Player Matchup

Hachiman
Hachiman
Gonzxles
Hachiman
Level 119
God Stats
1W - 3L
1,331 SR
Queue Stats
276W - 264L
1,583 Elo+
Solo
Thor
Thor
Hashira Gyomei
Thor
Level 128
God Stats
11W - 10L
1,463 SR
Queue Stats
348W - 285L
1,605 Elo+
Party 1
Sol
Sol
Shoots
Sol
Level 153
God Stats
4W - 4L
1,502 SR
Queue Stats
162W - 154L
1,627 Elo+
Party 1
Camazotz
Camazotz
Stepdad Wet
Camazotz
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 80L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
Tez chan
Cabrakan
Level 144
God Stats
5W - 4L
1,691 SR
Queue Stats
247W - 245L
1,640 Elo+
Solo
Team Averages
Level 129
1,497 SR
1,606 Elo+

VS

Team Averages
Level 107
1,591 SR
1,613 Elo+
Khepri
Khepri
Deathstroke1812
Khepri
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 50L
1,633 Elo+
Solo
Set
Set
GTS Bryce
Set
Level 103
God Stats
16W - 15L
1,479 SR
Queue Stats
173W - 158L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
Hippin Lippin
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,559 Elo+
Solo
Danzaburou
Danzaburou
JoshJohn
Danzaburou
Level 147
God Stats
29W - 20L
1,671 SR
Queue Stats
267W - 259L
1,608 Elo+
Solo
Ravana
Ravana
NaraIV
Ravana
Level 85
God Stats
10W - 3L
1,807 SR
Queue Stats
209W - 198L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gonzxles
Hachiman
12
0 / 1 / 1
6,664
513
3,319
8,830
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
8 / 1 / 1
8,292
638
7,363
6,463
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Shoots
Sol
11
1 / 4 / 3
6,865
528
8,800
9,520
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Stepdad Wet
Camazotz
11
0 / 4 / 1
6,263
482
5,248
11,719
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Tez chan
Cabrakan
8
0 / 6 / 1
5,378
414
3,112
10,640
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
7,257
558
4,299
11,042
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 1
8,493
653
10,227
9,008
6,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Hippin Lippin
Baron Samedi
13
5 / 3 / 3
7,386
568
9,106
8,897
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JoshJohn
Danzaburou
14
3 / 1 / 1
8,196
630
6,413
7,808
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
NaraIV
Ravana
14
2 / 1 / 4
8,063
620
3,691
6,440
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
16
16
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
5
2
1
2.75
L
Hachiman
Gonzxles
Hachiman
0
1
1
0.5
L
8
1
1
8.5
W
Baron Samedi
Hippin Lippin
Baron Samedi
5
3
3
2.17
W
Danzaburou
JoshJohn
Danzaburou
3
1
1
3.5
W
Ravana
NaraIV
Ravana
2
1
4
4
L
Sol
Shoots
Sol
1
4
3
0.63
L
Camazotz
Stepdad Wet
Camazotz
0
4
1
0.13
L
Cabrakan
Tez chan
Cabrakan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
33,736
47,172
Taken
43,195
21,748
Mitigated
22,572
16,323
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,299
996
0
3,380
11,042
6,507
0
4,425
6,617
9,848
0
W
10,227
5,104
0
3,089
9,008
6,224
306
325
8,358
0
60,422
L
Hachiman
Gonzxles
Hachiman
3,319
1,738
0
3,342
8,830
2,478
0
1,094
7,736
0
42,497
L
7,363
2,203
0
2,372
6,463
2,361
0
1,366
5,097
0
36,395
W
Baron Samedi
Hippin Lippin
Baron Samedi
9,106
709
1,356
3,413
8,897
4,031
94
6,119
2,778
47,254
0
W
Danzaburou
JoshJohn
Danzaburou
6,413
2,823
0
4,556
7,808
2,925
1,282
738
7,070
0
58,101
W
Ravana
NaraIV
Ravana
3,691
642
0
2,546
6,440
2,885
75
305
6,085
0
51,896
L
Sol
Shoots
Sol
8,800
1,831
0
4,142
9,520
3,431
324
6,622
2,898
45,162
0
L
Camazotz
Stepdad Wet
Camazotz
5,248
1,368
0
5,037
11,719
6,115
0
70
11,649
0
29,707
L
Cabrakan
Tez chan
Cabrakan
3,112
727
0
1,430
10,640
7,363
0
4,253
6,387
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
39,395
342
Minions Killed
413
0
Camps Cleared
0
1,229,989
Distance Traveled
1,333,743
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,257
558
8
1
0
287,493
4
W
Set
8,493
653
106
8
0
253,538
3
L
Hachiman
6,664
513
83
6
0
251,018
5
L
Thor
8,292
638
68
5
0
299,069
5
W
Baron Samedi
7,386
568
89
7
0
243,211
3
W
Danzaburou
8,196
630
107
8
0
222,591
4
W
Ravana
8,063
620
103
8
0
326,910
2
L
Sol
6,865
528
90
7
0
225,870
0
L
Camazotz
6,263
482
66
5
0
229,178
1
L
Cabrakan
5,378
414
35
3
0
224,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role