Player Matchup

Arachne
Arachne
Ab000-dY-1212
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
997 Elo+
Party 3
Scylla
Scylla
CodayCoCo
Scylla
Level 28
God Stats
17W - 8L
1,721 SR
Queue Stats
98W - 40L
1,745 Elo+
Party 2
Fafnir
Fafnir
Figliomeni
Fafnir
Level 58
God Stats
12W - 3L
1,793 SR
Queue Stats
212W - 115L
1,745 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JabbyToTheJ
Ah Muzen Cab
Level 38
God Stats
40W - 8L
1,986 SR
Queue Stats
226W - 123L
1,754 Elo+
Party 2
King Arthur
King Arthur
trex_ksa2012
King Arthur
Level 61
God Stats
17W - 25L
1,399 SR
Queue Stats
297W - 268L
1,449 Elo+
Party 3
Team Averages
Level 41
1,680 SR
1,538 Elo+

VS

Team Averages
Level 78
1,512 SR
1,532 Elo+
Discordia
Discordia
KingRetroz
Discordia
Level 128
God Stats
18W - 14L
1,498 SR
Queue Stats
207W - 184L
1,467 Elo+
Party 1
Neith
Neith
Mr Meseeks1475
Neith
Level 32
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Apollo
Apollo
SeparatedMango1
Apollo
Level 142
God Stats
1W - 3L
1,471 SR
Queue Stats
269W - 223L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
StubbyGuide51
Cabrakan
Level 24
God Stats
2W - 2L
1,513 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 1
Arachne
Arachne
The WuTang Wolf
Arachne
Level 63
God Stats
39W - 33L
1,527 SR
Queue Stats
534W - 482L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
4
0 / 1 / 2
4,161
378
95
1,475
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
CodayCoCo
Scylla
13
5 / 1 / 2
7,461
678
4,963
6,732
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Figliomeni
Fafnir
9
1 / 0 / 3
6,197
563
2,889
7,920
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
JabbyToTheJ
Ah Muzen Cab
9
2 / 1 / 1
5,469
497
2,854
4,836
1,709
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
trex_ksa2012
King Arthur
11
5 / 0 / 0
6,652
605
5,685
9,198
4,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingRetroz
Discordia
11
1 / 3 / 1
6,151
559
4,694
4,158
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
5,521
502
4,647
8,353
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,126
557
6,695
5,217
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
StubbyGuide51
Cabrakan
7
0 / 3 / 2
4,751
432
1,138
5,020
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 2
4,893
445
2,311
5,250
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
3
3
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
0
1
2
1
W
Scylla
CodayCoCo
Scylla
5
1
2
6
W
Fafnir
Figliomeni
Fafnir
1
0
3
2.5
W
Ah Muzen Cab
JabbyToTheJ
Ah Muzen Cab
2
1
1
2.5
L
Discordia
KingRetroz
Discordia
1
3
1
0.5
L
0
5
0
0
L
2
1
1
2.5
L
Cabrakan
StubbyGuide51
Cabrakan
0
3
2
0.33
L
0
1
2
1
W
King Arthur
trex_ksa2012
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
19,485
30,161
Taken
27,998
15,092
Mitigated
9,871
12,229
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
95
68
0
124
1,475
385
0
135
1,312
0
1,580
W
Scylla
CodayCoCo
Scylla
4,963
363
0
1,584
6,732
2,605
672
2,916
3,528
49,009
0
W
Fafnir
Figliomeni
Fafnir
2,889
564
0
4,876
7,920
6,142
0
1,685
6,195
16,630
0
W
Ah Muzen Cab
JabbyToTheJ
Ah Muzen Cab
2,854
1,356
0
2,750
4,836
1,709
0
714
4,096
0
31,040
L
Discordia
KingRetroz
Discordia
4,694
47
0
500
4,158
1,320
105
2,428
1,730
32,988
0
L
4,647
2,380
0
3,153
8,353
2,498
141
0
8,353
0
31,374
L
6,695
4,050
0
436
5,217
1,954
0
2,464
2,753
0
43,756
L
Cabrakan
StubbyGuide51
Cabrakan
1,138
80
0
324
5,020
2,639
0
2,345
2,675
7,485
0
L
2,311
1,446
0
1,387
5,250
1,460
0
615
4,635
0
24,245
W
King Arthur
trex_ksa2012
King Arthur
5,685
195
0
2,895
9,198
4,251
242
0
9,198
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
27,442
254
Minions Killed
295
0
Camps Cleared
0
895,467
Distance Traveled
1,024,302
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,161
378
3
0
0
56,546
0
W
Scylla
7,461
678
106
10
0
206,017
3
W
Fafnir
6,197
563
26
2
0
217,877
3
W
Ah Muzen Cab
5,469
497
72
7
0
203,625
0
L
Discordia
6,151
559
66
6
0
206,800
1
L
Neith
5,521
502
56
5
0
186,066
1
L
Apollo
6,126
557
99
9
0
204,530
2
L
Cabrakan
4,751
432
16
1
0
191,785
0
L
Arachne
4,893
445
58
5
0
235,121
0
W
King Arthur
6,652
605
47
4
0
211,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role