Player Matchup

Erlang Shen
Erlang Shen
OmniPhlechur
Erlang Shen
Level 29
God Stats
8W - 4L
1,616 SR
Queue Stats
273W - 298L
1,473 Elo+
Solo
Thor
Thor
Parker133
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Ares
Ares
Pug Master 777
Ares
Level 18
God Stats
11W - 7L
1,650 SR
Queue Stats
82W - 117L
1,554 Elo+
Solo
Freya
Freya
Silverdagger13
Freya
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 56L
1,460 Elo+
Solo
Izanami
Izanami
wall378sinister
Izanami
Level 27
God Stats
8W - 13L
1,724 SR
Queue Stats
108W - 125L
1,497 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,482 Elo+

VS

Team Averages
Level 7
1,349 SR
1,370 Elo+
Cu Chulainn
Cu Chulainn
Banyar17
Cu Chulainn
Level 6
God Stats
12W - 13L
1,384 SR
Queue Stats
59W - 52L
1,207 Elo+
Party 2
Set
Set
Jaysteppa10
Set
Level 8
God Stats
13W - 15L
1,177 SR
Queue Stats
77W - 76L
1,348 Elo+
Party 2
Ares
Ares
Michael cool12
Ares
Level 5
God Stats
2W - 6L
1,372 SR
Queue Stats
93W - 112L
1,337 Elo+
Party 1
Ymir
Ymir
Wintech68
Ymir
Level 8
God Stats
1W - 2L
1,310 SR
Queue Stats
44W - 43L
1,620 Elo+
Party 2
Fenrir
Fenrir
twang77
Fenrir
Level 6
God Stats
5W - 10L
1,500 SR
Queue Stats
55W - 70L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OmniPhlechur
Erlang Shen
20
10 / 1 / 10
13,018
620
13,163
16,644
10,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
1 / 10 / 0
7,948
378
1,547
9,368
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 8
11,048
526
6,622
12,669
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 1 / 10
11,997
571
16,023
11,642
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 7
12,310
586
20,655
16,547
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Banyar17
Cu Chulainn
14
5 / 2 / 2
9,475
451
8,605
16,342
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 4 / 1
9,700
462
10,962
18,945
9,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 4
8,940
426
3,430
21,041
9,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
1 / 10 / 0
7,626
363
5,324
17,078
8,284
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
twang77
Fenrir
13
0 / 12 / 4
8,228
392
4,217
17,974
6,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
34
Kills
13
17
Deaths
36
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Banyar17
Cu Chulainn
5
2
2
3
L
6
4
1
1.63
L
1
8
4
0.38
W
Erlang Shen
OmniPhlechur
Erlang Shen
10
1
10
15
W
Thor
1
10
0
0.1
W
4
2
8
4
W
9
1
10
14
L
Ymir
1
10
0
0.1
L
Fenrir
twang77
Fenrir
0
12
4
0.17
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
32,538
66,870
Taken
91,380
34,934
Mitigated
47,226
14,899
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Banyar17
Cu Chulainn
8,605
2,156
0
2,693
16,342
13,410
45
2,795
13,547
4,517
32,677
L
10,962
4,141
0
3,379
18,945
9,812
728
4,468
14,477
210
58,912
L
3,430
287
0
4,058
21,041
9,026
200
5,556
15,485
31,414
0
W
Erlang Shen
OmniPhlechur
Erlang Shen
13,163
7,973
0
2,759
16,644
10,244
3,759
2,012
14,098
0
91,422
W
Thor
1,547
1,057
0
0
9,368
2,337
92
948
8,320
0
7,663
W
6,622
353
481
1,187
12,669
10,476
1,706
2,031
10,363
46,828
0
W
16,023
4,773
0
5,350
11,642
5,231
2,890
2,041
9,526
67,233
0
L
Ymir
5,324
1,319
0
0
17,078
8,284
0
7,237
9,841
28,817
0
L
Fenrir
twang77
Fenrir
4,217
891
0
3,172
17,974
6,694
102
2,589
15,385
0
39,272
W
20,655
17,678
0
5,122
16,547
6,646
1,287
3,300
13,122
0
95,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
43,969
446
Minions Killed
306
0
Camps Cleared
0
1,867,286
Distance Traveled
1,689,097
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,475
451
52
2
0
314,821
1
L
Set
9,700
462
92
4
0
387,164
2
L
Ares
8,940
426
51
2
0
342,143
0
W
Erlang Shen
13,018
620
151
7
0
444,947
0
W
Thor
7,948
378
8
0
0
267,680
0
W
Ares
11,048
526
57
3
0
430,891
0
W
Freya
11,997
571
99
5
0
392,231
2
L
Ymir
7,626
363
46
2
0
287,265
0
L
Fenrir
8,228
392
65
3
0
357,704
0
W
Izanami
12,310
586
131
6
0
331,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role