Player Matchup

Zeus
Zeus
HatefulTurtle
Zeus
Level 7
God Stats
5W - 5L
1,233 SR
Queue Stats
6W - 8L
1,221 Elo+
Party 2
Kali
Kali
KojiBean
Kali
Level 2
God Stats
3W - 1L
1,353 SR
Queue Stats
3W - 1L
1,278 Elo+
Party 2
Ymir
Ymir
M4li365
Ymir
Level 5
God Stats
2W - 1L
1,438 SR
Queue Stats
4W - 5L
1,187 Elo+
Party 2
Raijin
Raijin
RedPaperclip
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,278 Elo+
Party 2
Fenrir
Fenrir
ShinxGang
Fenrir
Level 7
God Stats
3W - 5L
1,173 SR
Queue Stats
11W - 8L
1,326 Elo+
Party 2
Team Averages
Level 5
1,339 SR
1,258 Elo+

VS

Team Averages
Level 19
1,469 SR
1,280 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlessedSusej
Ah Muzen Cab
Level 24
God Stats
1W - 4L
1,474 SR
Queue Stats
40W - 77L
1,265 Elo+
Solo
Tiamat
Tiamat
EmperLonginus
Tiamat
Level 13
God Stats
17W - 16L
1,369 SR
Queue Stats
29W - 38L
1,311 Elo+
Solo
Artemis
Artemis
Maayteee
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Party 1
Discordia
Discordia
SquishyZomby
Discordia
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 43L
1,316 Elo+
Solo
Xbalanque
Xbalanque
YiyoDoe
Xbalanque
Level 29
God Stats
31W - 39L
1,501 SR
Queue Stats
60W - 84L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 24
14,726
1,473
28,306
8,038
2,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
18
2 / 1 / 32
11,040
1,104
6,778
11,606
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
M4li365
Ymir
19
4 / 3 / 36
11,776
1,178
6,502
14,347
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
18
7 / 5 / 28
11,571
1,157
13,759
10,751
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ShinxGang
Fenrir
18
19 / 2 / 18
13,930
1,393
14,510
11,760
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlessedSusej
Ah Muzen Cab
16
4 / 11 / 5
10,777
1,078
12,633
15,631
5,958
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 10 / 7
10,832
1,083
10,832
16,678
10,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Maayteee
Artemis
15
0 / 9 / 6
9,086
909
1,716
12,085
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SquishyZomby
Discordia
16
2 / 10 / 7
10,251
1,025
9,936
14,838
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
YiyoDoe
Xbalanque
16
4 / 10 / 6
10,900
1,090
14,745
15,361
5,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
44
50
Kills
13
13
Deaths
50
138
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlessedSusej
Ah Muzen Cab
4
11
5
0.59
L
3
10
7
0.65
W
18
2
24
15
W
Kali
2
1
32
18
W
Ymir
M4li365
Ymir
4
3
36
7.33
L
Artemis
Maayteee
Artemis
0
9
6
0.33
W
Raijin
7
5
28
4.2
W
Fenrir
ShinxGang
Fenrir
19
2
18
14
L
Discordia
SquishyZomby
Discordia
2
10
7
0.55
L
Xbalanque
YiyoDoe
Xbalanque
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,855
Damage
49,862
56,502
Taken
74,593
32,007
Mitigated
31,079
9,795
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlessedSusej
Ah Muzen Cab
12,633
4,336
0
44
15,631
5,958
0
10,226
5,405
0
26,806
L
10,832
1,730
0
1,700
16,678
10,182
0
10,878
5,800
27,320
0
W
28,306
6,972
0
1,501
8,038
2,999
0
2,780
5,258
64,228
0
W
Kali
6,778
4,055
0
3,895
11,606
4,882
0
5,057
6,549
0
21,226
W
Ymir
M4li365
Ymir
6,502
1,646
0
1,517
14,347
12,355
0
7,288
7,059
12,064
0
L
Artemis
Maayteee
Artemis
1,716
1,716
0
653
12,085
4,372
0
9,555
2,530
0
5,878
W
Raijin
13,759
2,603
0
0
10,751
4,394
0
2,578
8,173
31,416
0
W
Fenrir
ShinxGang
Fenrir
14,510
4,946
0
2,882
11,760
7,377
0
3,065
8,695
0
23,444
L
Discordia
SquishyZomby
Discordia
9,936
1,322
0
62
14,838
5,210
0
9,806
5,032
41,606
0
L
Xbalanque
YiyoDoe
Xbalanque
14,745
8,662
0
0
15,361
5,357
0
8,102
7,259
0
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,043
Gold Earned
51,846
206
Minions Killed
156
5
Camps Cleared
4
898,768
Distance Traveled
745,534
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,777
1,078
29
3
0
144,657
0
L
Tiamat
10,832
1,083
36
4
0
192,274
0
W
Zeus
14,726
1,473
91
9
2
177,470
2
W
Kali
11,040
1,104
48
5
0
232,272
1
W
Ymir
11,776
1,178
16
2
0
170,665
2
L
Artemis
9,086
909
7
1
0
100,171
0
W
Raijin
11,571
1,157
40
4
1
122,581
0
W
Fenrir
13,930
1,393
11
1
2
195,780
0
L
Discordia
10,251
1,025
62
6
1
163,333
0
L
Xbalanque
10,900
1,090
22
2
3
145,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role