Player Matchup

Cupid
Cupid
AgonyCity
Cupid
Level 129
God Stats
47W - 21L
1,642 SR
Queue Stats
224W - 221L
1,496 Elo+
Solo
Chang'e
Chang'e
Brenadryll
Chang'e
Level 106
God Stats
3W - 3L
1,373 SR
Queue Stats
322W - 286L
1,519 Elo+
Party 1
Nemesis
Nemesis
BudBuddha
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PhilTaurus
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
TheLastHessian
Guan Yu
Level 46
God Stats
10W - 13L
1,444 SR
Queue Stats
151W - 155L
1,445 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,483 Elo+

VS

Team Averages
Level 102
1,530 SR
1,522 Elo+
Bacchus
Bacchus
Dopey
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Meep
Danzaburou
Level 160
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 2
Janus
Janus
Skarkos
Janus
Level 128
God Stats
4W - 11L
1,714 SR
Queue Stats
116W - 104L
1,553 Elo+
Solo
Hades
Hades
SleazyE2121
Hades
Level 69
God Stats
6W - 4L
1,668 SR
Queue Stats
343W - 314L
1,555 Elo+
Solo
Bakasura
Bakasura
Vainzie
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AgonyCity
Cupid
12
4 / 2 / 7
7,287
521
10,268
8,291
2,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Brenadryll
Chang'e
15
9 / 0 / 3
9,007
643
9,941
10,095
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
BudBuddha
Nemesis
12
6 / 2 / 6
8,014
572
5,151
9,395
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
PhilTaurus
Poseidon
11
2 / 4 / 5
7,063
505
6,435
5,991
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,762
483
2,426
9,546
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dopey
Bacchus
8
0 / 3 / 3
5,223
373
3,093
5,368
2,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Meep
Danzaburou
11
2 / 3 / 1
6,750
482
6,226
7,689
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Skarkos
Janus
11
4 / 4 / 2
7,367
526
4,725
8,841
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,780
484
6,605
12,942
6,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Vainzie
Bakasura
11
2 / 6 / 3
6,730
481
5,578
11,901
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
8
8
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
AgonyCity
Cupid
4
2
7
3.75
W
Chang'e
Brenadryll
Chang'e
9
0
3
10.5
W
Nemesis
BudBuddha
Nemesis
6
2
6
4.5
L
Bacchus
Dopey
Bacchus
0
3
3
0.5
L
Danzaburou
Meep
Danzaburou
2
3
1
0.83
W
Poseidon
PhilTaurus
Poseidon
2
4
5
1.13
L
Janus
Skarkos
Janus
4
4
2
1.25
L
0
7
0
0
W
2
0
3
3.5
L
Bakasura
Vainzie
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
26,227
43,318
Taken
46,741
17,776
Mitigated
17,222
16,449
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AgonyCity
Cupid
10,268
6,076
289
3,480
8,291
2,846
0
2,923
5,343
0
39,887
W
Chang'e
Brenadryll
Chang'e
9,941
2,163
407
5,860
10,095
4,262
791
5,079
4,816
56,088
0
W
Nemesis
BudBuddha
Nemesis
5,151
2,231
0
784
9,395
3,292
0
2,182
7,087
0
44,729
L
Bacchus
Dopey
Bacchus
3,093
706
0
0
5,368
2,245
0
748
4,591
7,536
0
L
Danzaburou
Meep
Danzaburou
6,226
3,167
0
2,754
7,689
2,084
0
571
7,062
0
43,158
W
Poseidon
PhilTaurus
Poseidon
6,435
1,118
0
740
5,991
1,930
0
2,558
3,329
34,357
0
L
Janus
Skarkos
Janus
4,725
48
0
1,278
8,841
2,185
0
3,422
5,047
32,569
0
L
6,605
617
43
4,859
12,942
6,662
440
7,545
4,916
42,479
0
W
2,426
410
850
4,039
9,546
5,446
0
1,681
7,690
0
25,115
L
Bakasura
Vainzie
Bakasura
5,578
4,135
0
4,372
11,901
4,046
259
2,954
8,749
0
24,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
32,850
372
Minions Killed
306
0
Camps Cleared
0
1,239,559
Distance Traveled
1,254,410
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,287
521
78
6
0
220,926
0
W
Chang'e
9,007
643
113
8
0
231,032
3
W
Nemesis
8,014
572
70
5
0
296,956
3
L
Bacchus
5,223
373
10
1
0
248,258
1
L
Danzaburou
6,750
482
62
4
0
226,376
3
W
Poseidon
7,063
505
75
5
0
250,458
4
L
Janus
7,367
526
73
5
0
287,715
4
L
Hades
6,780
484
99
7
0
212,794
2
W
Guan Yu
6,762
483
36
3
0
240,187
6
L
Bakasura
6,730
481
62
4
0
279,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role