Player Matchup

Skadi
Skadi
Silver I
Anubis83mc
Skadi
Silver I
Level 160
God Stats
63W - 54L
1,596 SR
Queue Stats
177W - 190L
1,211 MMR
Party 1
Cerberus
Cerberus
Gold V
NB_Thunders
Cerberus
Gold V
Level 105
God Stats
6W - 3L
1,678 SR
Queue Stats
233W - 216L
1,267 MMR
Party 2
Vulcan
Vulcan
Gold V
PHD_Warriorr
Vulcan
Gold V
Level 83
God Stats
18W - 15L
1,632 SR
Queue Stats
46W - 41L
1,386 MMR
Party 2
Apollo
Apollo
Gold V
XxSeba_CottxX
Apollo
Gold V
Level 49
God Stats
3W - 0L
1,605 SR
Queue Stats
65W - 74L
1,334 MMR
Solo
Nike
Nike
Gold IV
rashouse83
Nike
Gold IV
Level 160
God Stats
20W - 13L
1,591 SR
Queue Stats
81W - 88L
1,443 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,620 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,593 SR
1,328 MMR
Hou Yi
Hou Yi
Silver I
Minidude1928
Hou Yi
Silver I
Level 122
God Stats
9W - 9L
1,329 SR
Queue Stats
346W - 354L
1,175 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
Oryx The Holy
Zhong Kui
Gold III
Level 105
God Stats
20W - 19L
1,728 SR
Queue Stats
291W - 300L
1,480 MMR
Party 3
Cabrakan
Cabrakan
Silver I
WQR Femto
Cabrakan
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,322 MMR
Solo
Aphrodite
Aphrodite
Gold V
jkp0327
Aphrodite
Gold V
Level 125
God Stats
223W - 125L
1,690 SR
Queue Stats
910W - 938L
1,337 MMR
Solo
Pele
Pele
Silver I
xHeIISpawn
Pele
Silver I
Level 45
God Stats
13W - 8L
1,717 SR
Queue Stats
452W - 439L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
12 / 3 / 15
15,149
606
19,338
22,589
10,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
NB_Thunders
Cerberus
18
3 / 0 / 24
12,752
510
17,270
21,294
23,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
20
12 / 0 / 11
15,568
623
27,279
8,286
4,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 9
12,829
513
12,261
23,399
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 0 / 18
13,764
551
15,690
23,016
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiDanzaburouCthulhuCu ChulainnNu Wa

VS

Bans
JanusHeimdallrSetArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
4 / 6 / 1
12,386
495
14,590
25,322
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Oryx The Holy
Zhong Kui
18
2 / 9 / 1
11,788
472
16,490
26,726
16,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
WQR Femto
Cabrakan
16
1 / 7 / 2
10,597
424
5,714
21,432
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
jkp0327
Aphrodite
17
0 / 7 / 1
10,578
423
8,100
21,085
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 10 / 0
10,601
424
13,377
26,051
10,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
12
39
Kills
7
7
Deaths
39
77
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
12
3
15
6.5
L
Hou Yi
4
6
1
0.75
W
Cerberus
NB_Thunders
Cerberus
3
0
24
15
L
Zhong Kui
Oryx The Holy
Zhong Kui
2
9
1
0.28
W
Vulcan
12
0
11
17.5
L
Cabrakan
WQR Femto
Cabrakan
1
7
2
0.29
W
3
4
9
1.88
L
Aphrodite
jkp0327
Aphrodite
0
7
1
0.07
W
9
0
18
18
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,838
Damage
58,271
98,584
Taken
120,616
70,382
Mitigated
65,410
38,563
Healing
44,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,338
10,380
0
9,433
22,589
10,100
6,136
4,386
18,203
0
120,967
L
Hou Yi
14,590
7,221
0
7,694
25,322
8,738
1,216
10,596
14,676
0
101,474
W
Cerberus
NB_Thunders
Cerberus
17,270
1,980
0
7,165
21,294
23,372
2,422
7,525
13,769
49,176
0
L
Zhong Kui
Oryx The Holy
Zhong Kui
16,490
1,332
0
10,109
26,726
16,472
1,648
6,647
19,506
85,426
0
W
Vulcan
27,279
9,401
0
2,110
8,286
4,556
1,713
4,088
4,198
113,970
0
L
Cabrakan
WQR Femto
Cabrakan
5,714
794
0
3,986
21,432
21,832
136
7,753
13,511
37,453
0
W
12,261
6,279
0
12,363
23,399
10,272
7,330
7,613
15,786
0
85,353
L
Aphrodite
jkp0327
Aphrodite
8,100
134
6,399
10,668
21,085
8,117
330
9,975
11,033
75,038
0
W
15,690
1,476
0
7,492
23,016
22,082
1,953
9,491
13,525
0
50,276
L
13,377
2,893
0
5,508
26,051
10,251
0
9,578
16,314
0
96,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,062
Gold Earned
55,950
573
Minions Killed
688
0
Camps Cleared
0
2,412,421
Distance Traveled
2,042,729
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,149
606
134
5
0
478,263
5
L
Hou Yi
12,386
495
163
7
0
384,963
5
W
Cerberus
12,752
510
55
2
0
495,356
5
L
Zhong Kui
11,788
472
169
7
0
359,430
3
W
Vulcan
15,568
623
167
7
0
509,528
2
L
Cabrakan
10,597
424
65
3
0
422,763
4
W
Apollo
12,829
513
149
6
0
437,049
1
L
Aphrodite
10,578
423
136
5
0
428,554
1
W
Nike
13,764
551
68
3
0
492,225
3
L
Pele
10,601
424
155
6
0
447,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role