Player Matchup

Cernunnos
Cernunnos
Bannerltu
Cernunnos
Level 23
God Stats
3W - 4L
1,514 SR
Queue Stats
25W - 32L
1,455 Elo+
Solo
Tyr
Tyr
ChaseTheRain
Tyr
Level 24
God Stats
1W - 6L
1,161 SR
Queue Stats
50W - 51L
1,332 Elo+
Solo
Zeus
Zeus
Droid009
Zeus
Level 21
God Stats
1W - 2L
1,256 SR
Queue Stats
68W - 70L
1,457 Elo+
Solo
Yemoja
Yemoja
MoreFalafel
Yemoja
Level 16
God Stats
1W - 2L
1,298 SR
Queue Stats
29W - 34L
1,432 Elo+
Party 3
Nemesis
Nemesis
Zrync
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 22
1,346 SR
1,435 Elo+

VS

Team Averages
Level 21
1,579 SR
1,460 Elo+
Ullr
Ullr
Cerezä
Ullr
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 109L
1,510 Elo+
Party 1
Thanatos
Thanatos
DistinctArrival
Thanatos
Level 25
God Stats
3W - 3L
1,352 SR
Queue Stats
200W - 239L
1,380 Elo+
Party 2
Ymir
Ymir
Hodonius
Ymir
Level 18
God Stats
6W - 1L
1,732 SR
Queue Stats
95W - 74L
1,502 Elo+
Solo
Eset
Eset
KyousukeItaksu
Eset
Level 17
God Stats
7W - 3L
1,667 SR
Queue Stats
92W - 89L
1,416 Elo+
Party 1
Ares
Ares
MartimatiC
Ares
Level 23
God Stats
6W - 4L
1,645 SR
Queue Stats
127W - 137L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bannerltu
Cernunnos
13
2 / 7 / 3
7,559
472
5,810
12,965
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 5 / 0
7,694
481
4,030
11,050
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
2 / 7 / 2
7,139
446
5,754
9,180
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 3 / 8
7,841
490
4,203
7,570
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Zrync
Nemesis
15
10 / 4 / 2
9,237
577
12,892
13,766
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cerezä
Ullr
12
3 / 4 / 8
7,537
471
10,398
10,825
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
5 / 4 / 3
8,433
527
3,082
10,398
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
6 / 5 / 4
8,263
516
8,731
14,315
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 5 / 3
9,009
563
8,924
10,517
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 3
10,260
641
10,236
9,012
9,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
17
Kills
26
26
Deaths
18
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bannerltu
Cernunnos
2
7
3
0.5
W
Ullr
Cerezä
Ullr
3
4
8
1.75
L
2
5
0
0.4
W
Thanatos
5
4
3
1.63
L
Zeus
2
7
2
0.43
W
Ymir
6
5
4
1.6
W
6
5
3
1.5
W
6
0
3
7.5
L
Yemoja
1
3
8
1.67
L
Nemesis
Zrync
Nemesis
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
41,371
54,531
Taken
55,067
23,908
Mitigated
30,730
14,475
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bannerltu
Cernunnos
5,810
2,777
0
2,769
12,965
3,884
714
5,378
7,513
0
35,015
W
Ullr
Cerezä
Ullr
10,398
4,158
0
2,705
10,825
3,298
1,349
2,053
8,772
0
27,262
L
4,030
1,685
0
2,106
11,050
7,237
0
6,852
4,198
0
37,754
W
Thanatos
3,082
998
0
9,364
10,398
3,375
0
168
10,205
0
41,987
L
Zeus
5,754
660
0
994
9,180
2,608
0
7,109
1,729
27,890
0
W
Ymir
8,731
1,466
259
2,162
14,315
10,325
144
3,621
10,694
40,184
0
W
8,924
1,311
292
1,916
10,517
3,772
1,275
3,668
6,849
43,089
0
W
10,236
1,753
0
1,300
9,012
9,960
1,056
447
8,315
53,415
0
L
Yemoja
4,203
1,442
1,392
1,314
7,570
4,217
472
3,044
4,486
16,967
0
L
Nemesis
Zrync
Nemesis
12,892
7,744
0
5,900
13,766
5,962
0
4,894
8,714
0
50,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
43,502
291
Minions Killed
362
0
Camps Cleared
0
1,346,687
Distance Traveled
1,447,095
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,559
472
62
4
0
293,274
0
W
Ullr
7,537
471
39
2
0
295,771
2
L
Tyr
7,694
481
77
5
0
246,187
0
W
Thanatos
8,433
527
84
5
0
322,154
0
L
Zeus
7,139
446
49
3
0
263,970
1
W
Ymir
8,263
516
55
3
0
267,868
6
W
Eset
9,009
563
83
5
0
260,687
3
W
Ares
10,260
641
101
6
0
300,615
0
L
Yemoja
7,841
490
28
2
0
243,732
4
L
Nemesis
9,237
577
75
5
0
299,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role