Player Matchup

Yemoja
Yemoja
CoolaCarey
Yemoja
Level 108
God Stats
4W - 1L
1,584 SR
Queue Stats
153W - 92L
1,671 Elo+
Party 1
Raijin
Raijin
GameSucks69420
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 24L
1,782 Elo+
Party 1
King Arthur
King Arthur
LenoreBoy
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 36L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
MeJonBoy
Ne Zha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 105L
1,584 Elo+
Party 1
Hachiman
Hachiman
YaBoi50Nic
Hachiman
Level 55
God Stats
2W - 1L
1,627 SR
Queue Stats
85W - 50L
1,717 Elo+
Party 1
Team Averages
Level 71
1,542 SR
1,697 Elo+

VS

Team Averages
Level 79
1,522 SR
1,500 Elo+
Yemoja
Yemoja
AM4ZING TS
Yemoja
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 17L
1,468 Elo+
Party 2
Rama
Rama
Kaepz
Rama
Level 94
God Stats
8W - 7L
1,592 SR
Queue Stats
81W - 107L
1,510 Elo+
Party 2
Tiamat
Tiamat
YoungWhiteQC
Tiamat
Level 120
God Stats
21W - 18L
1,512 SR
Queue Stats
206W - 236L
1,466 Elo+
Party 2
Chaac
Chaac
ta mere 31
Chaac
Level 77
God Stats
10W - 9L
1,494 SR
Queue Stats
97W - 107L
1,520 Elo+
Party 2
Chang'e
Chang'e
zKrxpt
Chang'e
Level 74
God Stats
28W - 17L
1,685 SR
Queue Stats
150W - 147L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoolaCarey
Yemoja
6
0 / 0 / 1
3,851
642
2,422
2,843
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 1
5,086
848
2,062
1,657
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
LenoreBoy
King Arthur
7
0 / 1 / 0
3,661
610
2,246
3,819
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
MeJonBoy
Ne Zha
6
1 / 0 / 2
3,907
651
1,850
3,977
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
YaBoi50Nic
Hachiman
7
1 / 0 / 1
3,844
641
3,032
2,764
582
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AM4ZING TS
Yemoja
6
0 / 0 / 0
3,709
618
1,158
3,296
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Kaepz
Rama
5
0 / 2 / 0
3,353
559
1,535
5,563
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
1
0 / 0 / 0
1,221
204
0
0
0
Chaac
8
1 / 0 / 0
4,414
736
2,276
4,789
1,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
zKrxpt
Chang'e
5
0 / 3 / 0
3,342
557
535
4,209
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AM4ZING TS
Yemoja
0
0
0
0
W
Yemoja
CoolaCarey
Yemoja
0
0
1
0.5
W
3
0
1
3.5
L
Rama
Kaepz
Rama
0
2
0
0
W
King Arthur
LenoreBoy
King Arthur
0
1
0
0
W
Ne Zha
MeJonBoy
Ne Zha
1
0
2
2
W
Hachiman
YaBoi50Nic
Hachiman
1
0
1
1.5
L
Tiamat
0
0
0
0
L
Chaac
1
0
0
1
L
Chang'e
zKrxpt
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,612
Damage
5,504
15,060
Taken
17,857
4,890
Mitigated
5,346
7,665
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AM4ZING TS
Yemoja
1,158
265
954
1,512
3,296
1,171
0
1,372
1,880
8,084
0
W
Yemoja
CoolaCarey
Yemoja
2,422
374
319
1,136
2,843
974
42
631
2,212
11,486
0
W
2,062
290
0
919
1,657
438
0
167
1,490
24,889
0
L
Rama
Kaepz
Rama
1,535
1,361
234
2,377
5,563
1,255
0
1,640
3,839
0
14,475
W
King Arthur
LenoreBoy
King Arthur
2,246
669
0
1,402
3,819
1,898
0
0
3,819
0
11,201
W
Ne Zha
MeJonBoy
Ne Zha
1,850
728
0
2,311
3,977
998
0
422
3,555
0
15,017
W
Hachiman
YaBoi50Nic
Hachiman
3,032
1,109
0
1,578
2,764
582
0
473
2,291
0
16,298
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
2,276
286
0
2,219
4,789
1,913
0
0
4,539
0
19,784
L
Chang'e
zKrxpt
Chang'e
535
76
0
1,383
4,209
1,007
0
1,270
2,865
11,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
16,039
159
Minions Killed
112
0
Camps Cleared
0
560,599
Distance Traveled
439,931
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,709
618
14
2
0
90,446
1
W
Yemoja
3,851
642
15
3
0
108,084
1
W
Raijin
5,086
848
54
9
0
116,219
0
L
Rama
3,353
559
27
5
0
104,285
0
W
King Arthur
3,661
610
19
3
0
120,707
0
W
Ne Zha
3,907
651
39
7
0
114,000
1
W
Hachiman
3,844
641
32
5
0
101,589
0
L
Tiamat
1,221
204
0
0
0
0
0
L
Chaac
4,414
736
45
8
0
128,129
0
L
Chang'e
3,342
557
26
4
0
117,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role