Player Matchup

Ares
Ares
Honovii
Ares
Level 7
God Stats
1W - 1L
1,642 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 2
Tiamat
Tiamat
IgneelSenpai
Tiamat
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Niadaa
Thor
Level 11
God Stats
0W - 1L
1,368 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Izanami
Izanami
RyanVachtman
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Yemoja
Yemoja
aq12ws
Yemoja
Level 18
God Stats
2W - 2L
1,517 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 2
Team Averages
Level 14
1,505 SR
1,372 Elo+

VS

Team Averages
Level 15
1,638 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Achslye
Sun Wukong
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,434 Elo+
Party 1
Ullr
Ullr
Alvaro15196
Ullr
Level 25
God Stats
5W - 4L
1,708 SR
Queue Stats
73W - 23L
1,709 Elo+
Party 3
Baba Yaga
Baba Yaga
VVilka
Baba Yaga
Level 17
God Stats
11W - 5L
1,664 SR
Queue Stats
93W - 93L
1,571 Elo+
Solo
Khepri
Khepri
odinmyballs
Khepri
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,449 Elo+
Party 1
Thor
Thor
tomamilechexD
Thor
Level 7
God Stats
1W - 0L
1,818 SR
Queue Stats
37W - 16L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Honovii
Ares
12
1 / 7 / 2
7,150
421
3,168
15,316
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
0 / 8 / 1
6,938
408
3,646
11,651
5,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Niadaa
Thor
12
2 / 7 / 0
7,660
451
3,097
13,855
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
RyanVachtman
Izanami
13
7 / 6 / 4
9,470
557
14,696
19,461
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
aq12ws
Yemoja
13
2 / 4 / 8
9,145
538
4,335
13,803
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Achslye
Sun Wukong
16
12 / 1 / 4
10,590
623
13,937
11,472
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 2 / 4
10,753
633
14,192
9,345
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
VVilka
Baba Yaga
14
3 / 3 / 8
9,402
553
12,658
8,954
3,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
0 / 4 / 8
8,255
486
3,802
9,278
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 2 / 6
10,756
633
15,290
12,685
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
32
32
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Achslye
Sun Wukong
12
1
4
14
W
7
2
4
4.5
L
Ares
Honovii
Ares
1
7
2
0.29
L
Tiamat
0
8
1
0.06
L
Thor
Niadaa
Thor
2
7
0
0.29
L
Izanami
RyanVachtman
Izanami
7
6
4
1.5
W
Baba Yaga
VVilka
Baba Yaga
3
3
8
2.33
L
Yemoja
aq12ws
Yemoja
2
4
8
1.5
W
Khepri
0
4
8
1
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
59,879
74,086
Taken
51,734
34,680
Mitigated
27,303
16,215
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Achslye
Sun Wukong
13,937
2,661
0
4,704
11,472
9,531
1,373
2,730
8,742
0
57,624
W
14,192
8,331
0
3,021
9,345
3,360
6,169
2,513
6,832
0
85,155
L
Ares
Honovii
Ares
3,168
353
0
266
15,316
7,997
0
2,210
12,531
14,090
0
L
Tiamat
3,646
324
0
1,260
11,651
5,098
724
4,542
7,084
31,223
0
L
Thor
Niadaa
Thor
3,097
997
0
1,743
13,855
4,470
41
1,642
12,088
0
24,231
L
Izanami
RyanVachtman
Izanami
14,696
9,647
0
5,932
19,461
6,832
502
3,006
16,430
0
52,697
W
Baba Yaga
VVilka
Baba Yaga
12,658
798
0
3,047
8,954
3,846
958
2,297
6,657
47,339
0
L
Yemoja
aq12ws
Yemoja
4,335
1,488
3,741
3,273
13,803
10,283
252
5,060
8,693
18,908
0
W
Khepri
3,802
246
0
541
9,278
5,504
588
2,159
7,119
14,643
0
W
15,290
3,508
0
4,526
12,685
5,062
418
1,450
11,235
0
69,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
49,756
225
Minions Killed
435
0
Camps Cleared
0
1,519,372
Distance Traveled
1,587,001
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,590
623
98
6
0
308,599
3
W
Ullr
10,753
633
139
8
0
316,715
1
L
Ares
7,150
421
16
1
0
329,605
3
L
Tiamat
6,938
408
58
3
0
290,490
1
L
Thor
7,660
451
50
3
0
308,334
0
L
Izanami
9,470
557
76
4
0
283,272
2
W
Baba Yaga
9,402
553
73
4
0
292,432
0
L
Yemoja
9,145
538
25
1
0
307,671
5
W
Khepri
8,255
486
17
1
0
352,214
0
W
Thor
10,756
633
108
6
0
317,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role