Player Matchup

Neith
Neith
PainOnPlutoo
Neith
Level 8
God Stats
0W - 2L
1,386 SR
Queue Stats
6W - 3L
1,706 Elo+
Party 1
Terra
Terra
Senpai-Inferno
Terra
Level 18
God Stats
7W - 4L
1,526 SR
Queue Stats
105W - 117L
1,526 Elo+
Party 1
Tiamat
Tiamat
Shutensou
Tiamat
Level 11
God Stats
19W - 15L
1,563 SR
Queue Stats
47W - 48L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Solo-Solaris
Amaterasu
Level 23
God Stats
13W - 25L
1,532 SR
Queue Stats
190W - 224L
1,617 Elo+
Party 1
Izanami
Izanami
yuri-3021
Izanami
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 239L
1,551 Elo+
Party 1
Team Averages
Level 13
1,501 SR
1,578 Elo+

VS

Team Averages
Level 22
1,660 SR
1,529 Elo+
Nemesis
Nemesis
DecidedTen86
Nemesis
Level 23
God Stats
3W - 3L
1,697 SR
Queue Stats
50W - 44L
1,556 Elo+
Solo
Nike
Nike
MexMetroiD
Nike
Level 12
God Stats
7W - 1L
1,879 SR
Queue Stats
11W - 12L
1,470 Elo+
Solo
Zeus
Zeus
SauceyYoungan
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,574 Elo+
Solo
Scylla
Scylla
StickyxWAXx710
Scylla
Level 28
God Stats
69W - 72L
1,478 SR
Queue Stats
348W - 398L
1,481 Elo+
Solo
Izanami
Izanami
Ylla33
Izanami
Level 30
God Stats
4W - 2L
1,748 SR
Queue Stats
102W - 108L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,207
1,019
14,331
15,272
6,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 6 / 3
11,168
1,015
5,710
26,993
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Shutensou
Tiamat
17
3 / 7 / 4
11,418
1,038
19,580
19,793
14,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Solo-Solaris
Amaterasu
16
1 / 16 / 6
10,548
959
12,442
26,967
19,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
yuri-3021
Izanami
16
1 / 11 / 1
10,083
917
12,511
17,228
6,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DecidedTen86
Nemesis
19
11 / 1 / 22
12,488
1,135
18,759
14,889
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 1 / 29
11,958
1,087
12,608
14,002
8,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 26
13,662
1,242
27,332
13,244
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 22
11,889
1,081
16,489
8,165
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ylla33
Izanami
19
10 / 1 / 21
12,977
1,180
21,820
18,736
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
166
9
Kills
46
46
Deaths
9
19
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DecidedTen86
Nemesis
11
1
22
22
W
5
1
29
19.5
L
2
6
5
0.75
W
13
3
26
8.67
L
2
6
3
0.58
L
Tiamat
Shutensou
Tiamat
3
7
4
0.71
L
Amaterasu
Solo-Solaris
Amaterasu
1
16
6
0.25
W
7
3
22
6
W
Izanami
Ylla33
Izanami
10
1
21
20.5
L
Izanami
yuri-3021
Izanami
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,574
Damage
97,008
106,253
Taken
69,036
75,592
Mitigated
26,543
14,976
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DecidedTen86
Nemesis
18,759
10,261
0
3,517
14,889
5,082
0
3,324
11,565
0
28,921
W
12,608
3,976
705
876
14,002
8,534
0
5,025
8,977
0
22,072
L
14,331
8,165
243
2,879
15,272
6,848
0
9,045
6,227
0
31,427
W
27,332
6,319
0
3,132
13,244
4,301
0
4,233
9,011
53,252
0
L
5,710
2,819
3,843
4,572
26,993
28,395
0
10,798
16,195
11,699
0
L
Tiamat
Shutensou
Tiamat
19,580
2,777
0
2,616
19,793
14,059
0
6,610
13,183
51,315
0
L
Amaterasu
Solo-Solaris
Amaterasu
12,442
6,491
0
594
26,967
19,594
0
11,090
15,877
0
16,676
W
16,489
2,582
0
0
8,165
2,354
0
3,418
4,747
25,831
0
W
Izanami
Ylla33
Izanami
21,820
16,404
0
6,823
18,736
6,272
0
9,290
9,446
0
48,248
L
Izanami
yuri-3021
Izanami
12,511
9,199
0
229
17,228
6,696
0
6,278
10,950
0
33,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
62,974
171
Minions Killed
229
5
Camps Cleared
4
951,264
Distance Traveled
1,054,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,488
1,135
23
2
0
230,874
0
W
Nike
11,958
1,087
28
3
1
229,525
2
L
Neith
11,207
1,019
39
4
1
171,740
1
W
Zeus
13,662
1,242
58
5
2
202,610
0
L
Terra
11,168
1,015
11
1
0
230,895
0
L
Tiamat
11,418
1,038
60
5
2
212,592
1
L
Amaterasu
10,548
959
6
1
2
193,335
0
W
Scylla
11,889
1,081
26
2
0
198,480
0
W
Izanami
12,977
1,180
94
9
1
193,176
0
L
Izanami
10,083
917
55
5
0
142,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role