Player Matchup

Neith
Neith
LiLKane333
Neith
Level 3
God Stats
79W - 106L
1,506 SR
Queue Stats
82W - 117L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
Satyrogh
Kuzenbo
Level 34
God Stats
2W - 2L
1,279 SR
Queue Stats
11W - 14L
1,494 Elo+
Party 1
Nemesis
Nemesis
TxScythez
Nemesis
Level 5
God Stats
4W - 5L
1,084 SR
Queue Stats
6W - 11L
1,136 Elo+
Solo
Cernunnos
Cernunnos
Vakerius
Cernunnos
Level 8
God Stats
4W - 1L
1,634 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Kukulkan
Kukulkan
xShockWave420x
Kukulkan
Level 18
God Stats
59W - 52L
1,414 SR
Queue Stats
536W - 585L
1,364 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,355 Elo+

VS

Team Averages
Level 10
1,433 SR
1,475 Elo+
Janus
Janus
CoralQuill96955
Janus
Level 29
God Stats
22W - 18L
1,540 SR
Queue Stats
185W - 184L
1,459 Elo+
Party 3
Neith
Neith
K7LSlol
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Pele
Pele
ainsweeb
Pele
Level 9
God Stats
13W - 25L
1,300 SR
Queue Stats
50W - 61L
1,527 Elo+
Party 2
Persephone
Persephone
extracooch
Persephone
Level 4
God Stats
5W - 4L
1,267 SR
Queue Stats
51W - 57L
1,436 Elo+
Party 2
Fenrir
Fenrir
naratan123
Fenrir
Level 7
God Stats
4W - 5L
1,557 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 0 / 8
11,437
880
5,019
5,972
2,443
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Satyrogh
Kuzenbo
20
8 / 2 / 15
15,338
1,180
16,955
15,616
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
TxScythez
Nemesis
19
7 / 5 / 9
13,268
1,021
14,250
16,002
6,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Vakerius
Cernunnos
19
3 / 2 / 16
12,977
998
15,337
11,404
5,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
7 / 0 / 12
13,723
1,056
22,373
6,545
2,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
12,022
925
19,068
18,280
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
K7LSlol
Neith
16
1 / 2 / 4
10,746
827
3,148
8,220
3,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
16
1 / 3 / 5
10,834
833
4,296
15,357
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
extracooch
Persephone
18
4 / 12 / 4
12,563
966
17,862
22,434
9,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
naratan123
Fenrir
16
1 / 6 / 6
10,833
833
3,851
14,171
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
27
Kills
9
9
Deaths
27
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Neith
K7LSlol
Neith
1
2
4
1.5
W
Neith
2
0
8
6
W
Kuzenbo
Satyrogh
Kuzenbo
8
2
15
7.75
W
Nemesis
TxScythez
Nemesis
7
5
9
2.3
W
Cernunnos
Vakerius
Cernunnos
3
2
16
5.5
L
Pele
1
3
5
1.17
L
Persephone
extracooch
Persephone
4
12
4
0.5
L
Fenrir
naratan123
Fenrir
1
6
6
0.67
W
Kukulkan
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
48,225
55,539
Taken
78,462
43,004
Mitigated
33,711
12,504
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,068
1,247
0
113
18,280
7,036
0
8,066
10,214
45,470
0
L
Neith
K7LSlol
Neith
3,148
1,205
0
178
8,220
3,806
0
4,726
3,494
0
13,077
W
Neith
5,019
1,706
0
1,930
5,972
2,443
0
3,765
2,075
0
11,623
W
Kuzenbo
Satyrogh
Kuzenbo
16,955
5,520
291
2,548
15,616
25,940
0
9,069
6,154
41,899
0
W
Nemesis
TxScythez
Nemesis
14,250
7,693
1,002
1,442
16,002
6,684
0
9,867
5,771
0
34,919
W
Cernunnos
Vakerius
Cernunnos
15,337
7,651
0
2,115
11,404
5,032
0
8,565
2,787
0
44,969
L
Pele
4,296
475
0
161
15,357
7,704
0
8,706
6,651
0
13,766
L
Persephone
extracooch
Persephone
17,862
824
0
600
22,434
9,235
0
11,328
11,100
49,114
0
L
Fenrir
naratan123
Fenrir
3,851
796
0
532
14,171
5,930
0
6,498
7,673
0
8,033
W
Kukulkan
22,373
2,193
2,352
824
6,545
2,905
0
4,627
1,822
48,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,743
Gold Earned
56,998
272
Minions Killed
210
12
Camps Cleared
1
1,113,900
Distance Traveled
952,578
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,022
925
87
7
0
244,489
0
L
Neith
10,746
827
26
2
0
149,638
0
W
Neith
11,437
880
14
1
0
186,930
5
W
Kuzenbo
15,338
1,180
55
4
0
269,816
0
W
Nemesis
13,268
1,021
44
3
10
223,942
3
W
Cernunnos
12,977
998
88
7
0
185,605
0
L
Pele
10,834
833
9
1
0
175,559
0
L
Persephone
12,563
966
83
6
0
203,823
0
L
Fenrir
10,833
833
5
0
1
179,069
0
W
Kukulkan
13,723
1,056
71
5
2
247,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role