Player Matchup

Kukulkan
Kukulkan
CJacks222
Kukulkan
Level 14
God Stats
3W - 5L
1,314 SR
Queue Stats
12W - 32L
1,035 Elo+
Solo
Tiamat
Tiamat
DraftStrfish
Tiamat
Level 7
God Stats
11W - 14L
1,284 SR
Queue Stats
15W - 21L
1,178 Elo+
Solo
Artemis
Artemis
FineAmerican137
Artemis
Level 27
God Stats
5W - 7L
1,298 SR
Queue Stats
175W - 204L
1,236 Elo+
Solo
Cu Chulainn
Cu Chulainn
GunsUpFan
Cu Chulainn
Level 12
God Stats
7W - 7L
1,415 SR
Queue Stats
10W - 19L
1,240 Elo+
Solo
Neith
Neith
T-Wesst
Neith
Level 29
God Stats
11W - 1L
1,704 SR
Queue Stats
24W - 13L
1,419 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,222 Elo+

VS

Team Averages
Level 18
1,355 SR
1,214 Elo+
Fenrir
Fenrir
Kitsune495
Fenrir
Level 13
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 15L
1,022 Elo+
Party 2
Chaac
Chaac
Mike_G_501
Chaac
Level 24
God Stats
3W - 8L
1,197 SR
Queue Stats
422W - 690L
1,258 Elo+
Party 1
Thoth
Thoth
XxHeavenGoldxX
Thoth
Level 16
God Stats
1W - 2L
1,330 SR
Queue Stats
5W - 15L
1,022 Elo+
Party 2
Hachiman
Hachiman
aAmerIcanTs
Hachiman
Level 33
God Stats
19W - 18L
1,468 SR
Queue Stats
537W - 805L
1,268 Elo+
Party 1
Thor
Thor
catwood22
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CJacks222
Kukulkan
20
7 / 5 / 19
13,029
1,086
17,276
13,285
5,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
17
3 / 4 / 11
11,138
928
7,679
8,828
9,842
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
9 / 3 / 19
13,185
1,099
19,693
11,324
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
GunsUpFan
Cu Chulainn
20
7 / 1 / 24
13,798
1,150
15,591
17,899
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
T-Wesst
Neith
20
13 / 2 / 21
15,444
1,287
29,596
13,669
6,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kitsune495
Fenrir
17
7 / 7 / 6
12,274
1,023
19,782
20,244
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
18
1 / 9 / 9
11,550
963
11,449
25,705
21,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 7 / 5
10,387
866
4,703
13,050
7,536
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
aAmerIcanTs
Hachiman
18
1 / 8 / 10
11,173
931
9,862
19,725
9,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
5 / 9 / 5
12,224
1,019
11,605
22,967
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
39
Kills
15
15
Deaths
40
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CJacks222
Kukulkan
7
5
19
3.3
W
Tiamat
3
4
11
2.13
W
9
3
19
6.17
W
Cu Chulainn
GunsUpFan
Cu Chulainn
7
1
24
19
L
Fenrir
Kitsune495
Fenrir
7
7
6
1.43
L
Chaac
1
9
9
0.61
W
Neith
T-Wesst
Neith
13
2
21
11.75
L
1
7
5
0.5
L
Hachiman
aAmerIcanTs
Hachiman
1
8
10
0.75
L
Thor
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,835
Damage
57,401
65,005
Taken
101,691
40,638
Mitigated
59,933
18,757
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CJacks222
Kukulkan
17,276
4,495
0
279
13,285
5,556
0
1,343
11,942
29,249
0
W
Tiamat
7,679
2,047
0
453
8,828
9,842
0
1,315
7,513
13,044
0
W
19,693
13,280
0
3,365
11,324
5,029
0
442
10,882
0
37,683
W
Cu Chulainn
GunsUpFan
Cu Chulainn
15,591
4,254
0
5,226
17,899
13,954
0
622
17,277
1,875
34,646
L
Fenrir
Kitsune495
Fenrir
19,782
6,884
0
2,593
20,244
12,250
0
4,606
15,313
0
31,398
L
Chaac
11,449
3,917
0
7,012
25,705
21,240
0
5,455
20,145
0
34,475
W
Neith
T-Wesst
Neith
29,596
11,651
420
9,014
13,669
6,257
0
981
12,688
0
67,539
L
4,703
1,221
0
0
13,050
7,536
0
3,119
9,856
14,319
0
L
Hachiman
aAmerIcanTs
Hachiman
9,862
5,291
0
1,532
19,725
9,276
0
6,959
12,766
0
24,642
L
Thor
11,605
3,225
0
898
22,967
9,631
0
6,322
16,445
0
39,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,594
Gold Earned
57,608
217
Minions Killed
198
8
Camps Cleared
2
890,600
Distance Traveled
1,019,691
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,029
1,086
26
2
0
196,933
0
W
Tiamat
11,138
928
6
1
0
108,012
0
W
Artemis
13,185
1,099
44
4
1
185,491
0
W
Cu Chulainn
13,798
1,150
53
4
4
225,868
1
L
Fenrir
12,274
1,023
16
1
0
241,596
0
L
Chaac
11,550
963
68
6
1
202,238
0
W
Neith
15,444
1,287
88
7
3
174,296
0
L
Thoth
10,387
866
24
2
1
166,303
0
L
Hachiman
11,173
931
28
2
0
189,562
0
L
Thor
12,224
1,019
62
5
0
219,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role