Player Matchup

Cupid
Cupid
DerMamin
Cupid
Level 10
God Stats
8W - 15L
1,130 SR
Queue Stats
36W - 35L
1,088 Elo+
Party 2
Neith
Neith
GodOfSn0re
Neith
Level 13
God Stats
51W - 46L
1,230 SR
Queue Stats
315W - 344L
1,185 Elo+
Party 2
Kukulkan
Kukulkan
KoonSToilet
Kukulkan
Level 14
God Stats
78W - 127L
1,145 SR
Queue Stats
142W - 206L
1,185 Elo+
Party 2
Ra
Ra
WhiteDragonnnn
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,088 Elo+
Party 2
Bakasura
Bakasura
yeeshgameesh
Bakasura
Level 14
God Stats
0W - 5L
1,230 SR
Queue Stats
171W - 203L
1,185 Elo+
Party 2
Team Averages
Level 11
1,247 SR
1,146 Elo+

VS

Team Averages
Level 22
1,341 SR
1,423 Elo+
Bellona
Bellona
JiniMankini
Bellona
Level 22
God Stats
3W - 6L
1,396 SR
Queue Stats
120W - 129L
1,362 Elo+
Party 1
Kali
Kali
Norman2014
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 73L
1,440 Elo+
Solo
Danzaburou
Danzaburou
ToxicPandarenHD
Danzaburou
Level 25
God Stats
10W - 12L
1,492 SR
Queue Stats
74W - 88L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
Usagi4
Baba Yaga
Level 26
God Stats
4W - 7L
1,310 SR
Queue Stats
202W - 311L
1,351 Elo+
Solo
Jormungandr
Jormungandr
superspurs384
Jormungandr
Level 10
God Stats
2W - 3L
1,006 SR
Queue Stats
16W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DerMamin
Cupid
19
7 / 8 / 3
12,612
504
21,977
23,903
9,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
2 / 11 / 3
10,722
429
19,164
23,977
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KoonSToilet
Kukulkan
15
0 / 12 / 1
9,883
395
11,155
17,851
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 6
8,883
355
2,999
16,071
9,709
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
yeeshgameesh
Bakasura
18
8 / 8 / 1
12,263
491
13,036
21,747
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JiniMankini
Bellona
19
1 / 4 / 7
12,800
512
10,869
22,275
26,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 2 / 6
15,774
631
17,721
27,272
15,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ToxicPandarenHD
Danzaburou
20
20 / 5 / 8
15,635
625
29,314
29,256
14,516
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Usagi4
Baba Yaga
20
7 / 1 / 11
14,161
566
18,673
16,936
8,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
superspurs384
Jormungandr
17
2 / 6 / 7
12,195
488
5,232
19,841
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
17
Kills
47
47
Deaths
18
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
DerMamin
Cupid
7
8
3
1.06
L
Neith
2
11
3
0.32
W
Bellona
JiniMankini
Bellona
1
4
7
1.13
L
Kukulkan
KoonSToilet
Kukulkan
0
12
1
0.04
W
17
2
6
10
W
Danzaburou
ToxicPandarenHD
Danzaburou
20
5
8
4.8
W
Baba Yaga
Usagi4
Baba Yaga
7
1
11
12.5
L
0
8
6
0.38
W
Jormungandr
superspurs384
Jormungandr
2
6
7
0.92
L
Bakasura
yeeshgameesh
Bakasura
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,331
Damage
81,809
103,549
Taken
115,580
44,346
Mitigated
83,693
22,220
Healing
35,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DerMamin
Cupid
21,977
14,970
80
8,358
23,903
9,533
834
6,347
17,556
0
76,717
L
Neith
19,164
10,911
0
5,382
23,977
9,548
873
3,696
19,831
0
60,492
W
Bellona
JiniMankini
Bellona
10,869
2,726
0
1,381
22,275
26,239
2,160
1,131
20,931
17,876
62,302
L
Kukulkan
KoonSToilet
Kukulkan
11,155
461
0
1,374
17,851
6,532
438
7,467
10,359
53,598
0
W
17,721
8,630
0
12,283
27,272
15,571
1,500
2,490
24,336
0
92,016
W
Danzaburou
ToxicPandarenHD
Danzaburou
29,314
16,670
0
17,847
29,256
14,516
8,163
2,814
25,385
0
122,161
W
Baba Yaga
Usagi4
Baba Yaga
18,673
1,415
0
3,228
16,936
8,950
2,500
5,276
11,047
88,021
0
L
2,999
1,271
133
156
16,071
9,709
258
3,369
12,702
19,863
0
W
Jormungandr
superspurs384
Jormungandr
5,232
1,531
0
432
19,841
18,417
736
1,806
17,420
48,398
0
L
Bakasura
yeeshgameesh
Bakasura
13,036
9,382
0
6,737
21,747
9,024
28
4,574
17,123
0
51,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
70,565
428
Minions Killed
606
0
Camps Cleared
0
1,943,766
Distance Traveled
2,284,114
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,612
504
113
5
0
414,740
0
L
Neith
10,722
429
95
4
0
339,441
4
W
Bellona
12,800
512
118
5
0
458,606
0
L
Kukulkan
9,883
395
105
4
0
364,489
7
W
Kali
15,774
631
132
5
0
505,264
2
W
Danzaburou
15,635
625
130
5
0
434,518
3
W
Baba Yaga
14,161
566
143
6
0
438,440
0
L
Ra
8,883
355
23
1
0
378,166
0
W
Jormungandr
12,195
488
83
3
0
447,286
0
L
Bakasura
12,263
491
92
4
0
446,930
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role