Player Matchup

Hou Yi
Hou Yi
Barnar
Hou Yi
Level 134
God Stats
12W - 9L
1,566 SR
Queue Stats
118W - 104L
1,608 Elo+
Party 2
Medusa
Medusa
BolaEx
Medusa
Level 142
God Stats
5W - 3L
1,246 SR
Queue Stats
145W - 123L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
RoztBeast
Cthulhu
Level 147
God Stats
3W - 4L
1,810 SR
Queue Stats
60W - 58L
1,626 Elo+
Party 3
Artio
Artio
TheMartiRM
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 224L
1,593 Elo+
Party 2
Athena
Athena
erik7
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,546 Elo+
Party 3
Team Averages
Level 144
1,525 SR
1,581 Elo+

VS

Team Averages
Level 124
1,614 SR
1,526 Elo+
Artio
Artio
GODFATHER990
Artio
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
JAHR
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kabooodle
Arachne
Level 65
God Stats
17W - 6L
1,809 SR
Queue Stats
86W - 69L
1,579 Elo+
Solo
Ullr
Ullr
MuhMuhMuhManRey
Ullr
Level 117
God Stats
1W - 2L
1,758 SR
Queue Stats
59W - 81L
1,551 Elo+
Party 1
Raijin
Raijin
palin0de
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Barnar
Hou Yi
6
0 / 1 / 0
3,481
580
781
3,793
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
BolaEx
Medusa
6
0 / 1 / 1
3,620
603
2,673
4,333
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
RoztBeast
Cthulhu
1
0 / 0 / 0
2,730
455
0
0
0
Artio
8
1 / 2 / 0
4,370
728
1,891
4,815
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
erik7
Athena
7
1 / 1 / 0
4,046
674
2,871
6,025
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,880
647
2,347
3,893
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
JAHR
Bellona
9
1 / 0 / 0
4,832
805
2,018
2,106
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Kabooodle
Arachne
7
2 / 0 / 1
4,282
714
674
3,482
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 1
3,912
652
3,568
4,189
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
palin0de
Raijin
7
1 / 1 / 3
4,424
737
2,601
2,783
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Barnar
Hou Yi
0
1
0
0
L
Medusa
BolaEx
Medusa
0
1
1
0.5
W
0
0
2
1
W
Bellona
JAHR
Bellona
1
0
0
1
W
Arachne
Kabooodle
Arachne
2
0
1
2.5
W
1
1
1
1.5
L
Cthulhu
RoztBeast
Cthulhu
0
0
0
0
L
Artio
1
2
0
0.5
L
Athena
erik7
Athena
1
1
0
1
W
Raijin
palin0de
Raijin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
11,208
18,966
Taken
16,453
6,518
Mitigated
5,592
7,367
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Barnar
Hou Yi
781
335
0
1,743
3,793
963
0
0
3,793
0
11,509
L
Medusa
BolaEx
Medusa
2,673
1,396
0
2,266
4,333
1,407
0
1,809
2,524
0
19,437
W
2,347
157
581
2,230
3,893
1,310
0
756
3,137
7,427
0
W
Bellona
JAHR
Bellona
2,018
311
0
932
2,106
1,738
0
0
2,106
0
24,033
W
Arachne
Kabooodle
Arachne
674
527
0
545
3,482
835
0
684
2,798
0
17,605
W
3,568
1,462
0
1,741
4,189
916
0
1,602
2,587
0
18,386
L
Cthulhu
RoztBeast
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Artio
1,891
290
0
1,466
4,815
1,930
0
1,382
3,433
21,977
0
L
Athena
erik7
Athena
2,871
1,146
0
1,892
6,025
2,218
0
1,757
4,268
11,848
0
W
Raijin
palin0de
Raijin
2,601
646
0
745
2,783
793
0
1,720
1,063
22,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,247
Gold Earned
21,330
134
Minions Killed
204
0
Camps Cleared
0
470,049
Distance Traveled
639,513
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,481
580
27
5
0
108,646
2
L
Medusa
3,620
603
30
5
0
108,579
1
W
Artio
3,880
647
9
2
0
141,186
1
W
Bellona
4,832
805
72
12
0
151,403
2
W
Arachne
4,282
714
38
6
0
120,101
2
W
Ullr
3,912
652
39
7
0
109,010
0
L
Cthulhu
2,730
455
0
0
0
0
0
L
Artio
4,370
728
51
9
0
145,144
2
L
Athena
4,046
674
26
4
0
107,680
0
W
Raijin
4,424
737
46
8
0
117,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role