Player Matchup

Baron Samedi
Baron Samedi
BadderLamb
Baron Samedi
Level 112
God Stats
4W - 9L
1,169 SR
Queue Stats
265W - 318L
1,402 Elo+
Party 1
Anhur
Anhur
EZ_CG
Anhur
Level 69
God Stats
10W - 6L
1,877 SR
Queue Stats
125W - 99L
1,547 Elo+
Party 3
Bellona
Bellona
JagiReborn
Bellona
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 226L
1,388 Elo+
Party 1
Ra
Ra
LegionOfTheWolf
Ra
Level 128
God Stats
1W - 5L
1,275 SR
Queue Stats
114W - 139L
1,401 Elo+
Party 1
Susano
Susano
OGX_Snagz
Susano
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 130L
1,518 Elo+
Party 3
Team Averages
Level 107
1,464 SR
1,451 Elo+

VS

Team Averages
Level 75
1,609 SR
1,494 Elo+
Pele
Pele
FatedReaper
Pele
Level 91
God Stats
11W - 2L
1,807 SR
Queue Stats
111W - 99L
1,497 Elo+
Party 2
Discordia
Discordia
REtUrNOFurm0m
Discordia
Level 87
God Stats
34W - 29L
1,563 SR
Queue Stats
71W - 70L
1,492 Elo+
Party 2
Cupid
Cupid
TheFlyingChikin
Cupid
Level 62
God Stats
13W - 12L
1,511 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 2
Fenrir
Fenrir
Xx Gloc 9 xX
Fenrir
Level 68
God Stats
5W - 6L
1,601 SR
Queue Stats
132W - 112L
1,529 Elo+
Solo
Chang'e
Chang'e
Zerbzie
Chang'e
Level 67
God Stats
10W - 6L
1,562 SR
Queue Stats
48W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadderLamb
Baron Samedi
6
0 / 1 / 0
3,756
470
2,784
3,838
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
EZ_CG
Anhur
5
0 / 3 / 0
3,626
453
456
4,154
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JagiReborn
Bellona
8
1 / 2 / 0
4,641
580
3,638
5,682
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 0
4,831
604
1,672
4,306
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
OGX_Snagz
Susano
7
0 / 1 / 0
4,201
525
1,475
5,422
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,404
676
1,170
3,999
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
REtUrNOFurm0m
Discordia
9
2 / 0 / 1
5,157
645
3,035
2,225
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 3
4,877
610
1,808
2,835
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
4 / 0 / 1
5,204
651
5,960
6,038
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Zerbzie
Chang'e
9
1 / 1 / 1
4,893
612
3,648
5,886
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BadderLamb
Baron Samedi
0
1
0
0
L
Anhur
EZ_CG
Anhur
0
3
0
0
W
2
0
2
3
L
Bellona
JagiReborn
Bellona
1
2
0
0.5
L
0
4
0
0
L
Susano
OGX_Snagz
Susano
0
1
0
0
W
Discordia
REtUrNOFurm0m
Discordia
2
0
1
2.5
W
2
0
3
3.5
W
Fenrir
4
0
1
4.5
W
Chang'e
Zerbzie
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
15,621
23,402
Taken
20,983
9,353
Mitigated
6,066
7,202
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BadderLamb
Baron Samedi
2,784
466
498
1,620
3,838
2,697
0
214
3,618
9,010
0
L
Anhur
EZ_CG
Anhur
456
374
0
903
4,154
686
0
0
4,154
0
8,587
W
1,170
241
0
2,636
3,999
1,134
0
562
3,437
0
27,560
L
Bellona
JagiReborn
Bellona
3,638
629
0
1,138
5,682
3,459
170
3,561
2,121
0
20,709
L
1,672
150
59
764
4,306
1,239
0
2,090
1,816
26,372
0
L
Susano
OGX_Snagz
Susano
1,475
315
0
2,220
5,422
1,272
0
342
5,010
0
14,671
W
Discordia
REtUrNOFurm0m
Discordia
3,035
175
0
338
2,225
604
160
748
1,477
22,510
0
W
1,808
986
516
1,554
2,835
771
0
512
2,273
0
18,282
W
Fenrir
5,960
1,346
0
2,839
6,038
2,077
0
2,284
3,454
0
21,065
W
Chang'e
Zerbzie
Chang'e
3,648
255
0
3,089
5,886
1,480
247
0
5,511
24,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
25,535
176
Minions Killed
216
0
Camps Cleared
0
733,884
Distance Traveled
772,078
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,756
470
9
1
0
124,033
0
L
Anhur
3,626
453
21
3
0
110,908
0
W
Pele
5,404
676
59
7
0
185,724
1
L
Bellona
4,641
580
37
5
0
161,533
0
L
Ra
4,831
604
66
8
0
161,083
2
L
Susano
4,201
525
43
5
0
176,327
0
W
Discordia
5,157
645
42
5
0
138,505
2
W
Cupid
4,877
610
38
5
0
138,281
1
W
Fenrir
5,204
651
30
4
0
174,339
3
W
Chang'e
4,893
612
47
6
0
135,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role