Player Matchup

Discordia
Discordia
SailorLumos
Discordia
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 2
Hachiman
Hachiman
SailorNox
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
Xernor
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 2
Chaac
Chaac
Xylah
Chaac
Level 12
God Stats
1W - 2L
1,705 SR
Queue Stats
59W - 58L
1,180 Elo+
Solo
Danzaburou
Danzaburou
killersenjy
Danzaburou
Level 25
God Stats
2W - 4L
1,828 SR
Queue Stats
59W - 60L
1,493 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,376 Elo+

VS

Team Averages
Level 30
1,495 SR
1,500 Elo+
Nemesis
Nemesis
Gericom
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Jroot
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
SoulHuntsman
Ganesha
Level 27
God Stats
29W - 20L
1,775 SR
Queue Stats
116W - 101L
1,499 Elo+
Solo
Amaterasu
Amaterasu
Twizth
Amaterasu
Level 24
God Stats
3W - 0L
1,200 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Horus
Horus
VeNoMsedo
Horus
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SailorLumos
Discordia
14
6 / 11 / 6
9,864
448
16,921
16,009
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SailorNox
Hachiman
16
5 / 8 / 4
10,215
464
12,773
15,632
3,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Xernor
Jormungandr
12
2 / 6 / 8
8,343
379
9,314
18,480
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Xylah
Chaac
16
2 / 5 / 3
9,755
443
10,076
22,296
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
killersenjy
Danzaburou
14
1 / 7 / 6
9,003
409
6,858
17,682
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gericom
Nemesis
20
14 / 2 / 7
13,032
592
13,761
18,097
8,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Jroot
Olorun
15
3 / 7 / 12
10,344
470
8,130
15,796
6,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
SoulHuntsman
Ganesha
17
0 / 1 / 32
11,526
524
14,980
15,749
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Twizth
Amaterasu
16
1 / 4 / 7
10,259
466
11,223
20,439
13,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
VeNoMsedo
Horus
19
19 / 4 / 9
12,378
563
18,691
16,608
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
16
Kills
37
37
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gericom
Nemesis
14
2
7
8.75
W
Olorun
Jroot
Olorun
3
7
12
1.29
L
Discordia
SailorLumos
Discordia
6
11
6
0.82
L
Hachiman
SailorNox
Hachiman
5
8
4
0.88
W
Ganesha
SoulHuntsman
Ganesha
0
1
32
16
W
Amaterasu
Twizth
Amaterasu
1
4
7
1.13
W
Horus
VeNoMsedo
Horus
19
4
9
5.88
L
Jormungandr
Xernor
Jormungandr
2
6
8
1
L
Chaac
Xylah
Chaac
2
5
3
0.7
L
Danzaburou
killersenjy
Danzaburou
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,942
Damage
66,785
90,099
Taken
86,689
44,769
Mitigated
55,997
24,363
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gericom
Nemesis
13,761
5,920
0
2,715
18,097
8,492
0
5,527
12,304
0
106,061
W
Olorun
Jroot
Olorun
8,130
2,686
381
4,906
15,796
6,944
478
7,820
7,275
44,871
830
L
Discordia
SailorLumos
Discordia
16,921
1,832
1,881
3,288
16,009
4,181
0
6,369
9,640
47,603
0
L
Hachiman
SailorNox
Hachiman
12,773
7,153
0
4,549
15,632
3,769
880
6,358
9,274
0
53,381
W
Ganesha
SoulHuntsman
Ganesha
14,980
484
0
5,148
15,749
16,266
1,136
6,390
8,830
48,120
0
W
Amaterasu
Twizth
Amaterasu
11,223
4,218
0
10,671
20,439
13,592
1,743
3,351
16,361
0
57,234
W
Horus
VeNoMsedo
Horus
18,691
7,242
1,076
6,025
16,608
10,703
1,436
5,441
10,666
0
57,037
L
Jormungandr
Xernor
Jormungandr
9,314
2,616
423
3,434
18,480
15,755
78
6,114
12,366
24,191
0
L
Chaac
Xylah
Chaac
10,076
2,178
0
6,563
22,296
16,585
235
2,073
20,223
0
54,209
L
Danzaburou
killersenjy
Danzaburou
6,858
2,182
0
4,225
17,682
4,479
241
1,991
15,691
0
51,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
57,539
371
Minions Killed
408
0
Camps Cleared
0
1,707,550
Distance Traveled
2,064,674
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,032
592
131
6
0
462,210
5
W
Olorun
10,344
470
84
4
0
344,734
3
L
Discordia
9,864
448
66
3
0
313,911
7
L
Hachiman
10,215
464
77
4
0
328,975
1
W
Ganesha
11,526
524
5
0
0
453,479
2
W
Amaterasu
10,259
466
96
4
0
380,597
1
W
Horus
12,378
563
92
4
0
423,654
0
L
Jormungandr
8,343
379
33
2
0
323,568
0
L
Chaac
9,755
443
107
5
0
380,064
2
L
Danzaburou
9,003
409
88
4
0
361,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role