0
2,072
9,432
4,963
800
2,597
6,705
3,909
31,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
26,339
303
Minions Killed
257
0
Camps Cleared
0
1,043,169
Distance Traveled
988,457
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,818
482
42
4
0
199,756
1
L
Heimdallr
5,633
563
66
7
0
168,106
0
L
Mulan
4,760
476
39
4
0
199,547
4
L
Artio
5,363
536
22
2
0
232,827
2
W
Tyr
6,254
625
53
5
0
225,138
1
L
Nu Wa
5,765
577
88
9
0
188,221
5
W
Apollo
6,045
605
68
7
0
218,666
3
W
Aphrodite
5,370
537
20
2
0
193,169
5
W
Scylla
5,960
596
91
9
0
203,391
4
W
Hercules
7,226
723
71
7
0
202,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role