Player Matchup

Chang'e
Chang'e
AliseMyst
Chang'e
Level 27
God Stats
18W - 21L
1,302 SR
Queue Stats
227W - 265L
1,256 Elo+
Solo
Bellona
Bellona
Nrk28
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
jocekx
Amaterasu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 20L
1,111 Elo+
Party 1
Cerberus
Cerberus
rpt700
Cerberus
Level 4
God Stats
39W - 42L
1,500 SR
Queue Stats
61W - 65L
1,500 Elo+
Party 2
Zeus
Zeus
xkszabix
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,423 Elo+
Party 1
Team Averages
Level 10
1,460 SR
1,358 Elo+

VS

Team Averages
Level 15
1,513 SR
1,186 Elo+
Pele
Pele
Kaftirakos
Pele
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,029 Elo+
Party 4
Nemesis
Nemesis
MaybeMartin04
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 3
Kali
Kali
Micklotroll
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 3
Izanami
Izanami
PrincessCrimea
Izanami
Level 25
God Stats
62W - 59L
1,567 SR
Queue Stats
93W - 100L
1,467 Elo+
Solo
Kukulkan
Kukulkan
mateoalboys1
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
923 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AliseMyst
Chang'e
19
3 / 7 / 11
12,471
1,039
9,297
20,329
12,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Nrk28
Bellona
17
6 / 7 / 4
12,152
1,013
13,767
19,826
17,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
jocekx
Amaterasu
16
0 / 12 / 6
10,176
848
916
21,511
9,799
Cerberus
rpt700
Cerberus
18
5 / 12 / 7
12,429
1,036
13,028
33,752
26,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
19
5 / 14 / 12
13,161
1,097
23,154
22,241
8,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 21
13,865
1,155
17,897
14,288
5,421
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
10 / 7 / 27
14,300
1,192
25,280
15,633
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
4 / 6 / 25
13,219
1,102
7,084
14,915
6,192
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 2 / 22
16,158
1,347
35,578
13,990
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
mateoalboys1
Kukulkan
19
5 / 3 / 14
12,219
1,018
18,285
8,755
3,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
158
19
Kills
49
52
Deaths
19
40
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AliseMyst
Chang'e
3
7
11
1.21
W
11
1
21
21.5
W
Nemesis
10
7
27
3.36
W
4
6
25
2.75
L
Bellona
Nrk28
Bellona
6
7
4
1.14
W
19
2
22
15
L
Amaterasu
jocekx
Amaterasu
0
12
6
0.25
W
Kukulkan
mateoalboys1
Kukulkan
5
3
14
4
L
Cerberus
rpt700
Cerberus
5
12
7
0.71
L
Zeus
5
14
12
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
104,124
117,659
Taken
67,581
75,791
Mitigated
27,660
13,038
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AliseMyst
Chang'e
9,297
1,264
2,573
2,389
20,329
12,522
0
4,693
15,636
39,528
0
W
17,897
6,426
0
5,025
14,288
5,421
0
8,926
5,234
0
37,420
W
Nemesis
25,280
14,905
0
1,824
15,633
7,090
0
8,492
6,988
0
42,074
W
7,084
4,612
0
3,788
14,915
6,192
0
10,681
4,134
0
16,879
L
Bellona
Nrk28
Bellona
13,767
5,848
0
654
19,826
17,890
0
3,735
16,091
0
26,878
W
35,578
24,941
489
4,050
13,990
5,666
0
10,473
3,442
0
67,754
L
Amaterasu
jocekx
Amaterasu
916
916
0
231
21,511
9,799
0
2,343
19,168
0
7,731
W
Kukulkan
mateoalboys1
Kukulkan
18,285
1,195
0
573
8,755
3,291
0
6,907
1,798
37,326
0
L
Cerberus
rpt700
Cerberus
13,028
1,528
179
4,143
33,752
26,774
0
4,611
29,141
31,632
0
L
Zeus
23,154
6,050
0
2,869
22,241
8,806
0
2,903
19,338
58,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,389
Gold Earned
69,761
214
Minions Killed
229
7
Camps Cleared
8
864,477
Distance Traveled
861,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,471
1,039
78
7
1
182,545
0
W
Pele
13,865
1,155
38
3
3
184,351
0
W
Nemesis
14,300
1,192
36
3
1
204,700
0
W
Kali
13,219
1,102
27
2
3
155,671
2
L
Bellona
12,152
1,013
31
3
1
202,074
0
W
Izanami
16,158
1,347
78
7
1
169,050
0
L
Amaterasu
10,176
848
10
1
1
167,051
1
W
Kukulkan
12,219
1,018
50
4
0
147,234
0
L
Cerberus
12,429
1,036
38
3
3
176,913
0
L
Zeus
13,161
1,097
57
5
1
135,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role