Player Matchup

Poseidon
Poseidon
Silver I
Belmon_
Poseidon
Silver I
Level 99
God Stats
8W - 7L
1,401 SR
Queue Stats
147W - 165L
1,219 MMR
Party 3
Cerberus
Cerberus
Bronze III
JCJC_2000
Cerberus
Bronze III
Level 60
God Stats
2W - 0L
1,654 SR
Queue Stats
9W - 13L
1,218 MMR
Solo
Arachne
Arachne
Gold V
LAMAR_THE_GOAT_X
Arachne
Gold V
Level 121
God Stats
3W - 1L
1,482 SR
Queue Stats
175W - 178L
1,220 MMR
Party 3
Chaac
Chaac
Silver V
TonySir
Chaac
Silver V
Level 46
God Stats
1W - 2L
1,389 SR
Queue Stats
4W - 16L
1,217 MMR
Solo
Danzaburou
Danzaburou
Silver I
davidjones 98x
Danzaburou
Silver I
Level 98
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 69L
1,245 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,485 SR
1,224 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,417 SR
1,217 MMR
Bakasura
Bakasura
Silver I
A01 RAYCAR
Bakasura
Silver I
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 18L
1,336 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
EGLAVES2001
Kumbhakarna
Bronze III
Level 84
God Stats
8W - 6L
1,243 SR
Queue Stats
195W - 197L
1,086 MMR
Solo
Odin
Odin
Bronze III
MoodyBy
Odin
Bronze III
Level 32
God Stats
3W - 3L
1,707 SR
Queue Stats
12W - 16L
1,446 MMR
Party 1
Rama
Rama
Silver IV
Thalclah
Rama
Silver IV
Level 71
God Stats
3W - 1L
1,602 SR
Queue Stats
18W - 31L
1,072 MMR
Party 1
Zeus
Zeus
Silver II
andujar 7
Zeus
Silver II
Level 99
God Stats
0W - 1L
1,249 SR
Queue Stats
38W - 53L
1,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Belmon_
Poseidon
20
5 / 7 / 8
17,854
576
20,699
21,752
8,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
JCJC_2000
Cerberus
20
3 / 7 / 12
15,647
505
15,560
30,768
33,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 4 / 10
18,748
605
28,845
33,251
21,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chaac
TonySir
Chaac
18
2 / 9 / 8
14,091
455
15,004
38,255
37,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
davidjones 98x
Danzaburou
20
7 / 7 / 6
17,598
568
19,582
18,497
7,783
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaNemesisSetCthulhuCu Chulainn

VS

Bans
Ao KuangJanusApolloAnubisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A01 RAYCAR
Bakasura
20
11 / 9 / 12
15,914
513
19,727
30,938
20,315
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
EGLAVES2001
Kumbhakarna
20
3 / 5 / 21
14,290
461
11,204
27,285
32,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
MoodyBy
Odin
20
3 / 3 / 12
15,128
488
13,021
20,624
26,420
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
7 / 5 / 15
15,862
512
26,711
30,694
13,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
10 / 9 / 18
15,515
500
29,876
21,760
9,375
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
112
31
Kills
34
34
Deaths
31
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A01 RAYCAR
Bakasura
11
9
12
1.89
W
Poseidon
Belmon_
Poseidon
5
7
8
1.29
L
Kumbhakarna
EGLAVES2001
Kumbhakarna
3
5
21
2.7
W
Cerberus
JCJC_2000
Cerberus
3
7
12
1.29
W
14
4
10
4.75
L
Odin
MoodyBy
Odin
3
3
12
3
L
Rama
7
5
15
2.9
W
Chaac
TonySir
Chaac
2
9
8
0.67
L
Zeus
10
9
18
2.11
W
Danzaburou
davidjones 98x
Danzaburou
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,690
Damage
100,539
142,523
Taken
131,301
107,949
Mitigated
101,658
36,336
Healing
36,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A01 RAYCAR
Bakasura
19,727
12,597
0
5,027
30,938
20,315
58
9,695
21,126
0
123,396
W
Poseidon
Belmon_
Poseidon
20,699
923
0
5,510
21,752
8,505
516
9,722
11,040
136,634
0
L
Kumbhakarna
EGLAVES2001
Kumbhakarna
11,204
717
1,103
4,340
27,285
32,165
234
5,952
21,208
52,890
0
W
Cerberus
JCJC_2000
Cerberus
15,560
224
0
3,533
30,768
33,035
386
8,294
21,659
52,316
0
W
28,845
21,197
0
14,495
33,251
21,168
2,479
7,141
25,358
0
202,741
L
Odin
MoodyBy
Odin
13,021
2,779
0
6,267
20,624
26,420
558
5,598
14,626
0
86,243
L
Rama
26,711
24,026
0
16,543
30,694
13,383
2,831
8,273
22,271
0
141,749
W
Chaac
TonySir
Chaac
15,004
1,416
0
10,329
38,255
37,458
933
9,869
25,939
0
64,166
L
Zeus
29,876
3,098
0
3,280
21,760
9,375
748
9,278
12,457
93,349
0
W
Danzaburou
davidjones 98x
Danzaburou
19,582
10,714
0
2,469
18,497
7,783
2,420
5,133
12,479
0
124,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,938
Gold Earned
76,709
719
Minions Killed
767
0
Camps Cleared
0
2,800,922
Distance Traveled
2,753,545
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,914
513
178
6
0
601,353
5
W
Poseidon
17,854
576
195
6
0
563,846
8
L
Kumbhakarna
14,290
461
67
2
0
583,454
5
W
Cerberus
15,647
505
73
2
0
553,417
4
W
Arachne
18,748
605
185
6
0
660,054
2
L
Odin
15,128
488
179
6
0
569,396
6
L
Rama
15,862
512
228
7
0
481,600
2
W
Chaac
14,091
455
78
3
0
493,999
6
L
Zeus
15,515
500
115
4
0
517,742
5
W
Danzaburou
17,598
568
188
6
0
529,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role