Player Matchup

Neith
Neith
BIGMASTER28
Neith
Level 22
God Stats
4W - 1L
1,732 SR
Queue Stats
55W - 43L
1,507 Elo+
Party 2
Ymir
Ymir
Elfavo_1013
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Kukulkan
Kukulkan
GonaWonkru
Kukulkan
Level 11
God Stats
3W - 8L
1,296 SR
Queue Stats
26W - 32L
1,465 Elo+
Solo
Thor
Thor
L4izen
Thor
Level 24
God Stats
9W - 8L
1,495 SR
Queue Stats
56W - 75L
1,447 Elo+
Solo
Achilles
Achilles
Leorrik
Achilles
Level 18
God Stats
2W - 5L
1,245 SR
Queue Stats
74W - 53L
1,434 Elo+
Party 2
Team Averages
Level 16
1,454 SR
1,426 Elo+

VS

Team Averages
Level 8
1,487 SR
1,318 Elo+
Scylla
Scylla
DnA_uN3dz-
Scylla
Level 4
God Stats
2W - 6L
1,359 SR
Queue Stats
11W - 26L
1,322 Elo+
Party 1
Horus
Horus
Gorod0397
Horus
Level 28
God Stats
25W - 20L
1,574 SR
Queue Stats
139W - 162L
1,563 Elo+
Solo
Ymir
Ymir
Its-Lusca
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Nemesis
Nemesis
Rexona_da_briza
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,265 Elo+
Party 1
Anubis
Anubis
o_P4CH3C0
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 13
11,586
552
20,503
11,365
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 5
9,126
435
4,226
14,189
7,461
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
GonaWonkru
Kukulkan
16
12 / 2 / 14
11,519
549
17,221
12,134
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
L4izen
Thor
20
11 / 1 / 12
12,743
607
8,795
15,623
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Leorrik
Achilles
17
4 / 1 / 5
11,238
535
4,972
11,247
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DnA_uN3dz-
Scylla
12
2 / 10 / 0
7,474
356
7,858
14,359
4,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Gorod0397
Horus
6
0 / 0 / 1
6,524
311
642
3,120
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
11
1 / 13 / 2
7,078
337
9,095
21,842
11,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 13 / 0
6,488
309
3,729
16,890
4,662
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
o_P4CH3C0
Anubis
14
1 / 11 / 0
8,209
391
8,638
15,651
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
44
Kills
4
5
Deaths
47
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
13
19.5
L
Scylla
DnA_uN3dz-
Scylla
2
10
0
0.2
W
4
1
5
6.5
W
Kukulkan
GonaWonkru
Kukulkan
12
2
14
9.5
L
Horus
Gorod0397
Horus
0
0
1
0.5
L
Ymir
1
13
2
0.15
W
Thor
L4izen
Thor
11
1
12
17
W
Achilles
Leorrik
Achilles
4
1
5
6.5
L
0
13
0
0
L
Anubis
o_P4CH3C0
Anubis
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,717
Damage
29,962
64,558
Taken
71,862
35,541
Mitigated
27,256
25,309
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,503
12,665
0
8,040
11,365
4,504
5,515
6,250
5,040
0
67,670
L
Scylla
DnA_uN3dz-
Scylla
7,858
1,777
0
1,524
14,359
4,408
0
4,939
9,061
24,869
0
W
4,226
1,638
0
2,281
14,189
7,461
175
6,486
7,636
17,966
0
W
Kukulkan
GonaWonkru
Kukulkan
17,221
3,065
109
4,263
12,134
5,022
1,782
7,510
4,524
52,730
0
L
Horus
Gorod0397
Horus
642
460
87
1,244
3,120
1,358
0
607
2,513
0
1,663
L
Ymir
9,095
1,850
0
706
21,842
11,038
160
6,436
14,875
21,858
0
W
Thor
L4izen
Thor
8,795
2,202
0
6,867
15,623
6,658
2,618
3,441
12,132
0
98,099
W
Achilles
Leorrik
Achilles
4,972
1,221
0
3,749
11,247
11,896
3,796
1,587
9,635
0
57,393
L
3,729
1,933
0
614
16,890
4,662
0
4,048
12,646
0
18,177
L
Anubis
o_P4CH3C0
Anubis
8,638
1,951
0
2,895
15,651
5,790
0
4,398
11,078
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
35,773
504
Minions Killed
130
0
Camps Cleared
0
1,771,536
Distance Traveled
1,413,857
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,586
552
104
5
0
327,035
1
L
Scylla
7,474
356
34
2
0
324,709
0
W
Ymir
9,126
435
27
1
0
319,430
0
W
Kukulkan
11,519
549
85
4
0
371,323
2
L
Horus
6,524
311
3
0
0
109,253
0
L
Ymir
7,078
337
20
1
0
312,944
1
W
Thor
12,743
607
166
8
0
410,818
2
W
Achilles
11,238
535
122
6
0
342,930
0
L
Nemesis
6,488
309
28
1
0
375,299
0
L
Anubis
8,209
391
45
2
0
291,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role