Player Matchup

Erlang Shen
Erlang Shen
Flimms
Erlang Shen
Level 123
God Stats
3W - 3L
1,431 SR
Queue Stats
327W - 309L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Glxnk1148
Heimdallr
Level 48
God Stats
18W - 17L
1,597 SR
Queue Stats
225W - 229L
1,508 Elo+
Party 1
Ra
Ra
IcyYep
Ra
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
307W - 290L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
LiI Spoony
Zhong Kui
Level 75
God Stats
3W - 4L
1,544 SR
Queue Stats
152W - 160L
1,513 Elo+
Party 1
Geb
Geb
TacoStorm
Geb
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,514 SR
1,498 Elo+

VS

Team Averages
Level 85
1,556 SR
1,593 Elo+
Fenrir
Fenrir
MrO92
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
TheJokerSmile3
Xing Tian
Level 39
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 58L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
TkDrawlin
Erlang Shen
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 91L
1,562 Elo+
Party 2
Zeus
Zeus
aldevaran
Zeus
Level 138
God Stats
3W - 3L
1,447 SR
Queue Stats
46W - 29L
1,637 Elo+
Party 2
Apollo
Apollo
lmFeed
Apollo
Level 26
God Stats
21W - 12L
1,833 SR
Queue Stats
268W - 236L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flimms
Erlang Shen
16
7 / 3 / 3
9,992
526
14,573
17,839
11,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Glxnk1148
Heimdallr
13
0 / 8 / 0
7,974
420
8,833
14,680
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
16
2 / 7 / 1
9,749
513
8,837
13,266
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LiI Spoony
Zhong Kui
14
1 / 6 / 3
8,700
458
10,294
17,497
19,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 3
6,904
363
7,965
20,999
10,973
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrO92
Fenrir
15
7 / 3 / 7
11,070
583
8,765
16,564
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
TheJokerSmile3
Xing Tian
15
4 / 1 / 11
10,767
567
7,045
19,272
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
TkDrawlin
Erlang Shen
18
2 / 3 / 10
11,681
615
13,141
24,574
11,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
20
11 / 3 / 7
12,868
677
17,523
10,749
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
lmFeed
Apollo
19
9 / 0 / 10
12,554
661
15,952
14,727
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
10
Kills
33
33
Deaths
10
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Flimms
Erlang Shen
7
3
3
2.83
L
Heimdallr
Glxnk1148
Heimdallr
0
8
0
0
L
Ra
2
7
1
0.36
L
Zhong Kui
LiI Spoony
Zhong Kui
1
6
3
0.42
W
Fenrir
MrO92
Fenrir
7
3
7
3.5
L
0
9
3
0.17
W
Xing Tian
TheJokerSmile3
Xing Tian
4
1
11
9.5
W
Erlang Shen
TkDrawlin
Erlang Shen
2
3
10
2.33
W
Zeus
11
3
7
4.83
W
Apollo
lmFeed
Apollo
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
62,426
84,281
Taken
85,886
51,921
Mitigated
46,727
16,519
Healing
36,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Flimms
Erlang Shen
14,573
9,262
0
2,502
17,839
11,024
0
4,868
12,849
0
68,060
L
Heimdallr
Glxnk1148
Heimdallr
8,833
4,499
0
1,556
14,680
5,280
425
3,699
10,963
0
61,380
L
Ra
8,837
1,050
774
3,691
13,266
5,431
130
6,453
6,505
78,122
0
L
Zhong Kui
LiI Spoony
Zhong Kui
10,294
1,261
0
5,701
17,497
19,213
548
2,667
14,706
48,200
0
W
Fenrir
MrO92
Fenrir
8,765
2,658
0
7,174
16,564
6,472
1,356
4,835
11,654
0
56,756
L
7,965
1,291
326
1,969
20,999
10,973
70
6,185
14,690
27,053
0
W
Xing Tian
TheJokerSmile3
Xing Tian
7,045
732
0
3,959
19,272
17,184
415
6,898
12,374
25,801
0
W
Erlang Shen
TkDrawlin
Erlang Shen
13,141
8,048
0
14,381
24,574
11,943
850
10,687
11,826
0
78,485
W
Zeus
17,523
2,926
0
2,738
10,749
4,240
1,199
3,977
6,722
85,619
0
W
Apollo
lmFeed
Apollo
15,952
9,064
0
8,156
14,727
6,888
6,034
4,229
10,498
0
104,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
58,940
485
Minions Killed
529
0
Camps Cleared
0
1,682,032
Distance Traveled
1,982,237
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,992
526
105
6
0
387,827
1
L
Heimdallr
7,974
420
100
5
0
296,091
2
L
Ra
9,749
513
149
8
0
336,315
3
L
Zhong Kui
8,700
458
98
5
0
314,165
5
W
Fenrir
11,070
583
62
3
0
401,079
0
L
Geb
6,904
363
33
2
0
347,634
2
W
Xing Tian
10,767
567
31
2
0
458,274
7
W
Erlang Shen
11,681
615
122
6
0
357,340
3
W
Zeus
12,868
677
150
8
0
371,735
6
W
Apollo
12,554
661
164
9
0
393,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role