Player Matchup

Artio
Artio
Benjymon
Artio
Level 89
God Stats
11W - 18L
1,513 SR
Queue Stats
404W - 405L
1,479 Elo+
Party 3
Discordia
Discordia
RashScorpion325
Discordia
Level 123
God Stats
2W - 1L
1,716 SR
Queue Stats
686W - 736L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
Tigreoscuro
Cernunnos
Level 147
God Stats
4W - 2L
1,959 SR
Queue Stats
228W - 219L
1,498 Elo+
Party 2
Bellona
Bellona
black_dem0n_1901
Bellona
Level 82
God Stats
5W - 4L
1,399 SR
Queue Stats
243W - 237L
1,482 Elo+
Party 3
Erlang Shen
Erlang Shen
maestromartinez
Erlang Shen
Level 69
God Stats
5W - 4L
1,658 SR
Queue Stats
205W - 197L
1,497 Elo+
Party 2
Team Averages
Level 102
1,649 SR
1,497 Elo+

VS

Team Averages
Level 52
1,300 SR
1,277 Elo+
King Arthur
King Arthur
GOD IRO7
King Arthur
Level 36
God Stats
8W - 16L
1,349 SR
Queue Stats
339W - 506L
1,220 Elo+
Party 1
Artemis
Artemis
Jester_Kazy
Artemis
Level 116
God Stats
0W - 2L
1,295 SR
Queue Stats
28W - 42L
1,334 Elo+
Solo
Sol
Sol
Sergio Shidokay
Sol
Level 43
God Stats
18W - 23L
1,418 SR
Queue Stats
90W - 146L
1,246 Elo+
Party 1
Cerberus
Cerberus
iTzRyanBR
Cerberus
Level 45
God Stats
7W - 16L
1,285 SR
Queue Stats
54W - 103L
1,293 Elo+
Party 1
Loki
Loki
itzmexbr
Loki
Level 18
God Stats
4W - 10L
1,152 SR
Queue Stats
14W - 25L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Benjymon
Artio
17
4 / 2 / 11
11,700
557
4,133
16,842
19,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
RashScorpion325
Discordia
19
9 / 1 / 11
12,735
606
22,037
8,571
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Tigreoscuro
Cernunnos
17
4 / 4 / 3
11,125
530
15,332
20,544
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 0 / 7
13,673
651
15,322
13,070
16,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
maestromartinez
Erlang Shen
17
7 / 6 / 5
11,915
567
12,311
17,415
10,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GOD IRO7
King Arthur
13
0 / 11 / 2
7,981
380
3,238
19,570
11,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Jester_Kazy
Artemis
16
4 / 5 / 7
9,772
465
12,070
14,827
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 2
10,125
482
9,905
19,273
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
iTzRyanBR
Cerberus
16
4 / 5 / 6
10,463
498
11,181
21,292
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
13
2 / 4 / 2
8,524
406
5,113
13,780
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
34
Kills
13
13
Deaths
34
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
Benjymon
Artio
4
2
11
4.75
L
King Arthur
GOD IRO7
King Arthur
0
11
2
0.09
L
Artemis
Jester_Kazy
Artemis
4
5
7
1.5
W
Discordia
RashScorpion325
Discordia
9
1
11
14.5
L
3
9
2
0.44
W
Cernunnos
Tigreoscuro
Cernunnos
4
4
3
1.38
W
10
0
7
13.5
L
Cerberus
iTzRyanBR
Cerberus
4
5
6
1.4
L
Loki
2
4
2
0.75
W
Erlang Shen
maestromartinez
Erlang Shen
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,135
Damage
41,507
76,442
Taken
88,742
56,154
Mitigated
45,828
26,748
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Benjymon
Artio
4,133
552
496
4,082
16,842
19,100
827
4,632
12,210
33,261
0
L
King Arthur
GOD IRO7
King Arthur
3,238
435
0
912
19,570
11,357
0
4,754
14,726
0
28,369
L
Artemis
Jester_Kazy
Artemis
12,070
5,825
0
5,176
14,827
4,982
74
3,499
11,253
0
50,642
W
Discordia
RashScorpion325
Discordia
22,037
1,632
0
1,503
8,571
3,743
972
2,530
6,041
87,682
0
L
9,905
3,100
0
5,611
19,273
6,974
1,247
9,582
9,073
55,049
0
W
Cernunnos
Tigreoscuro
Cernunnos
15,332
9,041
0
11,055
20,544
6,353
2,538
7,367
13,177
0
82,347
W
15,322
3,332
0
2,976
13,070
16,287
3,300
3,174
9,896
10,616
76,796
L
Cerberus
iTzRyanBR
Cerberus
11,181
1,195
0
6,211
21,292
17,524
234
5,812
15,316
54,528
0
L
Loki
5,113
679
0
2,717
13,780
4,991
0
3,348
10,375
0
41,201
W
Erlang Shen
maestromartinez
Erlang Shen
12,311
5,594
0
6,636
17,415
10,671
558
3,383
14,032
0
77,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,148
Gold Earned
46,865
598
Minions Killed
428
0
Camps Cleared
0
1,920,325
Distance Traveled
1,793,947
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,700
557
47
2
0
392,014
8
L
King Arthur
7,981
380
48
2
0
325,110
3
L
Artemis
9,772
465
99
5
0
337,913
8
W
Discordia
12,735
606
151
7
0
386,791
1
L
Sol
10,125
482
93
4
0
316,279
11
W
Cernunnos
11,125
530
106
5
0
353,933
2
W
Bellona
13,673
651
178
8
0
454,848
0
L
Cerberus
10,463
498
114
5
0
394,582
6
L
Loki
8,524
406
74
4
0
420,063
1
W
Erlang Shen
11,915
567
116
6
0
332,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role