Player Matchup

Osiris
Osiris
Kleventur
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,230 Elo+
Party 4
Cthulhu
Cthulhu
Llondryn
Cthulhu
Level 7
God Stats
2W - 1L
1,712 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 4
Ra
Ra
Pandisor
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,099 Elo+
Party 1
Nemesis
Nemesis
Pateu13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,099 Elo+
Party 1
Anhur
Anhur
pobin1332
Anhur
Level 24
God Stats
1W - 1L
1,709 SR
Queue Stats
35W - 30L
1,417 Elo+
Solo
Team Averages
Level 12
1,584 SR
1,249 Elo+

VS

Team Averages
Level 6
1,512 SR
1,347 Elo+
Danzaburou
Danzaburou
Karismas
Danzaburou
Level 5
God Stats
10W - 10L
1,500 SR
Queue Stats
61W - 63L
1,248 Elo+
Party 2
Ares
Ares
KermitLP
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Lafolle0507
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
krumbly
Cthulhu
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 129L
1,310 Elo+
Party 2
Pele
Pele
lunya5
Pele
Level 15
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kleventur
Osiris
16
12 / 3 / 1
10,661
561
13,354
15,283
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Llondryn
Cthulhu
13
3 / 6 / 6
8,807
464
9,413
15,826
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 14 / 7
9,661
508
5,517
13,361
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pateu13
Nemesis
14
3 / 9 / 3
9,076
478
6,734
15,608
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
pobin1332
Anhur
3
0 / 1 / 0
5,587
294
551
1,384
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Karismas
Danzaburou
17
12 / 3 / 5
11,307
595
15,483
13,362
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
8 / 3 / 6
10,229
538
7,774
13,901
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 9 / 8
8,212
432
2,283
8,328
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krumbly
Cthulhu
15
7 / 3 / 13
10,725
564
11,874
14,913
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
lunya5
Pele
13
3 / 6 / 6
8,641
455
4,027
11,098
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
23
Kills
31
33
Deaths
24
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Karismas
Danzaburou
12
3
5
4.83
W
Ares
8
3
6
3.67
L
Osiris
Kleventur
Osiris
12
3
1
4.17
W
1
9
8
0.56
L
Cthulhu
Llondryn
Cthulhu
3
6
6
1
L
5
14
7
0.61
L
Nemesis
Pateu13
Nemesis
3
9
3
0.5
W
Cthulhu
krumbly
Cthulhu
7
3
13
4.5
W
Pele
lunya5
Pele
3
6
6
1
L
Anhur
pobin1332
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
41,441
61,462
Taken
61,602
32,126
Mitigated
38,725
6,744
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Karismas
Danzaburou
15,483
9,250
0
7,334
13,362
5,310
5,402
3,887
9,375
0
59,726
W
Ares
7,774
910
0
470
13,901
13,520
872
1,671
12,130
39,679
0
L
Osiris
Kleventur
Osiris
13,354
6,973
0
1,225
15,283
10,759
1,597
7,011
8,272
0
41,832
W
2,283
1,435
39
0
8,328
2,621
100
1,084
7,094
15,140
0
L
Cthulhu
Llondryn
Cthulhu
9,413
591
0
821
15,826
10,681
269
5,388
10,438
24,986
0
L
5,517
1,674
564
446
13,361
4,462
640
5,210
8,151
29,146
0
L
Nemesis
Pateu13
Nemesis
6,734
3,150
0
3,302
15,608
5,965
1,033
3,973
11,635
0
49,124
W
Cthulhu
krumbly
Cthulhu
11,874
1,219
493
1,622
14,913
13,661
580
5,616
9,207
40,598
0
W
Pele
lunya5
Pele
4,027
853
0
930
11,098
3,613
571
2,672
8,301
0
25,356
L
Anhur
pobin1332
Anhur
551
245
0
386
1,384
259
0
349
1,035
0
4,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
49,114
251
Minions Killed
286
0
Camps Cleared
0
1,341,718
Distance Traveled
1,553,824
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,307
595
107
6
0
271,790
1
W
Ares
10,229
538
58
3
0
328,342
1
L
Osiris
10,661
561
56
3
0
321,614
0
W
Ra
8,212
432
41
2
0
242,268
0
L
Cthulhu
8,807
464
33
2
0
376,275
0
L
Ra
9,661
508
68
4
0
262,858
2
L
Nemesis
9,076
478
86
5
0
318,906
4
W
Cthulhu
10,725
564
48
3
0
346,515
0
W
Pele
8,641
455
32
2
0
364,909
3
L
Anhur
5,587
294
8
0
0
62,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role