Player Matchup

Horus
Horus
Bergbuur
Horus
Level 55
God Stats
220W - 99L
1,687 SR
Queue Stats
305W - 178L
1,577 Elo+
Party 1
Tiamat
Tiamat
Jaka611
Tiamat
Level 125
God Stats
220W - 90L
1,669 SR
Queue Stats
437W - 238L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Líff
Cthulhu
Level 44
God Stats
254W - 104L
1,640 SR
Queue Stats
418W - 234L
1,569 Elo+
Party 1
Bakasura
Bakasura
bigikefan
Bakasura
Level 62
God Stats
72W - 51L
1,547 SR
Queue Stats
479W - 317L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
zeas01
Danzaburou
Level 27
God Stats
35W - 22L
1,671 SR
Queue Stats
340W - 223L
1,571 Elo+
Party 1
Team Averages
Level 63
1,643 SR
1,571 Elo+

VS

Team Averages
Level 84
1,648 SR
1,638 Elo+
Medusa
Medusa
Dekken2606
Medusa
Level 27
God Stats
11W - 4L
1,804 SR
Queue Stats
53W - 26L
1,657 Elo+
Party 2
Athena
Athena
Kcalbito
Athena
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,645 Elo+
Party 2
Chaac
Chaac
Log Miroxii
Chaac
Level 127
God Stats
7W - 1L
1,867 SR
Queue Stats
68W - 35L
1,642 Elo+
Party 2
Poseidon
Poseidon
hurricanefly11
Poseidon
Level 29
God Stats
35W - 23L
1,622 SR
Queue Stats
196W - 132L
1,606 Elo+
Party 3
Nemesis
Nemesis
jam3465
Nemesis
Level 124
God Stats
5W - 9L
1,444 SR
Queue Stats
572W - 489L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bergbuur
Horus
13
1 / 4 / 0
7,535
419
4,596
14,308
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Jaka611
Tiamat
15
0 / 5 / 1
9,154
509
9,288
10,182
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Líff
Cthulhu
13
1 / 1 / 0
8,233
457
3,116
6,426
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
bigikefan
Bakasura
14
0 / 6 / 1
8,080
449
2,594
14,938
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
zeas01
Danzaburou
12
0 / 3 / 0
6,946
386
2,662
6,596
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dekken2606
Medusa
16
0 / 1 / 6
10,074
560
5,782
9,965
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Kcalbito
Athena
15
5 / 1 / 5
10,270
571
3,413
12,434
8,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 0 / 3
10,388
577
12,871
13,078
12,994
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
15
1 / 0 / 6
9,141
508
3,913
3,162
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
jam3465
Nemesis
18
10 / 0 / 3
11,110
617
13,084
12,114
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Bergbuur
Horus
1
4
0
0.25
W
Medusa
Dekken2606
Medusa
0
1
6
3
L
Tiamat
Jaka611
Tiamat
0
5
1
0.1
W
Athena
Kcalbito
Athena
5
1
5
7.5
W
3
0
3
4.5
L
Cthulhu
Líff
Cthulhu
1
1
0
1
L
Bakasura
bigikefan
Bakasura
0
6
1
0.08
W
Poseidon
1
0
6
4
W
Nemesis
jam3465
Nemesis
10
0
3
11.5
L
Danzaburou
zeas01
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
39,063
52,450
Taken
50,753
26,294
Mitigated
32,705
14,309
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bergbuur
Horus
4,596
2,292
964
6,133
14,308
8,360
0
559
13,743
0
35,248
W
Medusa
Dekken2606
Medusa
5,782
2,457
0
4,646
9,965
3,897
1,546
1,860
8,053
0
66,909
L
Tiamat
Jaka611
Tiamat
9,288
1,169
0
2,144
10,182
7,423
912
1,076
8,940
66,719
0
W
Athena
Kcalbito
Athena
3,413
542
0
500
12,434
8,872
0
4,019
8,149
32,719
0
W
12,871
1,305
0
5,816
13,078
12,994
1,040
1,697
11,082
0
70,618
L
Cthulhu
Líff
Cthulhu
3,116
233
667
2,366
6,426
3,293
0
1,922
4,456
39,136
0
L
Bakasura
bigikefan
Bakasura
2,594
1,732
0
1,338
14,938
5,363
0
3,047
11,697
0
56,783
W
Poseidon
3,913
167
0
1,198
3,162
920
787
1,051
2,005
46,390
0
W
Nemesis
jam3465
Nemesis
13,084
6,506
0
2,197
12,114
6,022
2,470
3,171
8,540
0
89,546
L
Danzaburou
zeas01
Danzaburou
2,662
425
0
697
6,596
1,855
0
308
6,288
0
33,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
50,983
482
Minions Killed
548
0
Camps Cleared
0
1,714,982
Distance Traveled
1,829,227
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,535
419
76
4
0
345,447
2
W
Medusa
10,074
560
112
6
0
328,753
6
L
Tiamat
9,154
509
143
8
0
313,826
8
W
Athena
10,270
571
57
3
0
380,716
8
W
Chaac
10,388
577
152
8
0
346,961
4
L
Cthulhu
8,233
457
79
4
0
373,544
9
L
Bakasura
8,080
449
115
6
0
361,069
3
W
Poseidon
9,141
508
115
6
0
359,207
0
W
Nemesis
11,110
617
112
6
0
413,590
5
L
Danzaburou
6,946
386
69
4
0
321,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role