Player Matchup

Cu Chulainn
Cu Chulainn
Yeehawimus
Cu Chulainn
Level 139
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
blue shadow159
Ah Puch
Level 81
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 1
Anubis
Anubis
xyzSPARTAN1337
Anubis
Level 88
God Stats
1W - 0L
1,382 SR
Queue Stats
8W - 9L
1,411 Elo+
Party 1
Team Averages
Level 103
1,382 SR
1,335 Elo+

VS

Team Averages
Level 90
1,582 SR
1,458 Elo+
Sylvanus
Sylvanus
ZiplocBagOfPurP
Sylvanus
Level 140
God Stats
7W - 18L
1,611 SR
Queue Stats
314W - 385L
1,412 Elo+
Party 2
Hachiman
Hachiman
daboival
Hachiman
Level 125
God Stats
9W - 16L
1,433 SR
Queue Stats
225W - 260L
1,461 Elo+
Party 2
Tiamat
Tiamat
veloz3000mago
Tiamat
Level 5
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Yeehawimus
Cu Chulainn
15
7 / 5 / 14
13,106
655
15,225
18,118
11,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 12
13,723
686
20,150
11,733
3,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 9
14,060
703
13,472
9,711
5,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 6 / 4
13,076
654
8,039
22,111
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
daboival
Hachiman
16
4 / 4 / 3
12,885
644
12,707
14,985
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 15 / 2
9,983
499
4,906
18,720
7,894
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
7
9
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Yeehawimus
Cu Chulainn
7
5
14
2.8
L
Sylvanus
3
6
4
0.83
W
8
3
12
4.67
L
Hachiman
daboival
Hachiman
4
4
3
1.38
L
0
15
2
0.07
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,847
Damage
25,652
39,562
Taken
55,816
21,080
Mitigated
39,927
13,064
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Yeehawimus
Cu Chulainn
15,225
4,799
0
1,098
18,118
11,842
641
6,890
11,228
4,186
32,781
L
Sylvanus
8,039
1,347
2,994
5,503
22,111
26,145
60
15,614
6,497
31,692
0
W
20,150
168
1,288
4,415
11,733
3,548
1,025
2,724
9,009
83,653
0
L
Hachiman
daboival
Hachiman
12,707
3,463
0
2,907
14,985
5,888
0
8,409
6,576
0
57,605
L
4,906
1,084
0
1,968
18,720
7,894
85
10,005
8,715
22,683
0
W
13,472
616
0
6,263
9,711
5,690
318
3,393
6,318
71,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
35,944
261
Minions Killed
160
0
Camps Cleared
0
1,021,379
Distance Traveled
883,347
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,106
655
33
2
0
334,152
0
L
Sylvanus
13,076
654
46
2
0
297,566
0
W
Ah Puch
13,723
686
125
6
0
329,705
1
L
Hachiman
12,885
644
82
4
0
324,469
3
L
Tiamat
9,983
499
32
2
0
261,312
6
W
Anubis
14,060
703
103
5
0
357,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role