Player Matchup

Mercury
Mercury
Inc0h3r3ntrcs
Mercury
Level 84
God Stats
15W - 15L
1,520 SR
Queue Stats
79W - 104L
1,398 Elo+
Party 1
Anubis
Anubis
Llama_Thrust69
Anubis
Level 64
God Stats
8W - 3L
1,665 SR
Queue Stats
53W - 82L
1,373 Elo+
Party 1
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 66
God Stats
81W - 100L
1,478 SR
Queue Stats
81W - 100L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
OlBassNapper
Cthulhu
Level 46
God Stats
35W - 30L
1,527 SR
Queue Stats
41W - 39L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
Level 62
God Stats
69W - 89L
1,494 SR
Queue Stats
69W - 89L
1,407 Elo+
Party 1
Team Averages
Level 64
1,537 SR
1,407 Elo+

VS

Team Averages
Level 62
1,421 SR
1,405 Elo+
Camazotz
Camazotz
AyoAboogie
Camazotz
Level 88
God Stats
1W - 3L
1,490 SR
Queue Stats
150W - 155L
1,496 Elo+
Party 2
Fafnir
Fafnir
IHateWards
Fafnir
Level 124
God Stats
0W - 2L
1,398 SR
Queue Stats
68W - 75L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
The-DankAim
Sun Wukong
Level 44
God Stats
1W - 3L
1,339 SR
Queue Stats
2W - 12L
1,066 Elo+
Solo
Anubis
Anubis
YT-kamkeko2
Anubis
Level 24
God Stats
23W - 20L
1,604 SR
Queue Stats
45W - 55L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
iWhittie
Danzaburou
Level 29
God Stats
2W - 4L
1,273 SR
Queue Stats
53W - 44L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
6 / 6 / 11
12,394
516
9,343
16,959
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 13
10,966
457
12,822
17,340
7,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
16 / 3 / 8
13,236
552
21,365
10,455
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OlBassNapper
Cthulhu
16
1 / 1 / 14
11,938
497
10,824
15,434
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Phil_Me_Up_Chuck
Danzaburou
20
5 / 0 / 12
14,734
614
11,099
10,008
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AyoAboogie
Camazotz
18
6 / 8 / 6
11,975
499
9,247
20,685
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
IHateWards
Fafnir
13
2 / 3 / 3
9,649
402
8,790
17,619
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
The-DankAim
Sun Wukong
16
3 / 5 / 1
9,879
412
7,063
17,234
10,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
1 / 9 / 2
9,482
395
9,351
12,842
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iWhittie
Danzaburou
13
0 / 6 / 1
8,582
358
6,633
15,593
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
31
Kills
12
14
Deaths
31
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AyoAboogie
Camazotz
6
8
6
1.13
L
Fafnir
IHateWards
Fafnir
2
3
3
1.17
W
Mercury
6
6
11
1.92
W
3
4
13
2.38
W
16
3
8
6.67
W
Cthulhu
OlBassNapper
Cthulhu
1
1
14
8
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
5
0
12
11
L
Sun Wukong
The-DankAim
Sun Wukong
3
5
1
0.7
L
Anubis
1
9
2
0.22
L
Danzaburou
iWhittie
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,453
Damage
41,084
70,196
Taken
83,973
38,209
Mitigated
49,096
31,365
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AyoAboogie
Camazotz
9,247
2,487
0
5,200
20,685
7,594
546
9,587
11,098
0
74,420
L
Fafnir
IHateWards
Fafnir
8,790
1,327
0
3,644
17,619
18,615
30
12,532
5,087
28,077
0
W
Mercury
9,343
4,530
1,892
4,966
16,959
6,801
5,406
1,373
15,122
0
71,644
W
12,822
1,374
1,785
7,949
17,340
7,977
1,869
6,790
10,326
47,434
0
W
21,365
1,224
0
0
10,455
3,454
3,510
4,402
5,839
64,389
0
W
Cthulhu
OlBassNapper
Cthulhu
10,824
172
2,614
6,751
15,434
13,916
211
3,485
11,722
53,759
0
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
11,099
4,616
913
4,495
10,008
6,061
6,349
1,225
8,716
0
109,133
L
Sun Wukong
The-DankAim
Sun Wukong
7,063
1,439
0
2,100
17,234
10,571
907
6,520
10,714
0
55,980
L
Anubis
9,351
794
64
2,065
12,842
6,199
330
7,224
5,618
51,904
0
L
Danzaburou
iWhittie
Danzaburou
6,633
2,713
0
4,296
15,593
6,117
0
9,148
6,445
0
45,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,268
Gold Earned
49,567
544
Minions Killed
417
0
Camps Cleared
0
2,179,462
Distance Traveled
2,064,154
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,975
499
136
6
0
404,625
1
L
Fafnir
9,649
402
30
1
0
435,439
4
W
Mercury
12,394
516
96
4
0
515,926
4
W
Anubis
10,966
457
85
4
0
397,023
2
W
Zeus
13,236
552
105
4
0
370,079
1
W
Cthulhu
11,938
497
64
3
0
501,831
0
W
Danzaburou
14,734
614
194
8
0
394,603
3
L
Sun Wukong
9,879
412
93
4
0
446,164
0
L
Anubis
9,482
395
63
3
0
372,103
0
L
Danzaburou
8,582
358
95
4
0
405,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role