Player Matchup

Scylla
Scylla
BarberCortes7
Scylla
Level 79
God Stats
10W - 15L
1,331 SR
Queue Stats
111W - 112L
1,446 Elo+
Party 3
Anhur
Anhur
Lemonu
Anhur
Level 123
God Stats
11W - 9L
1,343 SR
Queue Stats
196W - 183L
1,500 Elo+
Party 1
Arachne
Arachne
Vexxen741
Arachne
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 164L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
WewBoi
Cthulhu
Level 15
God Stats
7W - 7L
1,461 SR
Queue Stats
20W - 25L
1,476 Elo+
Party 1
Awilix
Awilix
laForma
Awilix
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 66L
1,583 Elo+
Party 3
Team Averages
Level 88
1,427 SR
1,501 Elo+

VS

Team Averages
Level 40
1,470 SR
1,467 Elo+
Loki
Loki
AlexMercer242
Loki
Level 66
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 19L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
CannibalBerry
Cthulhu
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 11L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Sulfius
Cernunnos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,167 Elo+
Party 2
King Arthur
King Arthur
TheRaider2
King Arthur
Level 26
God Stats
9W - 9L
1,550 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 2
Zeus
Zeus
xxLegendDDxx
Zeus
Level 25
God Stats
3W - 3L
1,716 SR
Queue Stats
11W - 10L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 3
10,353
545
1,521
6,663
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Lemonu
Anhur
16
6 / 0 / 2
9,401
495
10,574
12,694
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Vexxen741
Arachne
16
0 / 5 / 2
8,669
456
8,091
16,008
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
WewBoi
Cthulhu
15
1 / 1 / 6
9,310
490
7,171
9,468
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
laForma
Awilix
17
9 / 0 / 0
10,553
555
10,968
9,780
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,668
404
3,471
9,710
2,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
0 / 3 / 1
8,018
422
8,941
10,602
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Sulfius
Cernunnos
12
0 / 4 / 0
6,946
366
5,655
10,390
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TheRaider2
King Arthur
15
5 / 2 / 0
9,750
513
13,289
20,244
12,590
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 0
9,618
506
3,790
5,643
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
7
7
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
1
3
1.5
L
Cthulhu
0
3
1
0.17
W
Anhur
Lemonu
Anhur
6
0
2
7
L
Cernunnos
Sulfius
Cernunnos
0
4
0
0
L
King Arthur
TheRaider2
King Arthur
5
2
0
2.5
W
Arachne
Vexxen741
Arachne
0
5
2
0.2
W
Cthulhu
WewBoi
Cthulhu
1
1
6
4
W
Awilix
laForma
Awilix
9
0
0
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,325
Damage
35,146
54,613
Taken
56,589
27,780
Mitigated
24,504
23,249
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
407
0
420
9,710
2,838
0
787
8,923
0
38,467
W
1,521
85
0
230
6,663
2,519
0
3,543
3,120
74,306
0
L
Cthulhu
8,941
468
29
2,009
10,602
4,901
0
2,325
8,277
38,744
0
W
Anhur
Lemonu
Anhur
10,574
5,125
0
7,643
12,694
5,839
292
5,032
7,662
0
75,980
L
Cernunnos
Sulfius
Cernunnos
5,655
2,205
0
2,952
10,390
2,687
0
3,968
6,422
0
33,771
L
King Arthur
TheRaider2
King Arthur
13,289
2,872
0
7,709
20,244
12,590
167
889
19,313
0
71,602
W
Arachne
Vexxen741
Arachne
8,091
6,685
0
7,850
16,008
7,212
0
172
15,836
0
52,701
W
Cthulhu
WewBoi
Cthulhu
7,171
554
250
2,503
9,468
8,309
0
3,339
6,129
26,406
0
W
Awilix
laForma
Awilix
10,968
4,206
0
4,773
9,780
3,901
461
645
8,913
0
70,785
L
3,790
193
0
1,117
5,643
1,488
0
615
4,962
62,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
42,000
545
Minions Killed
465
0
Camps Cleared
0
1,876,641
Distance Traveled
1,694,981
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,668
404
66
3
0
408,690
2
W
Scylla
10,353
545
165
9
0
355,137
4
L
Cthulhu
8,018
422
52
3
0
352,795
1
W
Anhur
9,401
495
125
7
0
320,166
12
L
Cernunnos
6,946
366
65
3
0
294,969
5
L
King Arthur
9,750
513
141
7
0
353,199
3
W
Arachne
8,669
456
103
5
0
391,103
3
W
Cthulhu
9,310
490
36
2
0
361,935
7
W
Awilix
10,553
555
116
6
0
448,300
0
L
Zeus
9,618
506
141
7
0
285,328
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role