Player Matchup

Hun Batz
Hun Batz
DarkSickle
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 87L
1,404 Elo+
Party 1
Athena
Athena
HammerSmiter
Athena
Level 149
God Stats
2W - 3L
1,689 SR
Queue Stats
34W - 28L
1,520 Elo+
Party 1
Artemis
Artemis
MysticArcher
Artemis
Level 27
God Stats
15W - 15L
1,560 SR
Queue Stats
81W - 85L
1,398 Elo+
Party 1
Janus
Janus
supafly4whitguy
Janus
Level 125
God Stats
37W - 35L
1,711 SR
Queue Stats
180W - 172L
1,570 Elo+
Party 3
Bellona
Bellona
wojo1820
Bellona
Level 78
God Stats
1W - 1L
1,783 SR
Queue Stats
51W - 41L
1,559 Elo+
Party 3
Team Averages
Level 81
1,648 SR
1,490 Elo+

VS

Team Averages
Level 96
1,660 SR
1,596 Elo+
Hercules
Hercules
LEGIQN
Hercules
Level 160
God Stats
5W - 2L
1,728 SR
Queue Stats
409W - 221L
1,721 Elo+
Party 2
Ra
Ra
SubzeroKnigh
Ra
Level 87
God Stats
8W - 7L
1,905 SR
Queue Stats
614W - 568L
1,555 Elo+
Party 2
Artemis
Artemis
XenoXerxes
Artemis
Level 144
God Stats
2W - 2L
1,692 SR
Queue Stats
299W - 252L
1,604 Elo+
Party 2
Hades
Hades
dischargedwyn
Hades
Level 47
God Stats
19W - 11L
1,504 SR
Queue Stats
221W - 175L
1,579 Elo+
Party 2
Thanatos
Thanatos
imainsupport001
Thanatos
Level 40
God Stats
5W - 6L
1,470 SR
Queue Stats
293W - 277L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkSickle
Hun Batz
4
0 / 1 / 0
2,932
586
0
2,533
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
5
0 / 0 / 0
2,936
587
805
2,690
810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Artemis
MysticArcher
Artemis
2
0 / 1 / 0
2,517
503
346
1,305
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
3,405
681
1,096
2,680
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
wojo1820
Bellona
6
0 / 1 / 0
3,476
695
1,803
2,889
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LEGIQN
Hercules
5
0 / 0 / 2
3,527
705
1,030
1,769
641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
3,396
679
1,465
2,347
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
XenoXerxes
Artemis
5
1 / 0 / 0
3,392
678
1,576
1,121
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 0
3,674
735
867
2,213
752
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Thanatos
6
1 / 0 / 0
3,501
700
809
2,215
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DarkSickle
Hun Batz
0
1
0
0
L
Athena
0
0
0
0
W
Hercules
LEGIQN
Hercules
0
0
2
1
L
Artemis
MysticArcher
Artemis
0
1
0
0
W
0
1
0
0
W
Artemis
XenoXerxes
Artemis
1
0
0
1
W
1
0
0
1
W
Thanatos
1
0
0
1
L
1
1
0
1
L
Bellona
wojo1820
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,050
Damage
5,747
12,097
Taken
9,665
3,961
Mitigated
2,831
4,471
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DarkSickle
Hun Batz
0
0
0
1,052
2,533
486
0
0
2,533
0
6,544
L
Athena
805
329
0
978
2,690
810
0
249
2,437
4,353
0
W
Hercules
LEGIQN
Hercules
1,030
460
0
1,066
1,769
641
0
493
1,276
0
4,472
L
Artemis
MysticArcher
Artemis
346
49
0
407
1,305
277
0
145
1,143
0
1,818
W
1,465
400
23
917
2,347
685
0
1,199
1,148
15,849
0
W
Artemis
XenoXerxes
Artemis
1,576
739
0
918
1,121
234
0
209
912
0
10,734
W
867
238
19
1,208
2,213
752
0
0
2,013
11,821
0
W
Thanatos
809
70
0
2,696
2,215
519
0
0
2,215
0
10,745
L
1,096
180
0
999
2,680
528
0
952
1,630
14,427
0
L
Bellona
wojo1820
Bellona
1,803
838
0
1,035
2,889
1,860
0
867
2,022
0
13,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,266
Gold Earned
17,490
96
Minions Killed
117
0
Camps Cleared
0
370,740
Distance Traveled
433,529
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,932
586
22
4
0
51,481
0
L
Athena
2,936
587
4
1
0
92,135
1
W
Hercules
3,527
705
7
1
0
87,708
1
L
Artemis
2,517
503
3
1
0
71,203
1
W
Ra
3,396
679
28
6
0
100,396
0
W
Artemis
3,392
678
21
4
0
72,479
0
W
Hades
3,674
735
31
6
0
78,846
0
W
Thanatos
3,501
700
30
6
0
94,100
3
L
Janus
3,405
681
27
5
0
84,159
1
L
Bellona
3,476
695
40
8
0
71,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role