Player Matchup

Vulcan
Vulcan
Kittenbrainz
Vulcan
Level 7
God Stats
2W - 0L
1,315 SR
Queue Stats
17W - 16L
1,508 Elo+
Solo
King Arthur
King Arthur
Ohcho
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
PureSlux
Khepri
Level 28
God Stats
3W - 1L
1,718 SR
Queue Stats
30W - 23L
1,558 Elo+
Party 1
Skadi
Skadi
rynodino
Skadi
Level 33
God Stats
10W - 7L
1,670 SR
Queue Stats
41W - 38L
1,546 Elo+
Party 1
Kali
Kali
swaggerpanguin
Kali
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 3L
1,348 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,492 Elo+

VS

Team Averages
Level 15
1,599 SR
1,534 Elo+
Bellona
Bellona
Cherriti
Bellona
Level 25
God Stats
5W - 5L
1,468 SR
Queue Stats
21W - 37L
1,319 Elo+
Party 3
Janus
Janus
Freesoul4230
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 52L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
Heartless989
Danzaburou
Level 6
God Stats
0W - 1L
1,515 SR
Queue Stats
16W - 27L
1,498 Elo+
Party 3
Chernobog
Chernobog
TheStoneSinger
Chernobog
Level 13
God Stats
16W - 10L
1,821 SR
Queue Stats
37W - 26L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
flotuc
Cthulhu
Level 3
God Stats
2W - 2L
1,692 SR
Queue Stats
2W - 3L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 4 / 6
9,377
521
14,947
7,722
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ohcho
King Arthur
14
3 / 2 / 7
8,616
479
5,951
10,888
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
PureSlux
Khepri
13
3 / 2 / 9
9,180
510
7,575
9,908
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
rynodino
Skadi
17
10 / 2 / 5
10,379
577
14,963
12,071
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 3
9,076
504
3,687
10,679
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cherriti
Bellona
12
0 / 5 / 4
7,065
393
6,047
15,777
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
7,988
444
8,263
11,063
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Heartless989
Danzaburou
14
3 / 3 / 2
8,470
471
5,789
12,278
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
TheStoneSinger
Chernobog
13
7 / 6 / 0
8,730
485
10,792
13,433
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
flotuc
Cthulhu
12
1 / 5 / 1
7,675
426
2,475
13,504
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
12
12
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cherriti
Bellona
0
5
4
0.4
L
1
6
3
0.42
L
Danzaburou
Heartless989
Danzaburou
3
3
2
1.33
W
Vulcan
4
4
6
1.75
W
King Arthur
Ohcho
King Arthur
3
2
7
3.25
W
Khepri
PureSlux
Khepri
3
2
9
3.75
L
Chernobog
TheStoneSinger
Chernobog
7
6
0
1.17
L
Cthulhu
flotuc
Cthulhu
1
5
1
0.3
W
Skadi
rynodino
Skadi
10
2
5
6.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
33,366
51,268
Taken
66,055
28,810
Mitigated
30,676
14,645
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cherriti
Bellona
6,047
1,493
0
2,217
15,777
8,573
75
5,983
9,719
0
33,204
L
8,263
428
0
1,560
11,063
3,199
390
5,949
5,114
48,673
0
L
Danzaburou
Heartless989
Danzaburou
5,789
2,621
0
3,532
12,278
4,321
0
3,672
8,581
0
51,436
W
Vulcan
14,947
4,317
0
0
7,722
2,971
1,079
3,279
4,443
58,165
0
W
King Arthur
Ohcho
King Arthur
5,951
1,344
0
2,471
10,888
7,777
365
3,307
7,581
0
27,732
W
Khepri
PureSlux
Khepri
7,575
1,127
0
1,419
9,908
10,130
39
1,607
8,301
30,762
0
L
Chernobog
TheStoneSinger
Chernobog
10,792
6,519
0
3,920
13,433
4,784
1,108
3,307
10,101
0
43,639
L
Cthulhu
flotuc
Cthulhu
2,475
438
0
110
13,504
9,799
0
3,611
9,468
25,593
0
W
Skadi
rynodino
Skadi
14,963
8,505
0
5,075
12,071
4,120
4,634
1,769
10,302
0
77,579
W
3,687
1,393
0
5,680
10,679
3,812
0
776
9,903
0
30,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
39,928
370
Minions Killed
366
0
Camps Cleared
0
1,614,074
Distance Traveled
1,535,524
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,065
393
54
3
0
305,195
0
L
Janus
7,988
444
97
5
0
309,951
3
L
Danzaburou
8,470
471
97
5
0
323,200
0
W
Vulcan
9,377
521
102
6
0
342,316
3
W
King Arthur
8,616
479
46
3
0
345,044
0
W
Khepri
9,180
510
37
2
0
310,219
4
L
Chernobog
8,730
485
77
4
0
313,119
0
L
Cthulhu
7,675
426
41
2
0
284,059
2
W
Skadi
10,379
577
121
7
0
300,928
3
W
Kali
9,076
504
64
4
0
315,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role