Player Matchup

Tyr
Tyr
JA4ER
Tyr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,231 Elo+
Solo
Anhur
Anhur
KingRosie11
Anhur
Level 18
God Stats
6W - 5L
1,339 SR
Queue Stats
41W - 62L
1,335 Elo+
Party 1
Ah Puch
Ah Puch
UncleFlatWhelp
Ah Puch
Level 21
God Stats
5W - 11L
951 SR
Queue Stats
46W - 66L
1,312 Elo+
Party 1
Zeus
Zeus
chairsniffa
Zeus
Level 26
God Stats
4W - 3L
1,291 SR
Queue Stats
76W - 98L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
iFawkess
Cernunnos
Level 24
God Stats
3W - 7L
1,266 SR
Queue Stats
66W - 73L
1,426 Elo+
Party 1
Team Averages
Level 23
1,269 SR
1,328 Elo+

VS

Team Averages
Level 17
1,479 SR
1,350 Elo+
Cthulhu
Cthulhu
Oracle0319
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 2
Susano
Susano
Slimeymoves
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,533 Elo+
Party 3
Neith
Neith
Vanquint
Neith
Level 6
God Stats
0W - 3L
1,303 SR
Queue Stats
5W - 10L
1,291 Elo+
Solo
Bellona
Bellona
bobarely
Bellona
Level 29
God Stats
3W - 4L
1,701 SR
Queue Stats
115W - 119L
1,416 Elo+
Party 3
Achilles
Achilles
pgatehouse
Achilles
Level 8
God Stats
5W - 4L
1,390 SR
Queue Stats
5W - 5L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JA4ER
Tyr
19
4 / 2 / 31
11,976
1,089
12,222
16,107
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 2 / 13
12,227
1,112
10,911
6,671
3,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 2 / 33
12,466
1,133
22,476
9,453
6,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 2 / 20
13,534
1,230
31,140
12,486
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
iFawkess
Cernunnos
20
16 / 2 / 21
13,939
1,267
23,757
11,890
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oracle0319
Cthulhu
17
1 / 14 / 4
10,640
967
9,449
30,882
32,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
17
7 / 12 / 3
12,738
1,158
16,637
22,091
10,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Vanquint
Neith
17
2 / 4 / 4
11,217
1,020
10,507
17,594
8,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
bobarely
Bellona
16
0 / 5 / 4
10,058
914
4,600
17,070
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
pgatehouse
Achilles
17
0 / 14 / 5
9,941
904
9,843
23,468
17,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
30
49
Kills
10
10
Deaths
49
118
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
JA4ER
Tyr
4
2
31
9.75
W
10
2
13
8.25
L
Cthulhu
Oracle0319
Cthulhu
1
14
4
0.21
L
Susano
7
12
3
0.71
W
5
2
33
10.75
L
Neith
Vanquint
Neith
2
4
4
1
L
Bellona
bobarely
Bellona
0
5
4
0.4
W
14
2
20
12
W
Cernunnos
iFawkess
Cernunnos
16
2
21
13.25
L
Achilles
pgatehouse
Achilles
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,506
Damage
51,036
56,607
Taken
111,105
40,704
Mitigated
83,210
12,999
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
JA4ER
Tyr
12,222
2,586
0
2,091
16,107
19,877
0
2,610
12,947
300
15,855
W
10,911
8,228
0
0
6,671
3,828
0
1,131
5,415
0
26,872
L
Cthulhu
Oracle0319
Cthulhu
9,449
1,375
0
475
30,882
32,459
0
14,310
16,367
37,175
0
L
Susano
16,637
5,222
0
777
22,091
10,468
0
10,579
11,412
0
33,161
W
22,476
2,444
0
592
9,453
6,686
0
1,852
7,451
44,105
0
L
Neith
Vanquint
Neith
10,507
5,705
0
4,180
17,594
8,062
0
8,303
9,141
0
41,380
L
Bellona
bobarely
Bellona
4,600
2,061
0
364
17,070
14,424
0
6,980
9,915
21
12,886
W
31,140
6,467
0
4,548
12,486
4,591
0
2,193
10,190
57,407
0
W
Cernunnos
iFawkess
Cernunnos
23,757
20,093
0
5,768
11,890
5,722
0
935
10,830
0
42,984
L
Achilles
pgatehouse
Achilles
9,843
3,376
0
424
23,468
17,797
0
13,714
9,579
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,142
Gold Earned
54,594
215
Minions Killed
209
10
Camps Cleared
2
964,865
Distance Traveled
894,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,976
1,089
7
1
0
260,510
2
W
Anhur
12,227
1,112
29
3
4
186,534
0
L
Cthulhu
10,640
967
63
6
0
167,829
1
L
Susano
12,738
1,158
34
3
0
167,827
0
W
Ah Puch
12,466
1,133
60
5
2
179,945
0
L
Neith
11,217
1,020
72
7
0
175,270
0
L
Bellona
10,058
914
25
2
2
193,836
2
W
Zeus
13,534
1,230
67
6
1
170,334
0
W
Cernunnos
13,939
1,267
52
5
3
167,542
0
L
Achilles
9,941
904
15
1
0
189,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role