Player Matchup

Cthulhu
Cthulhu
Axolout
Cthulhu
Level 18
God Stats
2W - 0L
1,769 SR
Queue Stats
13W - 12L
1,379 Elo+
Party 2
Anhur
Anhur
Jiakú
Anhur
Level 9
God Stats
3W - 0L
1,835 SR
Queue Stats
11W - 7L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S0phiX
Tsukuyomi
Level 7
God Stats
3W - 0L
1,714 SR
Queue Stats
8W - 5L
1,468 Elo+
Party 2
Bellona
Bellona
joniklaus23
Bellona
Level 15
God Stats
9W - 3L
1,655 SR
Queue Stats
23W - 44L
1,169 Elo+
Solo
Anubis
Anubis
kill3rbe
Anubis
Level 11
God Stats
6W - 2L
1,524 SR
Queue Stats
8W - 5L
1,444 Elo+
Party 2
Team Averages
Level 12
1,699 SR
1,379 Elo+

VS

Team Averages
Level 31
1,456 SR
1,342 Elo+
Jormungandr
Jormungandr
C4_Darktri
Jormungandr
Level 10
God Stats
4W - 5L
1,319 SR
Queue Stats
9W - 10L
1,225 Elo+
Solo
Bakasura
Bakasura
Gyuuku
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LautyGonzalez
Mulan
Level 7
God Stats
17W - 26L
1,528 SR
Queue Stats
20W - 36L
1,252 Elo+
Party 3
Apollo
Apollo
Locksenpai
Apollo
Level 6
God Stats
21W - 22L
1,457 SR
Queue Stats
111W - 121L
1,525 Elo+
Party 1
Hades
Hades
Tromax
Hades
Level 11
God Stats
1W - 3L
1,478 SR
Queue Stats
24W - 47L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axolout
Cthulhu
16
3 / 5 / 11
12,200
488
8,373
23,417
28,679
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Jiakú
Anhur
20
14 / 5 / 11
14,681
587
23,945
21,048
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
S0phiX
Tsukuyomi
17
5 / 6 / 13
12,415
497
5,502
13,334
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
joniklaus23
Bellona
19
5 / 3 / 2
12,787
511
11,024
22,173
20,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
kill3rbe
Anubis
20
13 / 4 / 9
14,741
590
24,304
16,402
8,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C4_Darktri
Jormungandr
15
0 / 8 / 4
9,681
387
5,790
17,063
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Gyuuku
Bakasura
20
20 / 8 / 2
15,642
626
34,199
26,553
12,093
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 8 / 11
11,412
456
8,452
18,932
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Locksenpai
Apollo
14
0 / 9 / 4
9,508
380
4,852
20,861
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Tromax
Hades
15
0 / 7 / 6
9,282
371
8,309
18,528
8,674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
40
Kills
23
23
Deaths
40
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axolout
Cthulhu
3
5
11
1.7
L
Jormungandr
C4_Darktri
Jormungandr
0
8
4
0.25
L
Bakasura
Gyuuku
Bakasura
20
8
2
2.63
W
Anhur
Jiakú
Anhur
14
5
11
3.9
L
3
8
11
1.06
L
Apollo
Locksenpai
Apollo
0
9
4
0.22
W
Tsukuyomi
S0phiX
Tsukuyomi
5
6
13
1.92
L
Hades
Tromax
Hades
0
7
6
0.43
W
Bellona
joniklaus23
Bellona
5
3
2
2
W
Anubis
kill3rbe
Anubis
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,148
Damage
61,602
96,374
Taken
101,937
72,595
Mitigated
53,150
34,955
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axolout
Cthulhu
8,373
943
312
3,074
23,417
28,679
360
1,871
19,448
31,805
0
L
Jormungandr
C4_Darktri
Jormungandr
5,790
830
0
135
17,063
10,904
138
10,236
6,827
47,102
0
L
Bakasura
Gyuuku
Bakasura
34,199
20,380
0
9,809
26,553
12,093
0
6,601
19,952
0
108,845
W
Anhur
Jiakú
Anhur
23,945
16,752
0
11,089
21,048
8,725
2,928
2,610
17,853
0
105,822
L
8,452
1,249
0
3,071
18,932
14,612
0
4,695
14,237
0
34,021
L
Apollo
Locksenpai
Apollo
4,852
2,512
0
4,225
20,861
6,867
1,245
5,365
15,496
0
36,109
W
Tsukuyomi
S0phiX
Tsukuyomi
5,502
1,603
0
2,697
13,334
5,721
246
0
12,774
0
46,375
L
Hades
Tromax
Hades
8,309
2,066
176
5,033
18,528
8,674
708
6,318
12,210
34,735
0
W
Bellona
joniklaus23
Bellona
11,024
2,915
0
7,553
22,173
20,908
1,022
5,186
15,460
1,674
61,956
W
Anubis
kill3rbe
Anubis
24,304
1,910
384
9,846
16,402
8,562
5,497
4,432
10,889
93,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,824
Gold Earned
55,525
501
Minions Killed
419
0
Camps Cleared
0
2,036,420
Distance Traveled
1,949,520
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,200
488
38
2
0
445,287
7
L
Jormungandr
9,681
387
86
3
0
356,538
2
L
Bakasura
15,642
626
166
7
0
481,440
0
W
Anhur
14,681
587
145
6
0
424,321
4
L
Mulan
11,412
456
39
2
0
399,915
0
L
Apollo
9,508
380
76
3
0
361,873
1
W
Tsukuyomi
12,415
497
71
3
0
401,879
1
L
Hades
9,282
371
52
2
0
349,754
2
W
Bellona
12,787
511
91
4
0
414,490
1
W
Anubis
14,741
590
156
6
0
350,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role