Player Matchup

Chiron
Chiron
BestTiga18
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,447 Elo+
Party 2
Tiamat
Tiamat
DstroyA
Tiamat
Level 83
God Stats
0W - 3L
1,291 SR
Queue Stats
21W - 12L
1,371 Elo+
Solo
Olorun
Olorun
KrAzyyy MoDzzz
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 184L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
Mystymoo
Ao Kuang
Level 67
God Stats
0W - 1L
1,307 SR
Queue Stats
20W - 17L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hallda19
Tsukuyomi
Level 153
God Stats
23W - 23L
1,198 SR
Queue Stats
207W - 189L
1,516 Elo+
Solo
Team Averages
Level 94
1,359 SR
1,491 Elo+

VS

Team Averages
Level 108
1,494 SR
1,485 Elo+
Mercury
Mercury
Chubbz8791
Mercury
Level 114
God Stats
1W - 0L
1,654 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 1
Terra
Terra
Domo Reigns
Terra
Level 122
God Stats
1W - 0L
1,263 SR
Queue Stats
10W - 14L
1,434 Elo+
Party 1
Raijin
Raijin
Ghost1yGriffin
Raijin
Level 85
God Stats
1W - 2L
1,553 SR
Queue Stats
14W - 10L
1,609 Elo+
Solo
Amaterasu
Amaterasu
Sequor
Amaterasu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 176L
1,464 Elo+
Solo
Apollo
Apollo
xApxllo
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BestTiga18
Chiron
13
0 / 5 / 3
7,141
595
7,145
11,889
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DstroyA
Tiamat
13
0 / 4 / 1
6,721
560
6,226
8,621
4,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
7,711
643
6,890
9,947
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Mystymoo
Ao Kuang
14
1 / 5 / 3
7,640
637
5,937
10,659
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
hallda19
Tsukuyomi
14
3 / 3 / 2
8,259
688
12,184
11,439
4,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chubbz8791
Mercury
15
2 / 0 / 14
8,836
736
5,795
5,361
2,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 15
8,637
720
5,376
10,756
14,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 3 / 10
9,134
761
6,472
9,775
4,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
Sequor
Amaterasu
16
4 / 0 / 13
9,419
785
11,387
12,957
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
xApxllo
Apollo
17
10 / 0 / 5
11,094
925
14,520
14,615
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
21
21
Deaths
6
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chiron
BestTiga18
Chiron
0
5
3
0.3
W
Mercury
Chubbz8791
Mercury
2
0
14
9
W
2
3
15
3.17
L
Tiamat
DstroyA
Tiamat
0
4
1
0.13
W
3
3
10
2.67
L
1
4
1
0.38
L
Ao Kuang
Mystymoo
Ao Kuang
1
5
3
0.5
W
Amaterasu
Sequor
Amaterasu
4
0
13
10.5
L
Tsukuyomi
hallda19
Tsukuyomi
3
3
2
1.33
W
Apollo
xApxllo
Apollo
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
43,550
52,555
Taken
53,464
22,213
Mitigated
37,051
13,860
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BestTiga18
Chiron
7,145
2,309
1,421
2,979
11,889
4,726
396
2,778
8,985
0
22,955
W
Mercury
Chubbz8791
Mercury
5,795
2,196
377
318
5,361
2,411
741
2,638
2,723
0
19,556
W
5,376
470
3,157
2,015
10,756
14,188
983
2,568
8,188
11,698
0
L
Tiamat
DstroyA
Tiamat
6,226
1,138
0
890
8,621
4,785
111
1,917
6,576
18,377
0
W
6,472
1,032
0
1,649
9,775
4,369
505
3,917
5,858
33,696
0
L
6,890
2,229
2,511
3,152
9,947
3,947
61
1,622
8,250
28,982
0
L
Ao Kuang
Mystymoo
Ao Kuang
5,937
1,073
0
2,100
10,659
4,375
0
2,424
8,110
15,840
0
W
Amaterasu
Sequor
Amaterasu
11,387
2,911
0
6,022
12,957
10,061
788
4,397
8,560
0
30,236
L
Tsukuyomi
hallda19
Tsukuyomi
12,184
2,244
0
807
11,439
4,380
0
3,253
8,063
0
25,272
W
Apollo
xApxllo
Apollo
14,520
9,987
0
6,261
14,615
6,022
2,864
5,829
8,786
0
49,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
47,120
193
Minions Killed
249
4
Camps Cleared
10
1,042,925
Distance Traveled
1,195,119
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,141
595
49
4
0
192,387
1
W
Mercury
8,836
736
38
3
1
259,517
2
W
Terra
8,637
720
16
1
0
218,888
3
L
Tiamat
6,721
560
29
2
0
230,125
2
W
Raijin
9,134
761
63
5
5
210,337
5
L
Olorun
7,711
643
56
5
2
181,613
5
L
Ao Kuang
7,640
637
36
3
1
207,205
1
W
Amaterasu
9,419
785
44
4
0
279,499
5
L
Tsukuyomi
8,259
688
23
2
1
231,595
0
W
Apollo
11,094
925
88
7
4
226,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role