Player Matchup

Hercules
Hercules
Aiden521
Hercules
Level 64
God Stats
24W - 15L
1,633 SR
Queue Stats
34W - 33L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
AndasaurusRex
Baron Samedi
Level 108
God Stats
1W - 2L
1,592 SR
Queue Stats
55W - 38L
1,415 Elo+
Solo
Yemoja
Yemoja
AnimeJon15
Yemoja
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 4L
1,172 Elo+
Solo
Izanami
Izanami
CyprusiotIdiot
Izanami
Level 28
God Stats
7W - 4L
1,884 SR
Queue Stats
128W - 128L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Malcolmm980
Hun Batz
Level 77
God Stats
18W - 11L
1,720 SR
Queue Stats
844W - 840L
1,461 Elo+
Party 2
Team Averages
Level 59
1,715 SR
1,390 Elo+

VS

Team Averages
Level 94
1,619 SR
1,507 Elo+
Mercury
Mercury
ContactCoin
Mercury
Level 145
God Stats
2W - 4L
1,625 SR
Queue Stats
97W - 94L
1,484 Elo+
Party 1
Ravana
Ravana
MadBoiDio
Ravana
Level 47
God Stats
1W - 2L
1,267 SR
Queue Stats
152W - 139L
1,537 Elo+
Party 1
Eset
Eset
Menthol_Sushii8
Eset
Level 121
God Stats
5W - 7L
1,487 SR
Queue Stats
89W - 96L
1,533 Elo+
Party 1
Zeus
Zeus
RobertoSGebara
Zeus
Level 139
God Stats
26W - 21L
1,829 SR
Queue Stats
312W - 335L
1,509 Elo+
Solo
Hercules
Hercules
thewh1te0ne
Hercules
Level 16
God Stats
9W - 9L
1,890 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aiden521
Hercules
20
10 / 0 / 16
17,151
780
21,692
30,442
46,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
AndasaurusRex
Baron Samedi
20
6 / 7 / 11
15,560
707
24,498
23,173
13,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
AnimeJon15
Yemoja
20
1 / 4 / 16
13,790
627
6,535
13,844
11,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 4 / 15
14,716
669
14,697
21,397
9,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Malcolmm980
Hun Batz
20
15 / 0 / 13
18,600
845
28,990
12,298
8,591
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ContactCoin
Mercury
20
3 / 8 / 9
13,768
626
16,542
24,102
10,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MadBoiDio
Ravana
20
4 / 4 / 5
13,744
625
14,297
17,301
8,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 8 / 8
13,699
623
13,051
20,859
7,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 5
13,373
608
21,680
20,167
8,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
thewh1te0ne
Hercules
18
2 / 6 / 9
12,563
571
9,857
30,517
31,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
34
Kills
15
15
Deaths
34
71
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aiden521
Hercules
10
0
16
18
W
Baron Samedi
AndasaurusRex
Baron Samedi
6
7
11
1.64
W
Yemoja
AnimeJon15
Yemoja
1
4
16
2.25
L
Mercury
ContactCoin
Mercury
3
8
9
0.94
W
2
4
15
2.38
L
Ravana
MadBoiDio
Ravana
4
4
5
1.63
W
Hun Batz
Malcolmm980
Hun Batz
15
0
13
21.5
L
4
8
8
1
L
2
8
5
0.56
L
Hercules
thewh1te0ne
Hercules
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,412
Damage
75,427
101,154
Taken
112,946
90,038
Mitigated
66,504
45,608
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aiden521
Hercules
21,692
5,138
0
9,540
30,442
46,152
550
8,773
21,469
0
46,091
W
Baron Samedi
AndasaurusRex
Baron Samedi
24,498
457
3,426
7,550
23,173
13,551
1
7,868
15,205
62,760
0
W
Yemoja
AnimeJon15
Yemoja
6,535
1,249
10,229
3,178
13,844
11,755
947
5,528
8,241
22,278
0
L
Mercury
ContactCoin
Mercury
16,542
7,256
0
0
24,102
10,350
0
5,170
18,123
0
62,342
W
14,697
8,204
0
8,389
21,397
9,989
3,737
6,895
14,377
0
81,191
L
Ravana
MadBoiDio
Ravana
14,297
2,387
0
887
17,301
8,667
0
2,405
14,224
0
38,072
W
Hun Batz
Malcolmm980
Hun Batz
28,990
4,481
0
3,296
12,298
8,591
1,262
6,319
5,904
0
75,641
L
13,051
306
1,228
3,754
20,859
7,897
1
6,412
13,795
54,940
0
L
21,680
1,406
1,321
4,193
20,167
8,019
37
4,874
14,796
81,116
0
L
Hercules
thewh1te0ne
Hercules
9,857
1,552
195
6,685
30,517
31,571
76
10,588
18,284
0
27,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,817
Gold Earned
67,147
439
Minions Killed
446
6
Camps Cleared
8
2,037,350
Distance Traveled
1,904,403
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,151
780
50
2
2
405,110
0
W
Baron Samedi
15,560
707
108
5
0
372,802
0
W
Yemoja
13,790
627
28
1
0
401,674
1
L
Mercury
13,768
626
92
4
4
431,521
0
W
Izanami
14,716
669
152
7
1
378,550
0
L
Ravana
13,744
625
52
2
2
388,956
4
W
Hun Batz
18,600
845
101
5
3
479,214
2
L
Eset
13,699
623
111
5
1
357,530
0
L
Zeus
13,373
608
150
7
0
343,492
0
L
Hercules
12,563
571
41
2
1
382,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role