Player Matchup

Fenrir
Fenrir
BVRigoni
Fenrir
Level 16
God Stats
40W - 24L
1,571 SR
Queue Stats
44W - 34L
1,476 Elo+
Party 1
Tiamat
Tiamat
EnchantedStarFox
Tiamat
Level 8
God Stats
28W - 55L
1,359 SR
Queue Stats
51W - 104L
1,374 Elo+
Solo
Hel
Hel
SnipingBillyGoat
Hel
Level 14
God Stats
24W - 9L
1,614 SR
Queue Stats
34W - 21L
1,470 Elo+
Party 1
Poseidon
Poseidon
SweatyBillyGoat
Poseidon
Level 16
God Stats
41W - 22L
1,549 SR
Queue Stats
44W - 31L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
furrycookie343
Danzaburou
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
17W - 19L
1,243 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,401 Elo+

VS

Team Averages
Level 15
1,563 SR
1,342 Elo+
Neith
Neith
Andress77
Neith
Level 29
God Stats
14W - 12L
1,767 SR
Queue Stats
904W - 940L
1,504 Elo+
Party 2
Bellona
Bellona
FORSEP
Bellona
Level 26
God Stats
20W - 14L
1,546 SR
Queue Stats
552W - 637L
1,461 Elo+
Party 2
Thor
Thor
Kruew3lla
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,253 Elo+
Solo
Nemesis
Nemesis
LEONJK2345
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,396 Elo+
Solo
Zeus
Zeus
SaladeDome
Zeus
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BVRigoni
Fenrir
16
2 / 2 / 14
9,115
1,013
10,303
11,310
8,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 2 / 16
9,227
1,025
4,398
5,327
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 1 / 10
10,428
1,159
15,166
8,979
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
15
6 / 3 / 6
10,170
1,130
12,216
8,978
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
furrycookie343
Danzaburou
16
8 / 2 / 11
10,891
1,210
14,401
6,855
2,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

307

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andress77
Neith
15
3 / 2 / 3
9,693
1,077
13,644
11,178
4,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
FORSEP
Bellona
15
0 / 6 / 3
8,434
937
5,861
18,480
14,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
3 / 7 / 3
9,161
1,018
6,777
15,537
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
LEONJK2345
Nemesis
14
4 / 7 / 3
9,120
1,013
9,885
18,840
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 1
7,199
800
401
603
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
23
Kills
10
10
Deaths
23
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Andress77
Neith
3
2
3
2.25
W
Fenrir
BVRigoni
Fenrir
2
2
14
4.5
W
0
2
16
4
L
Bellona
FORSEP
Bellona
0
6
3
0.25
L
Thor
3
7
3
0.64
L
Nemesis
LEONJK2345
Nemesis
4
7
3
0.79
L
0
1
1
0.5
W
7
1
10
12
W
Poseidon
6
3
6
3
W
Danzaburou
furrycookie343
Danzaburou
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,484
Damage
36,568
41,449
Taken
64,638
22,982
Mitigated
32,791
16,846
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Andress77
Neith
13,644
7,662
0
1,662
11,178
4,363
0
4,667
6,413
0
44,635
W
Fenrir
BVRigoni
Fenrir
10,303
3,026
326
1,164
11,310
8,458
0
49
11,086
0
21,060
W
4,398
879
381
1,759
5,327
5,337
0
49
5,253
14,875
0
L
Bellona
FORSEP
Bellona
5,861
2,236
0
339
18,480
14,120
0
8,859
9,503
0
18,855
L
Thor
6,777
2,232
0
480
15,537
6,401
0
7,602
7,699
0
17,382
L
Nemesis
LEONJK2345
Nemesis
9,885
3,179
0
1,863
18,840
7,714
0
9,566
9,068
0
16,830
L
401
156
0
6
603
193
0
392
175
401
0
W
15,166
296
4,715
6,054
8,979
3,188
0
49
8,855
24,210
0
W
Poseidon
12,216
1,637
0
1,417
8,978
3,097
0
254
8,649
39,342
0
W
Danzaburou
furrycookie343
Danzaburou
14,401
6,518
0
1,030
6,855
2,902
0
0
6,780
0
28,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
43,607
155
Minions Killed
127
6
Camps Cleared
1
905,932
Distance Traveled
693,669
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,693
1,077
66
7
0
164,689
0
W
Fenrir
9,115
1,013
17
2
0
213,575
0
W
Tiamat
9,227
1,025
12
1
3
152,140
1
L
Bellona
8,434
937
34
4
0
164,995
0
L
Thor
9,161
1,018
16
2
1
161,386
0
L
Nemesis
9,120
1,013
11
1
0
196,014
4
L
Zeus
7,199
800
0
0
0
6,585
0
W
Hel
10,428
1,159
23
3
0
224,632
0
W
Poseidon
10,170
1,130
81
9
0
160,497
3
W
Danzaburou
10,891
1,210
22
2
3
155,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role