Player Matchup

Ah Muzen Cab
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
Level 16
God Stats
20W - 11L
1,518 SR
Queue Stats
32W - 30L
1,253 Elo+
Party 1
Hel
Hel
L1L2_ChYBr4X
Hel
Level 16
God Stats
21W - 5L
1,567 SR
Queue Stats
32W - 30L
1,166 Elo+
Party 1
Hou Yi
Hou Yi
LESF1112
Hou Yi
Level 27
God Stats
7W - 5L
1,474 SR
Queue Stats
49W - 48L
1,313 Elo+
Party 2
Vamana
Vamana
Mc_CHuchU8
Vamana
Level 15
God Stats
17W - 9L
1,483 SR
Queue Stats
39W - 31L
1,256 Elo+
Party 1
Skadi
Skadi
zumbi__7
Skadi
Level 29
God Stats
9W - 7L
1,676 SR
Queue Stats
55W - 53L
1,333 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,264 Elo+

VS

Team Averages
Level 27
1,308 SR
1,304 Elo+
Serqet
Serqet
Diccinhime
Serqet
Level 23
God Stats
0W - 3L
1,172 SR
Queue Stats
23W - 44L
1,328 Elo+
Party 3
Da Ji
Da Ji
FranklinXD
Da Ji
Level 41
God Stats
1W - 11L
1,172 SR
Queue Stats
10W - 29L
1,271 Elo+
Party 3
Raijin
Raijin
SirMrBread
Raijin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 3
Olorun
Olorun
cardonah
Olorun
Level 29
God Stats
1W - 4L
1,270 SR
Queue Stats
54W - 54L
1,333 Elo+
Solo
King Arthur
King Arthur
dirtdog911
King Arthur
Level 26
God Stats
8W - 8L
1,425 SR
Queue Stats
17W - 24L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
20
17 / 10 / 12
18,031
515
38,448
37,170
17,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 7 / 18
15,777
451
24,490
42,854
20,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
LESF1112
Hou Yi
20
8 / 8 / 19
14,942
427
15,805
32,398
12,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
Mc_CHuchU8
Vamana
20
10 / 2 / 26
15,628
447
22,208
42,738
27,941
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
zumbi__7
Skadi
20
19 / 10 / 18
19,147
547
48,325
43,349
18,402
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Diccinhime
Serqet
20
8 / 11 / 6
16,231
464
24,294
27,501
20,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
20
15 / 14 / 9
17,901
511
44,094
32,763
16,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
SirMrBread
Raijin
20
7 / 14 / 14
16,475
471
55,083
37,619
19,460
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
cardonah
Olorun
20
0 / 15 / 6
13,782
394
19,585
37,506
24,736
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
dirtdog911
King Arthur
20
7 / 9 / 6
15,248
436
28,118
42,886
51,924
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
78
63
Kills
37
37
Deaths
63
93
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
Diccinhime
Serqet
8
11
6
1
L
Da Ji
15
14
9
1.39
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
17
10
12
2.3
W
9
7
18
2.57
W
Hou Yi
LESF1112
Hou Yi
8
8
19
2.19
W
Vamana
Mc_CHuchU8
Vamana
10
2
26
11.5
L
Raijin
SirMrBread
Raijin
7
14
14
1
L
Olorun
cardonah
Olorun
0
15
6
0.2
L
King Arthur
dirtdog911
King Arthur
7
9
6
1.11
W
Skadi
zumbi__7
Skadi
19
10
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,276
Damage
171,174
198,509
Taken
178,275
97,718
Mitigated
132,978
88,384
Healing
45,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Diccinhime
Serqet
24,294
6,802
0
1,100
27,501
20,298
2,497
2,235
25,266
0
56,691
L
Da Ji
44,094
15,302
744
7,929
32,763
16,560
1,307
2,829
29,934
0
80,221
W
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
38,448
25,801
2,657
14,233
37,170
17,858
5,383
8,531
26,755
0
124,407
W
24,490
2,281
18,273
20,064
42,854
20,636
1,262
18,278
22,965
84,064
0
W
Hou Yi
LESF1112
Hou Yi
15,805
9,062
557
5,078
32,398
12,881
1,900
16,536
14,960
0
52,011
W
Vamana
Mc_CHuchU8
Vamana
22,208
11,066
1,769
10,832
42,738
27,941
264
13,912
26,605
0
63,146
L
Raijin
SirMrBread
Raijin
55,083
5,855
890
9,339
37,619
19,460
1,289
3,879
33,740
118,867
0
L
Olorun
cardonah
Olorun
19,585
14,359
456
14,129
37,506
24,736
6,435
8,077
29,429
92,903
0
L
King Arthur
dirtdog911
King Arthur
28,118
3,736
0
10,776
42,886
51,924
0
7,470
35,416
0
80,733
W
Skadi
zumbi__7
Skadi
48,325
19,990
1,993
12,928
43,349
18,402
2,397
15,456
26,947
0
121,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,525
Gold Earned
79,637
555
Minions Killed
547
0
Camps Cleared
0
2,901,821
Distance Traveled
2,649,232
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
16,231
464
76
2
0
628,034
0
L
Da Ji
17,901
511
73
2
0
511,510
2
W
Ah Muzen Cab
18,031
515
160
5
0
565,055
2
W
Hel
15,777
451
121
3
0
633,228
1
W
Hou Yi
14,942
427
78
2
0
475,649
0
W
Vamana
15,628
447
52
1
0
692,043
0
L
Raijin
16,475
471
157
4
0
450,391
0
L
Olorun
13,782
394
130
4
0
440,358
0
L
King Arthur
15,248
436
111
3
0
618,939
2
W
Skadi
19,147
547
144
4
0
535,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role