Player Matchup

King Arthur
King Arthur
Koffiq17
King Arthur
Level 29
God Stats
7W - 10L
1,409 SR
Queue Stats
52W - 51L
1,497 Elo+
Solo
Izanami
Izanami
LorenTJ
Izanami
Level 27
God Stats
4W - 4L
1,840 SR
Queue Stats
235W - 201L
1,576 Elo+
Party 2
Ares
Ares
Patfenis_30cm
Ares
Level 27
God Stats
16W - 15L
1,482 SR
Queue Stats
23W - 28L
1,375 Elo+
Solo
Arachne
Arachne
Zequi_SB
Arachne
Level 25
God Stats
16W - 6L
1,577 SR
Queue Stats
213W - 189L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
diarmuidhayes05
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,517 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,516 Elo+

VS

Team Averages
Level 26
1,525 SR
1,519 Elo+
Ao Kuang
Ao Kuang
AmpleNevada456
Ao Kuang
Level 18
God Stats
15W - 21L
1,241 SR
Queue Stats
151W - 139L
1,529 Elo+
Solo
Set
Set
Crossy24686
Set
Level 28
God Stats
32W - 38L
1,578 SR
Queue Stats
248W - 221L
1,533 Elo+
Solo
Chernobog
Chernobog
Kurtis Potts
Chernobog
Level 29
God Stats
7W - 5L
1,595 SR
Queue Stats
8W - 5L
1,564 Elo+
Solo
Artio
Artio
gaizkito
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 354L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
oieroim
Nu Wa
Level 29
God Stats
21W - 25L
1,709 SR
Queue Stats
115W - 125L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Koffiq17
King Arthur
7
0 / 1 / 0
3,581
597
1,699
3,638
1,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
LorenTJ
Izanami
7
3 / 0 / 1
4,311
719
2,280
2,652
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 4
4,300
717
1,449
2,453
1,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Zequi_SB
Arachne
6
3 / 0 / 0
4,127
688
1,467
2,423
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
6
2 / 0 / 1
3,975
663
2,318
2,844
1,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
5
0 / 3 / 0
3,347
558
1,048
3,787
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 0 / 0
4,025
671
2,425
3,424
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Kurtis Potts
Chernobog
6
0 / 1 / 0
3,145
524
1,411
1,694
332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
gaizkito
Artio
3
0 / 3 / 0
2,951
492
1,287
3,509
778
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
oieroim
Nu Wa
6
0 / 2 / 0
3,503
584
454
2,796
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
3
0
0
L
1
0
0
1
W
King Arthur
Koffiq17
King Arthur
0
1
0
0
L
Chernobog
Kurtis Potts
Chernobog
0
1
0
0
W
Izanami
LorenTJ
Izanami
3
0
1
3.5
W
1
0
4
3
W
Arachne
Zequi_SB
Arachne
3
0
0
3
W
Kukulkan
2
0
1
2.5
L
Artio
gaizkito
Artio
0
3
0
0
L
Nu Wa
oieroim
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
6,625
14,010
Taken
15,210
4,880
Mitigated
4,338
4,827
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,048
357
0
456
3,787
700
0
521
3,266
11,665
0
L
2,425
524
0
1,800
3,424
1,750
0
0
3,424
0
16,638
W
King Arthur
Koffiq17
King Arthur
1,699
76
0
1,040
3,638
1,219
0
0
3,393
0
11,936
L
Chernobog
Kurtis Potts
Chernobog
1,411
557
0
0
1,694
332
0
635
1,059
0
10,535
W
Izanami
LorenTJ
Izanami
2,280
1,601
0
1,566
2,652
841
0
496
2,156
0
26,675
W
1,449
28
203
964
2,453
1,253
0
445
2,008
6,626
0
W
Arachne
Zequi_SB
Arachne
1,467
1,310
0
264
2,423
547
0
382
2,016
0
13,962
W
Kukulkan
2,318
617
0
790
2,844
1,020
88
1,440
1,378
14,735
0
L
Artio
gaizkito
Artio
1,287
414
312
991
3,509
778
0
1,002
2,507
5,108
0
L
Nu Wa
oieroim
Nu Wa
454
315
0
0
2,796
778
0
1,609
1,187
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
16,971
170
Minions Killed
124
0
Camps Cleared
0
580,209
Distance Traveled
523,023
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,347
558
33
6
0
106,271
0
L
Set
4,025
671
39
7
0
102,155
0
W
King Arthur
3,581
597
28
5
0
97,601
0
L
Chernobog
3,145
524
17
3
0
100,636
0
W
Izanami
4,311
719
60
10
0
101,390
2
W
Ares
4,300
717
12
2
0
141,807
1
W
Arachne
4,127
688
37
6
0
127,963
1
W
Kukulkan
3,975
663
33
6
0
111,448
0
L
Artio
2,951
492
7
1
0
96,987
0
L
Nu Wa
3,503
584
28
5
0
116,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role