Player Matchup

Ne Zha
Ne Zha
CashMoney___x___
Ne Zha
Level 117
God Stats
13W - 16L
1,500 SR
Queue Stats
223W - 210L
1,574 Elo+
Party 2
He Bo
He Bo
Decamonte
He Bo
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
217W - 201L
1,543 Elo+
Party 3
Guan Yu
Guan Yu
Gabrieljunio058
Guan Yu
Level 158
God Stats
2W - 2L
1,512 SR
Queue Stats
177W - 181L
1,563 Elo+
Party 3
Izanami
Izanami
MalibuSway
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Janus
Janus
NiCarlomagno
Janus
Level 157
God Stats
2W - 12L
1,068 SR
Queue Stats
535W - 549L
1,479 Elo+
Party 3
Team Averages
Level 129
1,416 SR
1,532 Elo+

VS

Team Averages
Level 107
1,614 SR
1,534 Elo+
Cupid
Cupid
Brucecb3
Cupid
Level 129
God Stats
10W - 11L
1,614 SR
Queue Stats
772W - 796L
1,549 Elo+
Party 1
Ra
Ra
DumplingKing69
Ra
Level 121
God Stats
18W - 17L
1,720 SR
Queue Stats
361W - 366L
1,501 Elo+
Party 1
Mercury
Mercury
LordGoonius420
Mercury
Level 89
God Stats
22W - 20L
1,513 SR
Queue Stats
237W - 254L
1,481 Elo+
Party 1
Hercules
Hercules
Ria Akim
Hercules
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
102W - 69L
1,632 Elo+
Solo
Cerberus
Cerberus
SmokeyMonkeyy
Cerberus
Level 85
God Stats
8W - 7L
1,500 SR
Queue Stats
163W - 178L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
4,036
505
714
2,131
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Decamonte
He Bo
10
2 / 0 / 0
5,208
651
4,668
5,605
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 2 / 0
4,106
513
2,753
7,710
2,146
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MalibuSway
Izanami
5
0 / 1 / 0
3,647
456
2,054
2,995
584
Boots

Boots

+6%
Movement Speed

7
2 / 3 / 1
4,701
588
1,723
2,953
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brucecb3
Cupid
8
1 / 0 / 2
4,499
562
2,733
2,363
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 2 / 0
5,328
666
4,253
4,121
1,023
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
4,868
609
469
4,137
1,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
Ria Akim
Hercules
8
0 / 2 / 0
4,235
529
3,112
6,841
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
SmokeyMonkeyy
Cerberus
7
1 / 0 / 2
4,508
564
2,814
5,120
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Brucecb3
Cupid
1
0
2
2
L
1
1
2
2
L
He Bo
Decamonte
He Bo
2
0
0
2
W
5
2
0
2.5
L
0
2
0
0
W
0
1
2
1
L
Izanami
MalibuSway
Izanami
0
1
0
0
L
2
3
1
0.83
W
Hercules
Ria Akim
Hercules
0
2
0
0
W
Cerberus
SmokeyMonkeyy
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,912
Damage
13,381
21,394
Taken
22,582
6,065
Mitigated
8,398
8,665
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Brucecb3
Cupid
2,733
1,331
0
1,218
2,363
624
857
0
2,363
0
23,783
L
714
343
0
1,032
2,131
507
0
625
1,376
0
7,376
L
He Bo
Decamonte
He Bo
4,668
127
0
3,838
5,605
2,042
0
0
5,280
25,264
0
W
4,253
270
152
1,676
4,121
1,023
0
982
2,969
24,551
0
L
2,753
204
759
1,975
7,710
2,146
0
3,079
4,541
0
17,137
W
469
109
0
1,698
4,137
1,125
156
319
3,776
0
20,320
L
Izanami
MalibuSway
Izanami
2,054
1,496
0
657
2,995
584
0
1,300
1,609
0
13,687
L
1,723
80
0
404
2,953
786
0
1,549
1,196
17,484
0
W
Hercules
Ria Akim
Hercules
3,112
627
0
3,462
6,841
3,809
0
4,668
2,173
0
17,297
W
Cerberus
SmokeyMonkeyy
Cerberus
2,814
66
0
2,936
5,120
1,817
0
184
4,910
9,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,698
Gold Earned
23,438
155
Minions Killed
200
0
Camps Cleared
0
635,231
Distance Traveled
810,501
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,499
562
53
7
0
136,289
0
L
Ne Zha
4,036
505
18
2
0
60,909
0
L
He Bo
5,208
651
50
6
0
141,641
3
W
Ra
5,328
666
52
7
0
160,996
1
L
Guan Yu
4,106
513
24
3
0
149,645
0
W
Mercury
4,868
609
52
7
0
177,840
0
L
Izanami
3,647
456
29
4
0
132,666
2
L
Janus
4,701
588
34
4
0
150,370
2
W
Hercules
4,235
529
26
3
0
163,873
1
W
Cerberus
4,508
564
17
2
0
171,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role