Player Matchup

Aphrodite
Aphrodite
LBurns
Aphrodite
Level 157
God Stats
3W - 7L
1,285 SR
Queue Stats
277W - 335L
1,453 Elo+
Party 2
He Bo
He Bo
LuTzeR
He Bo
Level 125
God Stats
3W - 2L
1,696 SR
Queue Stats
120W - 113L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Milhoka
Cu Chulainn
Level 160
God Stats
1W - 2L
1,264 SR
Queue Stats
275W - 330L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
brielBL4ACK
Cabrakan
Level 107
God Stats
1W - 0L
1,160 SR
Queue Stats
47W - 47L
1,496 Elo+
Solo
Geb
Geb
zLøy
Geb
Level 158
God Stats
6W - 6L
1,580 SR
Queue Stats
449W - 524L
1,539 Elo+
Solo
Team Averages
Level 141
1,397 SR
1,487 Elo+

VS

Team Averages
Level 102
1,477 SR
1,502 Elo+
Hercules
Hercules
BerHat4713
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,506 Elo+
Solo
Anhur
Anhur
Orocrus
Anhur
Level 149
God Stats
0W - 2L
1,386 SR
Queue Stats
71W - 95L
1,539 Elo+
Solo
Apollo
Apollo
PhyllisBurke
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
WilTube
Yemoja
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 333L
1,463 Elo+
Party 1
Ares
Ares
zBiel
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LBurns
Aphrodite
20
3 / 3 / 19
12,917
646
13,642
16,650
13,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
LuTzeR
He Bo
20
15 / 5 / 15
15,050
753
45,025
17,869
8,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Milhoka
Cu Chulainn
20
7 / 5 / 17
13,971
699
30,463
29,956
32,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
brielBL4ACK
Cabrakan
20
10 / 5 / 17
14,417
721
24,099
32,183
48,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
zLøy
Geb
20
2 / 4 / 27
13,273
664
13,440
27,865
19,632
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BerHat4713
Hercules
20
5 / 7 / 8
13,266
663
19,219
50,112
53,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Orocrus
Anhur
18
3 / 10 / 9
12,612
631
18,464
22,597
10,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Apollo
20
8 / 6 / 7
15,003
750
28,443
25,199
15,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
WilTube
Yemoja
20
1 / 5 / 13
12,579
629
13,186
20,314
17,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
zBiel
Ares
19
5 / 9 / 11
13,131
657
17,716
27,034
37,283
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
37
Kills
22
22
Deaths
37
95
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
BerHat4713
Hercules
5
7
8
1.29
W
Aphrodite
LBurns
Aphrodite
3
3
19
4.17
W
He Bo
LuTzeR
He Bo
15
5
15
4.5
W
Cu Chulainn
Milhoka
Cu Chulainn
7
5
17
3.1
L
Anhur
Orocrus
Anhur
3
10
9
0.75
L
Apollo
8
6
7
1.92
L
Yemoja
WilTube
Yemoja
1
5
13
1.5
W
Cabrakan
brielBL4ACK
Cabrakan
10
5
17
3.7
L
Ares
zBiel
Ares
5
9
11
1.17
W
Geb
zLøy
Geb
2
4
27
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,669
Damage
97,028
124,523
Taken
145,256
123,267
Mitigated
134,791
67,805
Healing
55,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BerHat4713
Hercules
19,219
6,074
1,252
21,305
50,112
53,852
63
29,878
20,234
487
32,384
W
Aphrodite
LBurns
Aphrodite
13,642
3,330
27,909
10,545
16,650
13,836
1,831
3,755
12,895
44,492
0
W
He Bo
LuTzeR
He Bo
45,025
2,274
2,901
2,311
17,869
8,637
1,247
5,361
12,508
66,754
0
W
Cu Chulainn
Milhoka
Cu Chulainn
30,463
6,139
1,805
2,819
29,956
32,551
1,017
6,826
23,130
16,091
44,555
L
Anhur
Orocrus
Anhur
18,464
8,565
516
1,291
22,597
10,263
3,247
17,460
5,137
0
35,673
L
Apollo
28,443
13,641
3,233
6,605
25,199
15,396
1,761
18,789
6,410
0
68,948
L
Yemoja
WilTube
Yemoja
13,186
4,173
16,134
4,413
20,314
17,997
303
15,915
4,399
33,355
0
W
Cabrakan
brielBL4ACK
Cabrakan
24,099
3,729
2,156
8,193
32,183
48,611
715
8,165
24,018
35,191
0
L
Ares
zBiel
Ares
17,716
359
0
746
27,034
37,283
141
21,261
5,773
23,085
0
W
Geb
zLøy
Geb
13,440
736
2,159
7,007
27,865
19,632
213
7,282
20,583
31,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,628
Gold Earned
66,591
203
Minions Killed
195
0
Camps Cleared
0
1,878,368
Distance Traveled
1,574,220
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,266
663
25
1
0
317,668
0
W
Aphrodite
12,917
646
55
3
0
337,551
1
W
He Bo
15,050
753
52
3
0
356,362
3
W
Cu Chulainn
13,971
699
60
3
0
374,612
3
L
Anhur
12,612
631
38
2
0
290,836
3
L
Apollo
15,003
750
90
5
0
352,631
4
L
Yemoja
12,579
629
31
2
0
308,293
1
W
Cabrakan
14,417
721
17
1
0
359,280
1
L
Ares
13,131
657
11
1
0
304,792
2
W
Geb
13,273
664
19
1
0
450,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role