Player Matchup

Skadi
Skadi
DuckRubber5E
Skadi
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 17L
1,369 Elo+
Party 1
Neith
Neith
MeMeBigBoy
Neith
Level 160
God Stats
1W - 1L
1,325 SR
Queue Stats
18W - 24L
1,461 Elo+
Party 1
Sobek
Sobek
Peteto
Sobek
Level 128
God Stats
1W - 1L
1,301 SR
Queue Stats
78W - 75L
1,605 Elo+
Party 2
Chronos
Chronos
Pomohaci69
Chronos
Level 145
God Stats
3W - 0L
1,730 SR
Queue Stats
98W - 115L
1,603 Elo+
Solo
Hades
Hades
Rawayana
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,609 Elo+
Party 2
Team Averages
Level 144
1,471 SR
1,529 Elo+

VS

Team Averages
Level 157
1,449 SR
1,611 Elo+
Geb
Geb
Clawtion
Geb
Level 153
God Stats
1W - 1L
1,410 SR
Queue Stats
38W - 35L
1,769 Elo+
Party 3
Mulan
Mulan
Connor Crompton
Mulan
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
244W - 241L
1,564 Elo+
Party 3
Neith
Neith
Lucas
Neith
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
258W - 252L
1,579 Elo+
Party 3
Chronos
Chronos
easied
Chronos
Level 154
God Stats
2W - 8L
1,517 SR
Queue Stats
146W - 126L
1,604 Elo+
Solo
Hachiman
Hachiman
im0nit
Hachiman
Level 159
God Stats
3W - 11L
1,319 SR
Queue Stats
1,000W - 960L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
10,694
764
13,399
15,685
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
13 / 2 / 9
11,771
841
23,956
18,961
10,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Peteto
Sobek
17
2 / 4 / 16
10,627
759
9,871
21,157
26,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Pomohaci69
Chronos
16
2 / 2 / 18
10,181
727
8,507
19,686
18,613
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Rawayana
Hades
18
2 / 3 / 21
10,274
734
11,883
20,081
24,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
9,185
656
6,802
17,477
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 10
10,365
740
8,303
17,784
21,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Lucas
Neith
18
3 / 5 / 6
10,608
758
18,145
16,699
8,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
easied
Chronos
17
4 / 4 / 6
10,567
755
20,970
14,613
7,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
im0nit
Hachiman
16
4 / 3 / 9
9,983
713
22,050
11,218
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
24
Kills
13
13
Deaths
24
79
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
2
6
10
1.17
W
5
2
15
6.25
L
Neith
Lucas
Neith
3
5
6
1.2
W
Neith
13
2
9
8.75
W
Sobek
Peteto
Sobek
2
4
16
2.5
W
Chronos
Pomohaci69
Chronos
2
2
18
5.5
W
Hades
Rawayana
Hades
2
3
21
4.17
L
Chronos
easied
Chronos
4
4
6
1.75
L
Hachiman
im0nit
Hachiman
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,616
Damage
76,270
95,570
Taken
77,791
88,493
Mitigated
63,898
46,475
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
278
0
2,537
17,477
19,150
31
5,519
11,958
11,819
0
L
8,303
510
0
1,459
17,784
21,626
440
6,927
10,857
0
13,632
W
13,399
6,556
2,121
4,056
15,685
8,468
2,204
5,070
10,615
0
34,981
L
Neith
Lucas
Neith
18,145
7,238
495
5,633
16,699
8,696
2,071
6,893
9,806
0
33,874
W
Neith
23,956
10,857
3,392
7,494
18,961
10,876
1,862
5,589
13,372
0
41,584
W
Sobek
Peteto
Sobek
9,871
529
2,962
5,417
21,157
26,346
85
3,930
17,227
22,174
0
W
Chronos
Pomohaci69
Chronos
8,507
2,493
3,865
6,941
19,686
18,613
1,216
6,170
13,516
18,868
0
W
Hades
Rawayana
Hades
11,883
2,344
5,031
5,196
20,081
24,190
1,043
7,013
13,068
24,740
0
L
Chronos
easied
Chronos
20,970
5,281
1,297
2,949
14,613
7,036
2,039
6,315
8,298
39,949
0
L
Hachiman
im0nit
Hachiman
22,050
9,848
904
2,221
11,218
7,390
1,534
4,607
6,611
0
39,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
50,708
144
Minions Killed
146
0
Camps Cleared
0
1,193,908
Distance Traveled
1,082,763
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,185
656
3
0
0
200,550
0
L
Mulan
10,365
740
8
1
0
228,709
1
W
Skadi
10,694
764
56
4
0
219,815
0
L
Neith
10,608
758
43
3
0
207,456
2
W
Neith
11,771
841
28
2
0
229,765
3
W
Sobek
10,627
759
18
1
0
260,392
0
W
Chronos
10,181
727
15
1
0
258,240
4
W
Hades
10,274
734
27
2
0
225,696
1
L
Chronos
10,567
755
54
4
0
236,483
3
L
Hachiman
9,983
713
38
3
0
209,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role