Player Matchup

Guan Yu
Guan Yu
FsVq5
Guan Yu
Level 27
God Stats
8W - 4L
1,644 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
hema_koko-_-1324
Cthulhu
Level 10
God Stats
2W - 3L
1,272 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Scylla
Scylla
mr-ma_0
Scylla
Level 31
God Stats
4W - 1L
1,477 SR
Queue Stats
8W - 5L
1,605 Elo+
Party 1
Bakasura
Bakasura
teteoil
Bakasura
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,601 Elo+
Party 1
Skadi
Skadi
wabel-TR
Skadi
Level 13
God Stats
4W - 2L
1,616 SR
Queue Stats
9W - 8L
1,514 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,576 Elo+

VS

Team Averages
Level 15
1,471 SR
1,465 Elo+
Ymir
Ymir
Elvisaaron
Ymir
Level 25
God Stats
54W - 39L
1,598 SR
Queue Stats
924W - 957L
1,489 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 11
God Stats
332W - 332L
1,612 SR
Queue Stats
384W - 440L
1,489 Elo+
Solo
Fenrir
Fenrir
JOSEPH3518Q
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,325 Elo+
Solo
Artemis
Artemis
Nos4atuFTW
Artemis
Level 5
God Stats
2W - 3L
1,162 SR
Queue Stats
8W - 8L
1,401 Elo+
Solo
Discordia
Discordia
Uh Oh Potato543
Discordia
Level 29
God Stats
4W - 5L
1,483 SR
Queue Stats
57W - 40L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FsVq5
Guan Yu
14
2 / 2 / 4
8,177
511
6,570
9,889
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
7 / 0 / 8
8,603
538
5,793
11,404
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
mr-ma_0
Scylla
14
6 / 1 / 3
8,453
528
6,866
10,384
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
teteoil
Bakasura
16
7 / 2 / 6
9,561
598
8,153
13,563
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
wabel-TR
Skadi
14
5 / 1 / 7
8,532
533
4,351
6,884
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,677
417
4,569
13,493
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 3 / 0
8,459
529
12,320
9,124
2,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
7
0 / 9 / 0
5,862
366
1,442
12,865
3,803
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Nos4atuFTW
Artemis
11
2 / 7 / 0
7,516
470
3,672
7,238
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Uh Oh Potato543
Discordia
14
0 / 3 / 2
7,959
497
9,508
6,353
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
6
6
Deaths
27
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Guan Yu
FsVq5
Guan Yu
2
2
4
2
L
4
3
0
1.33
L
Fenrir
0
9
0
0
L
Artemis
Nos4atuFTW
Artemis
2
7
0
0.29
L
Discordia
Uh Oh Potato543
Discordia
0
3
2
0.33
W
7
0
8
11
W
Scylla
mr-ma_0
Scylla
6
1
3
7.5
W
Bakasura
teteoil
Bakasura
7
2
6
5
W
Skadi
wabel-TR
Skadi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
31,511
52,124
Taken
49,073
29,152
Mitigated
17,357
21,773
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
1,810
0
991
13,493
6,336
506
2,228
10,920
27,552
0
W
Guan Yu
FsVq5
Guan Yu
6,570
823
160
2,852
9,889
7,415
175
6,511
3,378
0
32,603
L
12,320
789
14
2,702
9,124
2,629
297
2,929
6,005
48,616
0
L
Fenrir
1,442
485
0
1,590
12,865
3,803
213
2,038
10,612
0
14,741
L
Artemis
Nos4atuFTW
Artemis
3,672
2,148
0
0
7,238
2,400
0
3,631
3,574
0
20,377
L
Discordia
Uh Oh Potato543
Discordia
9,508
160
0
0
6,353
2,189
324
1,833
4,305
55,469
0
W
5,793
386
0
4,097
11,404
8,895
531
5,910
5,494
14,933
0
W
Scylla
mr-ma_0
Scylla
6,866
1,323
243
4,698
10,384
3,843
513
5,618
4,766
50,503
0
W
Bakasura
teteoil
Bakasura
8,153
6,597
0
6,569
13,563
6,315
2,797
3,597
9,966
0
61,206
W
Skadi
wabel-TR
Skadi
4,351
1,717
393
2,761
6,884
2,684
1,609
4,761
2,123
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
36,473
356
Minions Killed
297
0
Camps Cleared
0
1,524,511
Distance Traveled
1,348,762
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,677
417
44
3
0
270,340
0
W
Guan Yu
8,177
511
75
5
0
327,827
2
L
Zeus
8,459
529
93
6
0
283,011
3
L
Fenrir
5,862
366
29
2
0
275,040
4
L
Artemis
7,516
470
48
3
0
215,421
0
L
Discordia
7,959
497
83
5
0
304,950
0
W
Cthulhu
8,603
538
18
1
0
278,710
3
W
Scylla
8,453
528
64
4
0
315,589
2
W
Bakasura
9,561
598
122
8
0
332,569
1
W
Skadi
8,532
533
77
5
0
269,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role