Player Matchup

Chernobog
Chernobog
Carson342720
Chernobog
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 42L
1,460 Elo+
Solo
Fenrir
Fenrir
CookieTigris
Fenrir
Level 14
God Stats
17W - 14L
1,470 SR
Queue Stats
39W - 52L
1,543 Elo+
Solo
Sobek
Sobek
N00CHE
Sobek
Level 14
God Stats
1W - 1L
1,689 SR
Queue Stats
33W - 43L
1,424 Elo+
Party 3
Scylla
Scylla
SOOKonDEEZ
Scylla
Level 28
God Stats
7W - 10L
1,306 SR
Queue Stats
44W - 51L
1,515 Elo+
Solo
Nemesis
Nemesis
Vixidity
Nemesis
Level 5
God Stats
2W - 4L
1,728 SR
Queue Stats
3W - 5L
1,708 Elo+
Party 3
Team Averages
Level 18
1,539 SR
1,530 Elo+

VS

Team Averages
Level 32
1,524 SR
1,440 Elo+
Cupid
Cupid
G__Hundo
Cupid
Level 28
God Stats
12W - 8L
1,503 SR
Queue Stats
70W - 87L
1,480 Elo+
Party 1
Skadi
Skadi
Jihobbs101
Skadi
Level 4
God Stats
6W - 4L
1,306 SR
Queue Stats
10W - 11L
1,375 Elo+
Party 2
Tiamat
Tiamat
JusGiveUp_
Tiamat
Level 89
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 39L
1,451 Elo+
Party 2
Ymir
Ymir
Periastar1994
Ymir
Level 27
God Stats
21W - 23L
1,551 SR
Queue Stats
174W - 218L
1,456 Elo+
Party 1
Nox
Nox
faldones-rayado
Nox
Level 13
God Stats
7W - 9L
1,499 SR
Queue Stats
21W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Carson342720
Chernobog
17
0 / 8 / 9
10,423
948
15,025
17,931
8,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
12 / 11 / 1
12,579
1,144
14,101
21,245
10,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
N00CHE
Sobek
16
0 / 4 / 4
10,275
934
7,814
23,745
28,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SOOKonDEEZ
Scylla
17
4 / 1 / 8
11,686
1,062
17,817
7,544
2,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vixidity
Nemesis
15
0 / 6 / 5
9,434
858
5,928
16,548
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

86

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
G__Hundo
Cupid
19
11 / 1 / 9
13,202
1,200
23,831
16,338
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
16
1 / 3 / 5
9,779
889
4,641
7,979
2,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
JusGiveUp_
Tiamat
20
12 / 1 / 11
14,070
1,279
27,758
12,510
11,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 14
11,083
1,008
9,961
15,821
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 5 / 18
11,258
1,023
13,217
12,357
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
16
Kills
30
30
Deaths
16
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Carson342720
Chernobog
0
8
9
0.56
L
Fenrir
12
11
1
1.14
W
Cupid
G__Hundo
Cupid
11
1
9
15.5
W
Skadi
1
3
5
1.17
W
Tiamat
JusGiveUp_
Tiamat
12
1
11
17.5
L
Sobek
N00CHE
Sobek
0
4
4
0.5
W
4
6
14
1.83
L
Scylla
SOOKonDEEZ
Scylla
4
1
8
8
L
Nemesis
Vixidity
Nemesis
0
6
5
0.42
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,685
Damage
79,408
87,013
Taken
65,005
57,224
Mitigated
30,408
7,245
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Carson342720
Chernobog
15,025
7,537
0
2,303
17,931
8,386
0
8,069
9,675
0
39,372
L
Fenrir
14,101
2,765
0
672
21,245
10,574
0
14,955
5,932
0
24,119
W
Cupid
G__Hundo
Cupid
23,831
16,765
38
6,415
16,338
5,438
0
7,115
9,223
0
58,540
W
Skadi
4,641
1,804
0
0
7,979
2,471
0
4,111
3,868
0
15,307
W
Tiamat
JusGiveUp_
Tiamat
27,758
4,421
0
3,438
12,510
11,451
0
4,934
7,576
45,449
0
L
Sobek
N00CHE
Sobek
7,814
566
0
2,006
23,745
28,240
0
12,095
11,384
14,875
0
W
9,961
2,070
231
448
15,821
6,297
0
5,449
10,372
21,112
0
L
Scylla
SOOKonDEEZ
Scylla
17,817
1,359
279
777
7,544
2,833
0
4,093
3,333
49,495
0
L
Nemesis
Vixidity
Nemesis
5,928
2,011
0
1,208
16,548
7,191
0
10,615
5,753
0
13,098
W
13,217
563
0
0
12,357
4,751
0
4,022
8,335
22,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
59,392
199
Minions Killed
198
2
Camps Cleared
6
920,994
Distance Traveled
874,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,423
948
75
7
0
149,257
0
L
Fenrir
12,579
1,144
17
2
1
212,371
1
W
Cupid
13,202
1,200
78
7
4
197,592
0
W
Skadi
9,779
889
15
1
0
139,616
0
W
Tiamat
14,070
1,279
49
4
0
185,250
1
L
Sobek
10,275
934
10
1
0
177,261
0
W
Ymir
11,083
1,008
30
3
0
146,641
0
L
Scylla
11,686
1,062
84
8
1
182,132
0
L
Nemesis
9,434
858
13
1
0
199,973
2
W
Nox
11,258
1,023
26
2
2
205,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role